The Moonshae Isles is a persistent world server where pen & paper meets digital gaming. We love to RP and look forward to seeing you there! See below for details.
*FEATS/SPECIAL ABILITIES* -Jumping
--Players can jump across gaps and from heights as well but be careful, you can get hurt that way.
-Pick Pocket
--Rogues can pick NPC or PC pockets but they must be careful not to get caught. Players can choose reactions based on their playing style against those who fail a pickpocket attempt.
-Open Lock
--Rogues do not use the generic NWN lockpicks but must have lockpicks in their inventory in order to unlock a door. An automatic 20 is not guaranteed for players not in combat.
-Animal Empathy
--Animals which have been empathied can be "sent off" by using the feat on them again allowing a safe way to remove empathied animals
-Druids and Rangers gain speed in the wild
*SKILLS* -Knowledge: Arcana
-Knowledge: Religion
-Knowledge: History
-Knowledge: Local
-Knowledge: Planar
-Knowledge: Noble
-Knowledge: Nature
-Disguise
-Sense Motive
-Balance
-Climb
-Diplomacy
-Escape Artist
-Gather Info
-Jump
-Sleight of Hand
-Craft Poison/Potion
-Apply Poison
*SPELLS* Over 46 Brand New Spells
-including:
--Open/Close
--Teleport
--Reduce/Enlarge Person
--Fly
--Alter Self
--Scry
--Glitterdust
--Mirror Image
--and more!
*AREAS* -Hundreds of areas to explore
-The islands of the module have been shaped from the D&D core books which reference the Moonshae Isles. Transitions are seamless and allow for diagonal travel as well.
*HOUSING* Players can purchase a home where they can persistently store their goods and rest
*LANGUAGES* We now have 36 languages which are a modified version of the DMFI list. You choose 1 language for every intelligence modifier (after first making PC). To use, all you have to do is type /l and what you want to say. It's too easy.
-These include many custom feats geared towards those classes.
-Caster classes have their effective caster level added to the over all total (this also include Pale Master)
*CRAFTING* Spellcrafting
-Crafting with wands, potions, and scrolls will allow a caster to choose what level the scroll, wand, or potion will cast when used. The choices for spell level are based on the caster's current caster level and the cost is the base cost of an item of that type of charge.
Armor/Weapon Craft
-Players may find materials throughout the isles that allow them to craft weapons and armor at a much reduced rate than stores normally sell, giving them an edge in the market to other players.
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This server is still growing and we are very excited when we are given new challenges and ideas. If you are interested, please come by and have a good time. Thanks for taking the time to read,
Posted by Turner2008 at 2010-03-13 09:04:43 Voted 9.00 on 03/13/10
I have been Exploring this Server and found its quest system is most interesting, it has a great deal to offer and a lot to explore, i look forward to seeing the sights.
Posted by Anctus at 2009-09-17 11:39:14 Voted 10.00 on 09/17/09
Extremely pretty, lots of feeling and exploration to be had.
Posted by chefwudan at 2009-09-11 17:54:38 Voted 10.00 on 09/11/09
Lots of areas to run about as well as towns, and many quests to be done!!
Even if you don't play on the server, feel free to stop by the forums. We love feedback and doing what we can to make an awesome experience. The Mechanics & Changes section has a thread that displays a lot of the gradual updates that have been integrated.
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