One of my pet hates is coming across an NPC that looks nothing like their portrait. Because of this, I have gone to great pains to try to address this in my latest up and coming project "Muddles in Milton".
Supplied here is a Mod containing a sample of the NPCs that will feature (20 in this pack). Right click on those present and view their portrait to get an idea of the thought that goes into them. An Erf is also available if you would like to use these NPCs in your own projects. Feel free to rename them or level them etc, I'm simply saving you having to make them look like their accompanying portrait.
If you like what you see, be sure to keep an eye out for the project which these come from.
Posted by Ondaderthad at 2008-04-19 21:26:23 Voted 10.00 on 04/19/08
Excellent work. Well deserved 10
I always wondered why the Bioware devs didn't make it easier to match the portraits with characters.
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Posted by Gangster_No1 at 2007-02-06 05:43:35 Voted 9.00 on 02/06/07
Hiya!
Quite nice. :)
However, I usually use another approach; I create the NPCs how I want them to be, and then I start my neverending search for an appropriate portrait... God, I just wish I wasn't such an untalented dork when it comes to drawing. :p
Cheers! _________________________ "He who fights with monsters might take care lest he thereby become a monster. For if you gaze long into an abyss, the abyss gazes also into you."
Friedrich Nietzsche
Haha! It is kinda dorky. I know at least one builder who thinks my zest for perfectionism makes me a candidate for being mad. He'll be first against the wall when I take over the world!! Mwahahahaaaahaaa!
But seriously. Thanks for the feedback guys. :) _________________________ View my blog regarding the Relbonian Chronicles project --> Link
Posted by Kraven_Khor at 2007-01-14 14:06:30 Voted 9.00 on 01/14/07
It's not dorky, it makes it more realistic, nice one thx!
Posted by Juba at 2007-01-11 13:38:31 Voted 8.75 on 01/11/07
I thought I was the only one dorky enough to try and match NPC's with their portraits. I only stopped when I realized just how bad most portraits are. Pretty cool though, never-the-less.
Sorry, I should have stated above. Both the Erf and Mod use CEP2.
No cnversations or scripts are present, this is purely an excercise in making characters look like their portraits. _________________________ View my blog regarding the Relbonian Chronicles project --> Link
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