poor Shar, picked on by Selune and tormented by all other beings, I'm not surprised she turned to retaliation after a few thousand years... _________________________ @===============================================@
Vinchenzo made a post here.
Plz check out my entries. I'm currently making a few simple modules, designing 3 special characters, and hope to someday be good this stuff.
This is Vinchenzo, finishing his post with the following advice:
Don't use Latin improperly (Lupis means grey, Rufus is red, Canid is dog, so on.) Furries annoy me with their improper usage of such. And I'm a furry!!! Ugh...
Don't vote for Beta things unless told they are finished, unless posted specifically by the author.
Don't abuse the vote and post function, don't vote for your own/friends stuff just to get a high vote. Don't flame vote either just to be an ass.
There is a voting system for how the points are used, even I forget, but we should follow it (and tattoo it to our forehead, lol)
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too bad multiclassing is restricted to three classes, i'd love to see her with all of her character class levels
nice accurate work
Posted by Naomi_Sorano at 2004-09-13 08:23:13 Voted 10.00 on 09/13/04
love the version of shar
Posted by legend ( 82.133.xxx.xxx ) at 2004-09-02 13:37:00
her +blocked+ looks fat in that.
Posted by chessmaster at 2004-08-26 14:52:27 Voted 10.00 on 08/26/04
It was good and I enjoyed it it helped my maps some
Posted by Martinius at 2004-05-18 01:21:33 Voted 10.00 on 05/18/04
Excellent work, hopefully part of one bigger all-gods-and-outsiders-in-one pack.
Posted by Trevail at 2004-04-14 09:23:01 Voted 8.00 on 04/14/04
Posted by Ananna at 2004-04-13 03:55:58 Voted 9.00 on 04/13/04
Great work, Ben. Good luck with the Hall of Fame.
Posted by Morpheus468 at 2004-04-12 13:45:02 Voted 8.00 on 04/12/04
Posted by Sir_Kayne at 2004-03-22 16:17:57 Voted 8.00 on 03/22/04
Posted by BenGW at 2004-03-16 08:51:07 Voted 5.00 on 03/16/04
Posted by BenGW at 2004-03-16 08:50:00 Voted 5.00 on 03/16/04
I do indeed plan on batching the haks together into a 6pack hask. The key to getting these haks to run with others lies in the 2da files. Otherwise you've got models with the same names, in which case you'll have to manually change the names.
Posted by BenGW at 2004-03-16 08:50:00 Voted 5.00 on 03/16/04
I do indeed plan on batching the haks together into a 6pack hask. The key to getting these haks to run with others lies in the 2da files. Otherwise you've got models with the same names, in which case you'll have to manually change the names.
Posted by Martinius at 2004-03-02 00:51:00 Voted 10.00 on 05/18/04
Very good work, Ben.
I have two questions, though:
1. Why don't you talk to Gardius and make together a bigger package with the wonderful work you have both done, something like a "Deities and Fiends" pack.
2. Do you plan on releasing any other deities or possibly epic (or just famous) characters from the Realms, ultimately bundling them into a single package.
Both questions relate to the issue of having things packaged in a way that would make them eligible for CEP, and also ensure no conflicts when we add them to our modules (which otherwise is by no means certain, as I have learnt to my great sorrow).