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NWN GAMEWORLDS

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Title  Grimwood
Author  lv8pv
Submitted / Updated  05-26-2007 / 01-22-2011
Category  Roleplay
Patch Version  CEP-2.00 Requires Community Expansion Project
Website  url]http://grimwood.wizardz.dk[/url
Number Players  16 (more added at demand)
Setting  Custome setting based on a PnP world created by our Head DM (Gralin)
Length  Persistent World
Number DMs  Two (more is to be recruited)
IPs  grimwood.wizardz.dk:5121
Scope  Medium
Hack & Slash  Light
Classes  All standar classes, no multiclassing with out DM request.
Tricks & Traps  Heavy
Level Range  1-20
Magic Level  Low
Schedule  24/7
Treasure  Low
Number Servers  1 server with MySQL backend.
DM Needed  No DM Required
Alignments  All alignments accepted
Experience Rewards  Low
Races  All standar races accepted
PVP  Full PvP
Vault Type  Server
Death  Scripted
Connection  DSL
House rules  Yes, read our forum at Link
Content guide  Mature
Player Requirements  Mature roleplayers are welcomed
RolePlay  Heavy
Forums  Link
Description
Grimwood is a persistent world taking place in a custome AD&D setting.

(A cut of the lore ... more at our forums)

The Finding of Grimwood

Five years ago a massive Armada backed by several flights of Dragons Invaded the continent of Sel-Thaczil form the west. After a two year war the forces of the Triumvurate and the independent nation of Elisbar were succesful in forcing the invaders back to there homeland. The rampant Draco armies however uncovered several ancient fortresses and temples long forgotten in the mountains of Kalimvar and Elisbar. In one such fortress there was found a library that mentioned an island to the North that was the home of the Renmants of the Elven Que-Thalan empire and the Dwarven Clanholds of the Legendary Gemdragon clan who were famous for there rich ore and cratsmanship. The text said that both the Elves and the Dwarves sought isolation from the Humans who had arrived form the west and they created a Artifact named the �Decieving Eye� which clouded there entire Nation in a thick mist that not ship could pass through.

Two years ago the mist mysteriously dissipated and the Kalimvaran Government still reeling from the war sought to captialize on this and so they started the Colony of New Carsis. The elves and Dwarves seemed to have placed more wards then the mist upon the waters surrounding there island however and of the 12 ships sent only 5 made it. The colony was established regardless and another town Deepriver was founded to the north near the famed Uzmor mines also mentioned in the document found in the abandoned temple. The expense of running New Carsis proved to much for the Government of Kalimvar and New Carsis and Deepriver were left to fend for themselves.

The only people that travel to Grimwood now are adventurers seeking the riches that the renmants of the ancient Elven and Dwarven Civilization most assuredly contain. Many attempts have been made to make contact with both the Elves and the Dwarves but it has been yet unsuccesfull many assume that both have vanished form the land though the cause of there dissapearance is unknown.

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Comments (1):

Posted by lv8pv at 2007-05-26 18:57:24    
Just want to add that this PW have been in development for about two years. It is still in a late alpha version, but are soon to reach beta.

We are hoping to get a few more regular players to help us playtest and further develope the plots and relations between players, npc and dm's.

Most of our players are US based, even though the server is located in EU.

One of the perhaps moste uniq system behind this PW is the encounter system. It is totaly based on a MySQL database where every area can have its spawns changed from a web page, with out having to restart the server or rebuild the world. There are no trigers or fixed locations for encounters to spawn.
_________________________
Do you wish there was a hardcore, Full PVP team tactical world out there ? Consider a NWN1 world that take elements from EVE-online, WoW, Tribes and counter-strike. If all this is true, click the link below

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