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NWN CREATURES

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Title  Mirt the Moneylender
Author  elchip
Submitted / Updated  11-04-2002 / 11-05-2002
Category  Humanoid
Class3  Fighter /
Properties  Wears Mithril Shirt (AC Bonus +5), Bracers of Armor +5, Lesser Ring of Power, Ring of Fortitude +5, Belt of Guiding Light, Scarab of Protection +4, Boots of Striding +4, Nymph Cloak +4. Draws Angurvadal if attacked. Member of the Harpers and the Lords of Waterdeep.
Class2  Rogue / 05
Class1  Fighter / 08
Challenge Rating  11
Level1  08
Level2  05
AC  18
Race  Human
NPC  Yes
Attacks  Angurvadal (Flame Tongue)
HD / HP  13 HD / 108 HP
Damage  1d8 + 1d6 fire + 2
Feats  Power Attack, Alertness, Cleave, Improved Critical (Longsword), Point Blank Shot, Two-weapon Fighting, Weapon Focus (Longsword), Weapon Proficiency (Simple/Martial/Exotic/Rogue), Armor Proficiency (Light/Medium/Heavy), Great Fortitude, Shield Proficiency, Toughness, Evasion, Quick to Master, Sneak Attack (3d6), Uncanny Dodge I
Scripts Included?  Yes
Dialog Included?  Yes
Type  5
Gender  Male
Skills  Disable Trap (4), Discipline (10), Hide (6), Listen (6), Open Lock (4), Parry (12), Pick Pocket (4), Spot (6)
Size  Medium
Alignment  Chaotic Good
Description
Mirt the Moneylender served as a successful mercenary general and adventurer before settling down in Waterdeep and opening a money-lending business. Players can lend money from him by paying an amount of experience points equal the the amount of gold borrowed. If and when you return the money, 90% of the experience points are returned.

Files

NameTypeSizeDownloads
elchip05Mirt101.zipelchip05Mirt101.zip
Submitted: 11-04-2002 / Last Updated: 11-04-2002
zip52.66Kb1154
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Comments (2):

Posted by elchip ( ..xxx.xxx ) at 2002-11-05 11:05:00    
I was considering the idea of giving back all of the exp if
110% of the gold was paid back. However, the current
implementation was what I originally thought up, and I
don't have time to tweak with the script right now.

As for the XP taken, this is mainly for lower-level
characters (higher level characters rarely need gold), and
I figured that at lower levels, exp and gold are probably
roughly interchangable, which is why I kept the 1:1 ratio.

If you think there is a better way to do this, please post
your thoughts in the thread. I want to provide the best
possible "product"...

Posted by oddbod ( ..xxx.xxx ) at 2002-11-05 10:51:00    
Interesting idea, using XP as collateral. But it doesn't
seem like enough when a higher-level player does it. I
mean, what's 1000XP to a lvl 20? Although I suppose 1000G
isn't taht much to a lvl 20 either.

Anyway, what about doubling the XP, but returning it all if
they pay the gold back with interest?

yeah, ok, I could change it myself. I'm just wondering what
others think of the idea.

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