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NWN CREATURES

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Title  Mimic
Author  Raistlin2971
Submitted / Updated  11-03-2002 / 11-10-2002
Category  Shapechanger
Challenge Rating  04
Level1  01
AC  14
NPC  Yes
Attacks  1
HD / HP  52
Scripts Included?  Yes
Dialog Included?  No
Gender  Other
Size  Small
Alignment  Neutral Evil
Description
A mimic creature. This is a custom created creature with a placeables skin and appearance. The mimic will take the weapon that hit it and store in it's inventory until dead. I included instructions on how to set it up and the scripts in case they are needed.

Files

NameTypeSizeDownloads
Raistlin297103Mimic.zipRaistlin297103Mimic.zip
Submitted: 11-03-2002 / Last Updated: 11-03-2002
zip221.21Kb2822
--
SCORE OUT OF 10
8
1 votes
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Comments (12):

Posted by Old_Scores_Transfered at 2004-02-20 10:33:01    Voted 8.00 on 02/20/04
This is a compilation of the old system into a single score. There were 7 that made this score of 8.43 then rounded to 8.

Posted by Raistlin2971 ( ..xxx.xxx ) at 2003-08-22 12:17:00    
Thanks Forrestwolf!! My first attempt at a mimic was just scripting for a chest placeable, it didn't actually move. I found all the tutes on the vault on how to model and just added the chest placeable model to a human's animations. Then I used my custom scripts for the behaviors.
If you haven't already, check out my other 2 models here on the vault. They are a tundra yeti and a shambling mound.

Posted by Forrestwolf ( ..xxx.xxx ) at 2003-08-17 12:36:00    
Nice job! I scripted a mimic in my second module using a placeable chest that "morphed" into a combat dummy creature if the victim moved away so it could persue, but your model let me have the mimic remain in chest form in my last module. Your hak is a simple solution to the mimic problem; many thanks!

Posted by Raistlin2971 ( ..xxx.xxx ) at 2003-04-17 09:06:00    
Hmmmm...stealing a fist? I'll have to see about that. :-)

As for your question godbreaker, yes it is a hak pak. However, I must say out of all the people that have used my creature model haks none have reported any bugs with them and I have used them in my campaign modules.

Lige; No this isn't from the Ps2 game, Dark Cloud. The mimic was an original Dungeons and Dragons creature and I decided an extra handicap against treasure hogging thieves was needed in certain modules. :-)

To everyone, Thanks for all the great comments and input!!!

Posted by Yanah ( ..xxx.xxx ) at 2003-04-05 09:37:00    
Can it steal your fist? :)

Posted by Destroyer ( ..xxx.xxx ) at 2003-04-04 20:46:00    
its pretty good 8)

Posted by godbreaker ( ..xxx.xxx ) at 2003-03-02 19:12:00    
is this a hak, or u just wrote hak file like ice viper does
sometimes?

lost two mods using haks, dont want to mess with them until
NWN finds a way to incorporate them better.

Posted by Lige ( ..xxx.xxx ) at 2003-03-01 17:10:00    
Is this from the ps2 game: Dark Cloud? My friend brought it
over with his ps2 once. Just wondering

Posted by Raistlin2971 ( ..xxx.xxx ) at 2002-11-16 20:53:00    
The shambling mound model is now complete and posted here
on the Vault. I am eagerly awaiting your comments and
votes on it. Hope ya like it.

Posted by Raistlin2971 ( ..xxx.xxx ) at 2002-11-13 04:34:00    
Check out my tundra yeti model also. Coming
soon........shambling mound. :-)

Posted by Raistlin2971 ( ..xxx.xxx ) at 2002-11-05 22:49:00    
Please excuse the first picture that was posted. I have
updated it with the correct picture as it will look in-
game.

Posted by Temrek ( ..xxx.xxx ) at 2002-11-05 10:13:00    
I made a script allready, can model though, thanks for that!

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