These two Tiamat models were made mainly for the CCP.Tiamat has been created twice before by two different modelers and now there is a new version. The first model I encountered on the vault had a red body and a somewhat hydra-like appearance other than having wings. The CCP also had a Tiamat model that was a bit smaller with a black body and the same hydra-like nature but it lacked wings so I began work on a new version. I decided to abandon the hydra type neck structure and give her five evenly spaced heads that are appropriately sized for the individual dragons they come from in comparison to the others present. Also I created new skins especialy for her. She is described as having a brown body in all the updated entries so now she does. I also created a version that has the old striped description. If you look at her you'll see that the stripes are diferent on the right side from the left. (It's a neat little trick I've been using to give a single chest model two entirely diferent skins.) Both the new models have glowing eyes that are the appropriate colors for the eyes on the various heads and the heads themselves match the Bioware dragons. The pic shows a comparison of the previous two Tiamat models to the new style. The new ones are bigger than the older versions and maneuver with a much smoother motion. I also included new portraits for her that feature the Cult of Tiamat preying at her feet. I also have a great many Temple of Tiamat placeables including statues and am looking for some assistance with a matching tileset if anyone is interested in adding one to their mods.
Update: I have added my new walking and running animations to these and tested them several times. There is now absolutely no issues with game lagging or crashing with either model so if you experience such it is because either your video card needs updated or because you need more ram.
Don't miss my next dragon hak which includes Thauglor (the Purple Dragon of Cormyr), two smaller versions of Thauglor (one young and one baby) created for a module based around the purple dragon, placeable purple dragon lighter egg, all new rogue (cross-breed such as half-silver/half-red, half-blue/half-bronze, etc.) dragons, twin-headed and black dracoliches, deep dragon, fang dragon, song dragon, true oriental dragon, all new Bahamut models, solarus drake, twin and five-headed 3rd edition shadow dragon, vortex quantum dragon, mechanical dragon, and many more.
Comming soon with the TRIAD beta release be prepared for dynamic rideable dragons of various species and the new dracomancer class with advanced, customizable familiars and all new spells.
Posted by Menelcar at 2007-07-27 13:40:28 Voted 5.50 on 07/27/07
i am sorry but it looks too digital, maybe you could retexture where the chest reach the neck with appropriate colours for each head.
Sorry for my bad english
I'm investigating that problem. I noticed it starting to happen to my machine as well when attempting to talk with a creature using my Tiamat model. I'm making a few changes and I hope it will work better afterward. I think it may have something to do with a combination of her shear size and the massive amount of animations for her heads. I've created some marvelous new walking and running animations for both standard and two-headed dragons and I'm working on adding them to models with three heads and above. I'll be releasing a new Tiamat model with the problems fixed soon and hopefuly even one with the new animations I've developed so that she can move more like the Tiamat in the PNP version. The new animations should in fact fix many more issues since they seem to solve many of the environmental mapping problems that larger and longer models seem to have.
This is a lovely model. I have been using the CTP Tiamat and I would love to use yours. However, I've run into a problem.
I added the hak to a brand new 1.68 module with no other haks.
I placed a gold dragon and changed the appearance to Tiamat (the one without the stripes).
I saved it and ran it.
Every time my PC gets in a position where the cursor changes into the Talk mode, the program crashes. I can walk all around Tiamat and view her from all sides. I can use the cursor keys to walk my PC right up to her, and view her from all around. But as soon as the cursor is placed so that the conversation icon shows up, BAM.
This happens on every graphics setting from lowest to highest.
It isn't compatable with the CEP at present but it is simple enough to add its appearance entry to the appearance.2da and portrait to the portraits.2da of anything. There's not a single aspect of either model that overrides anything and if anyone would like to have a version that is CEP compatable let me know for sure and I'd be more than happy to make a hak that is. You might want to wait until my newest dragon hak is released however since the new one features both of these models with new animations plus several more dragons of various types with numerous unique features.
Looks great, i've been waiting on a good Tiamat model to go with my modified Throne of Bloodstone. By the way is it CEPv2 compatible? _________________________ Its better to burn out...than fade away!
Posted by Daijin at 2007-05-04 22:23:58 Voted 10.00 on 05/04/07
Very nice job, as always, Ramas! _________________________ Dream Well, Faith, Loyalty, Truth, Honor, Friendship always.....
Daijin Dreamweaver, Leader of the Dream Warriors for 32 years, going strong.