This is a compilation of the old system into a single score. There were 3 that made this score of 3.67 then rounded to 4.
Posted by Gothic Rose ( ..xxx.xxx ) at 2003-05-29 16:16:00
Baby skeletons! Yaay!
Posted by Matt ( ..xxx.xxx ) at 2003-02-28 13:01:00
Hm, that is strange, I built this after I upgraded to 1.28
and it works for me. Maybe there is a duplicate entry in
your .2da file?
-Matt
Posted by shades ( ..xxx.xxx ) at 2003-02-26 13:41:00
i think it may need an update for the 1.28 patch. It appears
a s a kobold in my toolset.
I really want this to werk! it looks great.
Posted by Lupin III ( ..xxx.xxx ) at 2003-02-21 17:40:00
Undead brownies!
Posted by Matt Baucco ( ..xxx.xxx ) at 2003-02-21 13:19:00
I posted a screenshot of one next to a normal sized
skeleton, look for it tomorrow.
Thanks,
Matt
Posted by Darkwind_Legion ( ..xxx.xxx ) at 2003-02-21 11:51:00
These are pretty cool, for those of you wanting a
screenshot this is basically a rescaled skeleton model, it
comes about knee high on a human. Very useful for voodoo
type modules, etc. Its a simple rescale but I like it. :-)
Posted by MokahTGS ( ..xxx.xxx ) at 2003-02-21 11:30:00
Could we have a screen shot?
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