Longsword +4 Melee (Weapon Focus Longsword, +2 Strength, BAB +1)
HD / HP
Paladin 1 / 12 hp
Damage
1d8+2 (slashing)
Feats
Paladin Errant Leveling Package: Level 1: Power Attack, Weapon Focus: Longsword Level 3: Cleave Level 6: Great Cleave Level 9: Improved Critical: Longsword Level 12: Weapon Focus: Heavy Crossbow Level 15: Extra Turning Level 18: Skill Focus: Persuade
Scripts Included?
Yes
Dialog Included?
Yes
Type
1
Gender
Female
Abilities
Str 14, Dex 12, Con 12, Int 8, Wis 14, Cha 16
Initiative
+1
Skills
Emphasis on Concentration and Heal.
Size
Medium
Alignment
Lawful Good
Description
1.67 Update: Mischa now opens paladin specific content found in the default campaign.
Mischa importable henchman package. Works with all three SoU modules. Simply download the erf package and extract it to your NWN\erf folder, then open XP1-Chapter 1. Import the erf, overwriting all when prompted. Ignore the missing resources; they are missing from the erf but not from the modules. Save module as SoU-Chapter 1.
Next, open the interlude, import the same erf, then save as SoU-Interlude. Finally, import the erf into chapter 2 and save as SoU-Chapter 2. You can then load the SoU-Chapter 1 module and play with Mischa as your henchman from start to finish. Enjoy. Props to Dwayne for pointing out some missing paladin content.
June 25, 2006: Added override version for Mac users. See readme inside the zip.
@jml
That'd be nice. kill two birds with one stone, an override version would benefit both Mac and Linux versions. sure you can get the toolset to work on linux, but it doesn't handle saving very well at all, nor consistently...that and it's crash prone. I've played with this on the PC version, but I'd still say Xanos is the better choice(at least he gets rage to boost his CON), just tell him to focus on Barbarian, and he's about as useful. I fear at 12 CON, our dear Mischa, is a wee bit fragile. she's a good fighter, but she doesn't take abuse too well though, IMO.
I'd suggest dropping her CHA, to 15, and upping her CON to 14(it takes two points at to move from 15 to 16, plus on level-up she'll add to CHA anyway) where it'll be better utilized. I was doing this in DebugMode anyway, before I stopped using her. *shrugs* this was right around the time I discovered that Curst familiar. _________________________ jml's list of community addons/overrides, etc. Link
Too bad this only comes as a file for PCs. About an override version for Mac (& Linux?) users? _________________________ @ + jml, level 52
"Overgod? Is that like Supergod or something?", from "Citadel"
"M�not shr this ishych u g�dea.", from "Prophet" series
Posted by Battlemech at 2011-06-21 12:50:12 Voted 9.50 on 06/21/11
I like it. Great job _________________________ There are some that wonder, some that dream and some that act. Who are you? Know yourself and you will prosper.
Posted by Zeruel8227 at 2011-06-04 23:53:14 Voted 10.00 on 06/04/11
Well This is weird.. When i still don't have CEP and have NWN Folders like hak still empty it works GREAT, but when i had CEP it wont work anymore i cant have her as a henchie. I Tried Re-installing this file into the mod. LOTS of times but still wont work. Does anyone know a Problem? do i need to remove CEP to make it work again
PS: Sorry for this Noob Question just confused cuz i cant make it work for the 2nd time. Great work by the way Vulcano ^^
Posted by Dwayne at 2011-06-02 11:32:02 Voted 10.00 on 06/02/11
I have used this many times. Worked great. Thank you very much. Noticed that I somehow forgot to vote so here it is.
Posted by JB07 at 2010-11-18 14:14:59 Voted 10.00 on 11/18/10
Tried this out recently and I've got to say, it was great! Many times when I'd play through SoU I'd wonder why I couldn't take her along because it'd fit better with my character and now thanks to this I finally can.
Posted by gustave154 at 2010-11-06 09:14:00 Voted 10.00 on 11/06/10
this guy helped a lot in the campaign good work!
