All standard classes + Psion.
More to come as we finish Beta.
Tricks & Traps
Light
Level Range
2-40
Magic Level
Low to Moderate
Schedule
24/7
Number Servers
1
DM Needed
No DM Required
Alignments
All alignments welcome, although it is a Lawful Evil plane. Alignments contrary to that may have added hardships.
Races
We use SSE Starry Night for our subraces, and we have a great deal to choose from. Several are unique to Ariochus. You can play anything from elves and goblins to half gelegons and white dragon kin. Several are still being developed while we are in beta.
PVP
Full PvP
ApplicationReqs
Open
Vault Type
Server
Death
Death plane/respawn for quests, or buy insurance for instant respawn.
Here in this little slice of Cania you will find where you've always belonged. In Hell. Frozen over. Ah, but don't feel bad about it, berk. There's plenty of room at the bottom, right? 'Course there is. After all, they say there's a place in Hell for everyone...
We believe that the best world is one in which the players are allowed the most freedom of choice. Our systems are designed to be persistent, balanced and self-correcting. There are no artificial restrictions. Issues like powergaming that normally plague other servers are worked out naturally by our core systems in a realistic way that encourages and challenges players rather than policing them. Players should be prepared for an experience that may be quite different from what they are accustomed to knowing in MORPGs, and think of this world as closer in its operation to a vast and persistent pen-and-paper world with all the nuances, stories, challenges and realistic consequences therein.
Perhaps you want to play a Half-Baatezu noble scheming his way through the ranks of the Roman-like city of Ariochus, or a druid trying to keep the forest balanced and healthy from the over-foresting of other less scrupulous characters, or a fallen paladin twisted and lost on the ices of Cania... a male drow seeking refuge... a yugoloth... a githyanki... a human... in Hell, anything is possible... for a price.