The direwolf and packleaderwolf have always had the same model...but not any more.
This is non-overriding model that overrides the nw_wolfdireboss.utc.
Renamed the model, tweaked the tex and created a blueprint..so not much to thank me here.
Posted by AnthroPlayer at 2010-06-10 13:20:08 Voted 9.50 on 06/10/10
Wow, this is a great improvement!
I like how colored eyes and added fangs were implemented!
If only this kind of stuff effected all wolves to a minor degree. _________________________ @===============================================@
Vinchenzo made a post here.
Plz check out my entries. I'm currently making a few simple modules, designing 3 special characters, and hope to someday be good this stuff.
This is Vinchenzo, finishing his post with the following advice:
Don't use Latin improperly (Lupis means grey, Rufus is red, Canid is dog, so on.) Furries annoy me with their improper usage of such. And I'm a furry!!! Ugh...
Don't vote for Beta things unless told they are finished, unless posted specifically by the author.
Don't abuse the vote and post function, don't vote for your own/friends stuff just to get a high vote. Don't flame vote either just to be an ass.
There is a voting system for how the points are used, even I forget, but we should follow it (and tattoo it to our forehead, lol)
@===============================================@
Posted by Killmonger at 2010-06-08 20:52:02 Voted 9.00 on 06/08/10
Every incremental upgrade is another special part of what makes Nwn so great. Good work RI, I know I'll be using this dire beast. Good upgrade, keep it coming
Posted by ShaDoOoW at 2010-06-07 15:36:21 Voted 8.00 on 06/07/10
Nice idea. But actually its the same model, only with more polygons and better texture.