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NWN GAMEWORLDS

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Title  Thay and the Red Wizard's
Author  Dethevns, Damselian, Undisclosed Hoster
Submitted / Updated  08-02-2007 / 01-22-2011
Category  Epic
Patch Version  CEP-2.00 Requires Community Expansion Project
Website  url]http://thay.s4.bizhat.com/index.php? sid=d66cb27b1b9a5e3133227757638af263&mforum=thay[/url
Setting  Forgotten Realms - Thay
Information taken from (Dreams of the Red Wizards)...
Thay is the home of the powerful Red Wizards whom's whim can move every mountain and summon great demon's to lay waste to entire armies. Besides the great magic that seems to fill every corner, the land is farmed for it's rich prosperity, with exquisite artworks and rich culture. To most folk of the realms, Thay is the great eastern threat. The land of bloody-handed wizards who at any time could sweep across their borders on the back of fire-elementals..
Length  Epic
Number DMs  3
Scope  Large
Hack & Slash  Light
Classes  All
Tricks & Traps  Light
Level Range  1-40
Magic Level  Moderate to High
Schedule  Beta 24th of August
Treasure  High
Number Servers  1
DM Needed  Occasional DM Needed
Alignments  All
Experience Rewards  Moderate
Races  All, including Mulan(Human), Drow and Gnoll.
PVP  Full PvP
Vault Type  Server
Death  CORPSE SYSTEM - You drop a corpse in the image of your PC and a lootbag containing your item's on death. This corpse may be used to raise you by casting raise dead or ressurection on it. However if a torch is placed into your body, or an AOE spell destroy's it. You are gone forever and must make another character. If you are raised you may continue onward's.
Content guide  Everyone
RolePlay  Medium
Guild link  Link
Forums  Link
Description
Set in the Red Wizard ruled Kingdom of Thay. This is at best, an attempt at creating Thay in a NWN module, using the little information that can be found on it. Gaps that could not be gathered information for were filled in ourselves.

We have tried at best to create the many aspect's of Thay in the module such as Slavery, Zulkirs, Tharcions and of course the Red Wizards themselves. A Henchman-Slave system is implemented.

UPDATE:: Module will be up in BETA in one week.

The decision wether to use the PRC haks and spell haks to help the nature of the realm is undecided. If you have any comments or would like to help with development please go to our forum..
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