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NWN GAMEWORLDS

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Title  Higher Ground
Author  Higher Ground Development Team
Submitted / Updated  06-08-2004 / 01-22-2011
Category  Epic
Patch Version  HOTU-1.69
Website  url]http://www.dormantwarrior.com/[/url
Number Players  192
Setting  Forgotten Realms (Ascension is set in an unidentified part of the Reams in our module)
Length  Unlimited
Number DMs  31
IPs  Hub 1 - 209.99.103.44:5121
119 - 209.99.103.44:5129 (roleplay)

Hub 2 - 209.99.103.44:5131
212 - 209.99.103.44:5132
213 - 209.99.103.44:5133
214 - 209.99.103.44:5134
215 - 209.99.103.44:5135

Hub 3 - 209.99.103.44:5141
312 - 209.99.103.44:5142
313 - 209.99.103.44:5143
314 - 209.99.103.44:5144
315 - 209.99.103.44:5145
Staff Requirements  Some scripting ability and excellent design skills, unless you have long experience playing on the server.
Scope  Epic
Hack & Slash  Heavy
Tricks & Traps  Medium
Level Range  1-60
Magic Level  Great
Schedule  24/7
Treasure  High
Number Servers  8
DM Needed  No DM Required
Experience Rewards  Moderate to High
Races  Over 110 subraces
PVP  Party PvP
Vault Type  Server
Connection  100 Mbps
Content guide  Everyone
RolePlay  Light
Guild link  Link
Content Guide  Mature
Forums  Link
Description
Higher Ground is a highly customized module based on the classic Action Module, Path of Ascension.

Legendary Levels
We are the home of the Higher Ground Legendary Level System, an innovative system designed to allow characters to continue to gain in power past level 40. We distributed the Legendary Level system to the community, but have since expanded it greatly, to include nearly every facet of the character from spells to abilities. No where else will you find the legendary system so integrated into the module. Learn what it is like to use level 60 bardsong, play a Pale Master who gains casterlevels and can become a lich, follow the path of the Dragon Disciple and transform into half-dragon fiend, or experiment with a shapestrong barbarian, able to transform into a giant and wield large weapons one-handed!

Legendary Areas
With an increase in power a complementary increase in challenge can be found on Higher Ground. Extraplanar areas exist that will give even the most stalwart immortals pause as they are faced with insurmountable numbers of enemies bent on making every step into their domain a player's last. Players will work their way through the planes until they reach the culmination of their adventures, when they are called upon to venture forth into the Nine Hells of Baator, 30 areas swarming with the most deadly devils and fiends imaginable, to put an end to Asmodeus and his invasion of Toril.

Subraces
We also feature a "true" subrace system, with stackable stat bonuses, feats, appearances, skills, immunities, and more, over 110 in total including large subraces! Play, a yuan ti, a gnoll, a half-ogre, or a pixie! We also feature secret, ultrarare, and beyond ultrarare subraces, such as the Illithid, Treant, or Half-Fiend! Dart in the shadows as a Skulk or tremble the ground with your steps as a Maelephant!

Quasiclasses
Since Higher Ground prefers not to require players to download additional content apart from CEP, scripting is used to provide diversity by benefiting players with atypical class combinations, creating more than half a dozen quasiclasses. Embrace your draconic bloodline and follow the path of the Sorcerer to become a Bloodfire Mage, wield a sickle with divine precision to effect the magical Weave, healing friend and harming foe, as a Lifethreader, or become an arcane abomination, incapable of being healed apart from your own enhanced regeneration, as the Accursed Pariah.

Loot
We feature an incredibly diverse random loot system, with over 1600 hand-crafted items ranging in rarity from Common to Beyond Ultrarare, along with several thousand non-random loot drops. Item Level restrictions are in effect, but extend beyond the standard restrictions to level 50 and 60 items, requiring legendary levels to use. And if that isn't enough, we also feature several types of artifacts, able to grant permanent stat and ability changes. Make the Eye of Vecna your own!

Challenge
All of the above wouldn't mean much if there weren't foes to match your terrible powers. Leveling is fast but not effortless, and the dangers only increase as you progress. Players must learn new tricks, advance their skills, and hone their character builds in order to prosper. To this end there is a character building resource available in the forums where players can contribute their builds, discuss build ideas, and even look up several posted builds that have been approved by the staff as successful for use with the starting subraces, a great resource for new players to the module.

Community
A world is nothing without its populous, and the denizens of Higher Ground are what provide for its continued survival. To that end there are several features geared toward community involvement and interaction. The forums are a cornerstone of the community, providing a place to discuss general topics or changes to the module, plan parties, trade items, or organize events. As a player resource there is the HGWiki, a player-edited database of information covering builds, items, areas, subraces, and more. In game there is a banking system, providing persistent storage and allowing for the transfer of items between characters without a third party, a player-run market with auction and buyout only areas, guild support, and a scrying device that allows players to quickly obtain information on their character or on what is happening in all the servers, as well as giving them the ability to communicate with other players/DMs personally across servers or send an announcement to all servers to organize a party.

Higher Ground Enhanced
Specific to Higher Ground, HG Enhanced is a separate downloadable hak that is entirely optional. Choosing to download and install it will provide you with additional visual effects, enhanced descriptions highlighting module changes to specific spells and feats, and the ability to use any metamagic feat on any spell that you can cast in order to cast more low level spells by using higher level slots. Future plans for this development could include new visual effects, player and monster appearances, spells, feats, and even tilesets! The beauty of the system lies in its seamless fallback ability, making it not required in order to play on Higher Ground.

SIMTools
Short for Speech Integration and Management Tools, SIMTools provides a system rich with functionality, allowing players to speak in any one of 54 languages; those who don't speak the language see only gibberish, while speakers get the translated version. Players can create their own chat channels called meta-channels, there is an item renaming function, dice rolling functions, skill check functions, listing commands, and a bunch more, all via simple typed commands.

Our Team
========
Our development team has built up over time, with many of our players becoming dms and/or developers, contributing their skills to improving HG. They are:

Acaos
Archmage-13-
Balduvard
Bhao
Enrith
FunkySwerve
Gollem9
Littlekins
MightyKhan
Mjolnin
Phalthallus
Sabregirl
Tyranlthixis
Werehound Silverfang

Our DM Team is picked by a player nomimation process, using criteria like helpfulness, friendliness, knowledge, and fairness. They are:

acaos
archmage
Balduvard
Bhao
chainlink
CrimsonBinome22
Delfestra
Enrith
Exidor
FunkySwerve
Gollem9
Holla
halo27
iamaqt
Kaezar
KnightErrant
littlekins
MightyKhan
Murphy
phalthallus
Rainsanctum
Rump
Sabregirl
shardelay
Starlandra
Stormchaser76
Stryker
Tyranlthixis
Werehound Silverfang
Wolf
Zerragon

Interviews

SubmittedTitleAuthor
2005-07-01Hall of Fame PW Interview with Rip The Jacker (Higher Ground)Maximus

Files

NameTypeSizeDownloads
NO FILES

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
CEP 2.4CEP Team2009-11-09--This is the current CEP 2.3 & CEP 2.4. Many innovations of great importance to NWN -- DMTS wi
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SCREENS

Higher Ground PoA CEP Legends



Some of our Subraces


Screenshot - Desert of Vashyk


Screenshot - Secrets of the Illithids


Screenshot - The Dying World





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