Finally, MORE Celestials to add to YOUR module. You dont have to put up with the limited selection provided so far, with this you can add the awsome Solar, Planetar, and their Fallen, evil counterparts that have descended from the sublime heights of the Upper Planes. They are based off the original versions from the Monster Manual 3.5, but modified a bit, especially in appearence. Instead of bland, boring, and bald.....they have got some style. Male and Female versions included for each. The female Solar appearence I based off the one in BG2:ToB, as well as the Fallen Solar. Custom, powerful, supernatural weapons and armor included for each of them. Isn't it about time to add some flavour to your module? Expect more volumes to come, and even updates. ---Ajantis out.
Well if a book related to such, especially an official one (I assume) then I give up my arguement and admit I was mistaken. I have not varified this yet.
Also you MUST have CEP in order to properly use my erf creatures :). Not a prob I hope? Besides that I dont see why you would have any problem........seriously besides the CEP, the other thing I included in my module, was Planescape: Torment music, which I do not believe would affect an erf file in anyway.
If you DO have CEP and still have this prob, please get back to me. Thanks.---Ajantis---
Posted by Shadow Caster ( 81.155.xxx.xxx ) at 2004-07-30 01:52:00
Pfft in all fairness im not bothered with the policts you all speak of regarding fallen celestials and so on so forth, from the looks of the screen shot some great work has been done here, thats the idea of it being YOUR module, build a story behind them eh, anyway :) back to my question, after importing the erfs for them into my mod when i go to add one to my mod various articals of there bodies are missing ((mainly the legs or head or nothing but floats hand, rather disturbing :/)) am i missing a specific hak needed for these to work properly?
"The reason Solors, Archangels, and Celestial can't fall is because, the evil versions has differnt names then the good versions.
Demon Prince's are Fallen Solor's, Archdevils are fallen Archangels, Fiends are fallen celestials.
So you can't be a Solor, fall and still be called a Solor."
You might want to read the Planescape manual called the Faces of Evil: The Fiends , the planescape books are the best source for planar information simply becuase unlike the glossed over and simple information that most players use that is discussed in books such as the Manual of the Planes and the Planar Handbook, the Planescape books are alot deeper, more thought out and far more detailed and technical in what the say.
No where in that book does it mention that fiends are fallen celestials. The Fiendish life cycle described in that book is by far the best ive come across. most fiends evolve, willingly alter there form to ascend to a higher rank or are pyshicly altered by other fiends to become a higher ranking fiend.
Archons are the linear progression for Good petitioners(souls), a good aligned person dies and becomes a Lantern archon eventualy there essence is absorbed into the plane they inhabit, while some progress to higher forms depending on how strong there goodness is (basicly a similar fashion as to how the Fiends progress (but not yugoloths since they breed rather than evolve). Devas are born from the Plane they are from basicly thelike. Solars are proxies of Good aligned Deities I believe, either created by the plane or the god they serve in question.
Corruption can and will happen to Devas ad angels the same as there are ascended fiends who escape the confines of there kind and become good.
The PC game Planescape Torment had a fallen Solar as one of the main villans, besides haveing burnt and hacked wings he was pretty much a solar, only with a rather warped outlook on things compared to other solars. in no way was he a fiend of any sort.
I have not read the entire book word for word, but I definatly read the Fallen Archons section, page 10, which I advise you to read too. Whats intresting in that little section is that it tells of the Fallen Archons (named The Watchers who were banished for teaching primes arts of enchantment, writing etc.) whom would eventually give rise to the race of Aasimar. This would be impossible if your claims were true, for how could a fiendish being that was once Celestial, give rise to Aasimar? The answer is: They cannot.
As of yet you keep restating what you said, with NO backup documentation whatsoever, even though I have. If you can show me anything in the books that states your claims as fact, then simply show me. Otherwise please dont reply until you actually give sources. Thanks.---Ajantis---
Posted by .... ( 67.126.xxx.xxx ) at 2004-07-15 13:28:00
Are you even reading the Book or are you just taking what you want from it? A fallen Celestial.
Becomes twisted, Hooves begin to grows, batlike wings.
That's a fiend.
Like I said before a Fallen Celestial becomes a fiend.
Posted by .... ( 67.126.xxx.xxx ) at 2004-07-14 13:33:00
The reason Solors, Archangels, and Celestial can't fall is because, the evil versions has differnt names then the good versions.
Demon Prince's are Fallen Solor's, Archdevils are fallen Archangels, Fiends are fallen celestials.
So you can't be a Solor, fall and still be called a Solor.
Perhaps you should play Baldurs Gate II: Throne of Bhaal......High Level abilities for Wizards, Sorcerers (likely of evil to neutral alignment) allows them to Summon >DarkDark< Deva's (which I have not included as of yet). Another example in this award winning, awsome game, is near the end of fighting with Melissan on the Abyssal Plane, in which one of the opponents happens to be a Fallen Solar. If that isn't official enough for you I suggest reading Planes of Law: Mount Celestia Page 10 on Fallen Archons. It seems that Archons and Angels are considered two different categories though on the Monsters Manual 3.5, yet both are on the same branch of the tree so to speak, so if one leaf could fall, the other can also.
My point is, know what your talking about and back it up with real facts before trying to discredit mine or anyone elses work. Thanks. Comments of course welcome, just not false, invalid info ;).---Ajantis---
Posted by .... ( 68.124.xxx.xxx ) at 2004-07-11 12:29:00
Celestials/Solors can't fall. They are not human. They are the spawn of the Good Gods, and Goddesses.
Just like the Fiends/Demon princes are the spawn of the the Evil gods.
Only half-Celestials, or half-fiends, can turn from good to bad.
Solors are so good they appear evil to some, but they can't fall.
very nice, but what's the point with fallen celestials? don't we have fiends for that purpose???===========================
What a terrible night to have a curse.
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