Posted by wmb1957 at 2010-10-04 18:08:07 Voted 10.00 on 10/04/10
Great henchman for the campaign.
Posted by McV at 2010-05-16 21:47:00 Voted 10.00 on 05/16/10
Mischa is a male name, but gender box lists the opposite. Is the companion male or female.
Posted by Runeweaver at 2009-07-21 02:37:18 Voted 10.00 on 07/21/09
This is a most excellent addition to the (*way* to limited) selection of henchmen in SoU. Works like a charm with 1.69, too � even if you add the Maze slow-down fix. Thank you for keeping my wizard alive & unannoyed, Vulcano! _________________________ 2 + 2 = 5 for sufficiently large values of 2
Posted by lennon at 2009-06-28 16:05:03 Voted 10.00 on 06/28/09
Yep. just done it. Great Module
Posted by Berra at 2009-04-25 19:07:17 Voted 10.00 on 07/17/08
hey, i need some help, in the beginning of the interlude, Mischa disappears from my party and wont show up among my companions. (the ones that you choose from when you agree to help the gypsies.) _________________________ copy and paste this in your signature if you think nwn1 is better than nwn2.
Posted by Aratoeldar at 2009-01-28 00:38:08 Voted 10.00 on 01/28/09
Great work Mischa was the only SoU henchman that I could stand.
Quick question: does it still work with the 1.69 patch? Would be a crying shame if it doesn't. _________________________ "He who fights with monsters might take care lest he thereby become a monster. For if you gaze long into an abyss, the abyss gazes also into you."
Friedrich Nietzsche
Posted by Berra at 2008-07-17 13:16:15 Voted 10.00 on 07/17/08
I remember I was so majorly disappointed when I realised that Mischa wouldn't be available as a henchman when I played the SoU-campain ... but it appears this package will be able to change that! I suddenly feel a bit of an urge to play the SoU campain again ... :D
Everyone: your VOTES are highly appriciated. A vote is like gold for an author. No kiddin'. ;)
Posted by Arazyr at 2008-06-09 18:02:08 Voted 10.00 on 06/09/08
I liked this package so much I made a Mischa "PC" to use with OHS so I could take her with me into HotU. Only problem with that is no custom dialogue. 8^)
Posted by notno1blade at 2008-05-21 00:57:45 Voted 9.50 on 05/21/08
Any chance of updating the one thing I'd like to see is the ability of taking her equipment from her room without her getting upset and leaving. Any none chaotic has to take the one point to get to the sword or other equipment. Also will it work with the new 1.69 patch?
Posted by Ziroonderel at 2008-01-15 08:18:15 Voted 10.00 on 01/15/08
Wonderful. Simply wonderful.
Posted by AnthroPlayer at 2008-01-01 11:06:08 Voted 10.00 on 01/01/08
genious! I'm re-playing this game! _________________________ @===============================================@
Vinchenzo made a post here.
Plz check out my entries. I'm currently making a few simple modules, designing 3 special characters, and hope to someday be good this stuff.
This is Vinchenzo, finishing his post with the following advice:
Don't use Latin improperly (Lupis means grey, Rufus is red, Canid is dog, so on.) Furries annoy me with their improper usage of such. And I'm a furry!!! Ugh...
Don't vote for Beta things unless told they are finished, unless posted specifically by the author.
Don't abuse the vote and post function, don't vote for your own/friends stuff just to get a high vote. Don't flame vote either just to be an ass.
There is a voting system for how the points are used, even I forget, but we should follow it (and tattoo it to our forehead, lol)
@===============================================@
Posted by Cloud8521 at 2007-12-08 17:21:28 Voted 10.00 on 12/08/07
Hmm.. just realized that i havent voted for this magnificent piece of addon for the oc..
Posted by eswaine at 2007-03-23 17:31:21 Voted 10.00 on 03/23/07
Just discovered this great submission. I've always wanted to hire Mischa & now I can. Thanx !!