| Title | World Serpent Inn | | Author | worldserpentinn | | Submitted / Updated | 07-23-2008 / 11-16-2011 | | Category | Roleplay | | Patch Version | NWN-1.69 | | Website | Link | | Number Players | 1-30 | | Setting | Forgotten Realms with quests set in planescape, dark sun, ravenloft, and so on. | | Number DMs | Varies | | IPs | Non Static. We can be found Gamespy under the RP Channel. For direct connection, check the website for the current IP address. | | Staff Requirements | To become a DM just roleplay well while displaying a responsible and ethical moral attitude... a desire to help others is also good. ;) | | Scope | Large | | Hack & Slash | Medium | | Classes | PRC classes give us a wide variety of options such as Warlock, Archmage, Ninja, Bladesinger, Mystic Theurge, and many others.
Link | | Tricks & Traps | Medium | | Level Range | 1-30 | | Magic Level | Moderate | | Schedule | 24/7 | | Treasure | Moderate | | DM Needed | No DM Required | | Experience Rewards | Moderate | | Races | Aasimar, Elemental Genasi, Drow, Elven Subraces, Catfolk, Changeling, Halfling and Gnomish subraces, and many others.
Less popular races may be roleplayed by request. | | PVP | Mixed | | ApplicationReqs | Applications must be submitted for monster races not listed on the open subrace system. | | Vault Type | Server | | Death | 100 xp/ level + 10% of gold
| | House rules | Play nice. | | Content guide | Mature | | Player Requirements | Custom Haks need to be downloaded and installed. | | RolePlay | Medium | | Forums | Link | | Description | www.worldserpentinn.com
ROLEPLAY INTRO:
A famous tavern apparently from the Prime, the World Serpent Inn is a curious planar pathway indeed, as it shifts location from Prime to Outer Planes, and even Inner Planes seemingly at will. Almost all the inhabitants of the Inn are travelers, either by design or by chance. Many have simply stopped here during journeys to other places, while others came to the Inn accidentally, then realized they could not get home.
Opening a door in the Serpent takes you into a dark labyrinth-like passage. Along its walls are many doors of all types; doors made completely of links of metal, doors frosted over with ice or covered in a layer of shadow, doors glowing with ever changing glyphs, and more. Those who look about keenly may notice that some doors appear or disappear or seem to change position along the walls in an endless, silent shuffle.
Nobody knows who built the place, nor why it seems unfettered by the rules of normal time and space, but shift it does, and many travelers are thankful for that.
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OOC INFO:
The World Serpent Inn is requires custom haks to play or preview. WSI has over 300 highly detailed areas to explore, with more in the works. WSI features custom classes, spells, races, skills, quests, unique magic items, player housing, and an incredible community of mature role-players.
There are many different areas to explore, at varying levels of difficulty.
Dynamic changes are made to the module as time passes and as a result of in-game events. Players can literally change the face of the module through their actions in the game. DMs are true storytellers and work with the players to give them a chance in the spotlight.
WSI has no eating/fatigue systems. Resting is easy to do and can be done anywhere outside of battle, but does require a brief wait between rests. |  |
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SCREENS
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 World Serpent Inn commons room with bartender Mitchifer and Azer patrons. Farming communities outside Raven's Bluff proper.
 A lovely planar location... perhaps the Fey live here.
 A little town in Eberron.
 The plane of air.
 A haunted estate slowly rotting and decaying, abandoned by the noble family who once resided there.
 The lady's ward, Sigil.
 Illusion, or visitation?
 The domain of the drow.
 The God Scar.
 Inside the God Scar.
 Statue to Dagon.
 The entrapped Titan.
 Taking a break at the hot springs in Rokugan.
 Boccob in the Library.
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