The Rock Monster has the ability to disappear into statues and regenerate itself! It has a script which allows it to disappear into the nearest statue if it is lowered to a certain amount of hitpoints and then reappear if that statue is destroyed!
This is now updated, with the small problem pointed out to me by Gonzo fixed, or at least when I tried it. Thankyou gonzo.
Posted by Ramas Obarskyr at 2005-11-01 20:26:20 Voted 10.00 on 11/01/05
Hay Golem nice monster bud. I like the way it tries to protect itself by jumping from statue to statue. I had hell killing it. (little sucker is like a cock roach) Luckily my sorcerer is fast enogh and strong enough to keep up with it. I don't think any other PC would have been able to beat it before it returned to its little room. If not for my Heart of Cormyr sword and my sorcerer's ability to summon dozens of servants to help in combat it might have got away. Damn thing managed to kill six of my servants before it did die though. You seem to be quite proficent with scripting so I have a question for you. I have been working on a module with a custom black dragon NPC who can polymorph. I need him to change from a dragon into a custom human during a conversation. Any ideas on how to write that script?
Houston, we have a problem! I just tested the monster, loved the way it disappeared, so I destroyed all the statues until the puppy came out to face me....but then when I destroyed the last statue and he appeared, only to disappear again forever. He obviously jumped back to your waypoint in the "separée" so I couldnt kill him! Just how are players supposed to kill him if he just jumps away to his secret room every time? Nice effort, though, I presume it still needs some work, so keep trying :o) _________________________ Loudwater / KOW / Khalidine
I have only just downloaded, but I already must say I like the idea of making a stone monster...have you thought about doing a rust-monster that has similar abilities? Anyway, dont worry about the model, anyone can change it to something they may find more appropriate for their purposes, hehe _________________________ Loudwater / KOW / Khalidine
I could, but I haven't got the time. Anyway, what's wrong with the rock monster? It has new scripts instead of a new model. I COULD have used something from the CEP I suppose, but this way ANYONE can download it, even people with only the original NWN.
Posted by sport0213 ( 68.12.xxx.xxx ) at 2005-07-21 05:27:31
have you considered modelling new creatures, instead of using tired old models and changing the names? I would think it'd defeat the purpose to do otherwise, and create confusion.