Any; Though DM approval is required for Prestige Classes in order to keep them Prestigious!
Tricks & Traps
Medium
Level Range
1-20 Though progressing past level 12 becomes very hard.
Magic Level
Low
Schedule
Always running. 24/7
Number Servers
1
Alignments
Any
Experience Rewards
Low
Races
All standard, dozens of subraces including Lycantropes and Genasi (Though you must apply to play special races in order to keep them special!)
PVP
Full PvP
ApplicationReqs
None. Roleplaying is a necessity.
Vault Type
Server
Death
You will be moved to the Fugue Plane and your body will remain in the 'real' world. A companion can use a Raise Dead or Resurrect spell on your corpse to revive you. Your corpse can also be taken to an NPC cleric, who will charge a nominal fee for resurrection. Raise Dead and Resurrection spells will cause the deceased to suffer the loss of one level of experience. True Resurrection, while costly, affords no experience loss. In the Fugue Plane, one also has the option to respawn, but the XP penalty is very heavy. For every 3 levels of experience, you will lose 1 full level. This system leans towards 'true death' while allowing for the option of respawning for those who absolutely want it. It also allows those of low levels to 'get started' in the world a little easier.
Your gear and gold will drop into a bag next to your corpse on death.
Arabel is a persistent world server based on Arabel, a city in the Forgotten Realms. Arabel is part of a small country called Cormyr. The server is primarily a role playing environment. It includes HCR and a custom crafting system. It includes the chance to join city factions; from working for a Noble House, to joining the city guards or Purple Dragons, or even playing an infamous Red Wizard of Thay.
This is an OPTIONAL override which you can use to choose the Luck domain for clerics whose deities support it (Tymora, Basheeba, Oghma, Mask, Abbathor, Haela Brightaxe, Vergadain, Erevan Ilesere, Brandobaris.)