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NWN CREATURES

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Title  Elementals
Author  Iavas Neldelas
Submitted / Updated  01-21-2003 / 01-22-2003
Category  Outsider
Properties  Various
Challenge Rating  04
Level1  01
AC  Various
Race  Other
NPC  Yes
Attacks  Various
HD / HP  4d8
Damage  Various
Feats  Various
Scripts Included?  Yes
Dialog Included?  No
Gender  Other
Abilities  Various
Initiative  Various
Skills  Various
Size  Medium
Alignment  Neutral
Description
This is an .erf containing OnSpawn scripts and Creature Bluprints for the four different medium sized elementals. Instead of using the Bioware models (which I think are great, but don't look like elementals), they use spell effects. UPDATE: Spelled 'Elementals' properly (doh!) Made it so effects don't disappear on rest Slowed down repetition time, so that the elementals don't sound like they are made of popcorn. :)

Files

NameTypeSizeDownloads
Iavas_Neldelas22Elementals.erfIavas_Neldelas22Elementals.erf
Submitted: 01-21-2003 / Last Updated: 01-22-2003
erf18.3Kb1031
--
SCORE OUT OF 10
8
1 votes
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Comments (10):

Posted by Old_Scores_Transfered at 2004-02-20 10:33:02    Voted 8.00 on 02/20/04
This is a compilation of the old system into a single score. There were 6 that made this score of 8.00 then rounded to 8.

Posted by Invizible420 ( ..xxx.xxx ) at 2003-01-24 18:14:00    
It's cool. I made the lightning elemental, negative
energy, and efreet - which are for the most part elementals.

Posted by Iavas Neldelas ( ..xxx.xxx ) at 2003-01-24 15:20:00    
I just remembered. Not burning skull, that was based
on your work too, though. I meant burning dwarf. Azer.

Posted by Iavas Neldelas ( ..xxx.xxx ) at 2003-01-24 15:15:00    
Actually, Invizible420, I didn't use the exact script. I
haven't seen your elementals, but I did download your
burning skull (great work) and based my scripts on that.
I'm sorry, I didn't know that you already made elementals.
Just for the record, though, I did say I based the scripts
on yours in that description box that appears when you
import the .erf

Posted by Invizible420 ( ..xxx.xxx ) at 2003-01-24 11:27:00    
Did you use the my script for my elementals I posted a few
months ago? It's ok if you did, cause they look just like
the ones I made.

Posted by Iavas Neldelas ( ..xxx.xxx ) at 2003-01-22 21:14:00    
You, my friend, are most welcome. Enjoy it. I hope to
figure out a way to make them all roughly medium sized and
then reduce/enlarge them for the other elemental types
(like small elementals and Elder elementals).
No promises as to when this will happen (or if it will at
all), but I'm slowly figuring out how all this custom
content stuff works. And I must say, of all the computer
games I have ever played, the NWN community is the most
pleasing to help. Thank you all.


Posted by Mumblethrax ( ..xxx.xxx ) at 2003-01-22 16:18:00    
What an awesome idea, Iavas! Thank you for this!

Posted by Iavas Neldelas ( ..xxx.xxx ) at 2003-01-22 15:56:00    
Alright. Taking your suggestions into account, I just
updated. Wow! NWVault works quick. Good job, guys!
iceViper, you can see the effects I used in the screenshot
now! :)
Also, I realize that the fire and air elementals are small
compared to the other two, but I have no idea how to make
the effects larger short of modeling (which I am not up to
at the moment).
Oh... and I tested it and the effects no longer disappear
after rest, etc.

Posted by iceViper ( ..xxx.xxx ) at 2003-01-22 11:30:00    
I like the fact that you did this...Good work

What VFX did you use?

Posted by [email protected] ( ..xxx.xxx ) at 2003-01-22 11:28:00    
If you only use OnSpawn the Creature's Visual effects will
leave when he rests and sometimes in combat.

To apply the visual effect permentaly the need to be onRest
and onAttackRoundEnd.

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