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NWN GAMEWORLDS

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Title  Shadows Call
Author  Samurai_Ratt
Submitted / Updated  11-22-2003 / 09-20-2005
Category  Epic
Patch Version  Requires Both Expansions (SoU & HotU)
Number Players  32
Setting  Fantasy
Length  Not intended to end
Number DMs  2
Scope  Epic
Hack & Slash  Medium
Classes  Any
Tricks & Traps  Medium
Level Range  Any
Magic Level  Moderate
Schedule  It WAS Every Saturday From 12:01am to 11:59pm CST or GMT -6 hours, But I'm rebuilding it again and so not up yet. Does that make sense?
Treasure  Moderate
Number Servers  1
Alignments  Any
Experience Rewards  Moderate
Races  Any
PVP  Full PvP
Vault Type  Server
Death  When You Fall in Battle, You get sent back from a Nexus to your chosen Faction/Guild/legion's HQ
Connection  Cable
House rules  See description
Content guide  Teen
Player Requirements  People who would like to play in a comfortable and good natured environment.
RolePlay  Medium
Content Guide  Teen
Description
General Visions for the �Shadows Call� Module/GameWorld/PW

1. It will be O.K. to level to 40 and actually enjoy the entire D&D game rules and stuff/spells/powers.

2. Areas should make sense, be interesting and have purpose, line up correctly. Mountains will be up North, Shadows Call River going into a sea to the South & Desert to the Farther South. Underdark to the West & Forests to the East and other Types of cities going around. Faction HQ throughout.

3. It should use what the NWN game has to offer, such as the now built in crafting system.

4. All Classes should have a purpose, Thieves for example will be able to steal for good or bad but not have to give anything back.

5. The less rules the better. But what would NOT be allowed is swearing, racial slurs or channel spamming Etc... And in general to not get personal. It is just a game.

6. When you fall in battle you will go to a Nexus and be sent to your chosen place such as your Factions/Clans/Guilds HQ�s Hospital/whatever. One way to choose a place is to join a faction like the Mercenary�s Guild by completing a random quest that has to do with Mercenary�s.

7. No boring Areas and many quests in each.

8. Random encounters that still make sense, NPC that walk throughout many areas.

9. No one should come up to you and say, �Hay dude, you can�t do that!� For Example, no stupid rules like a DM telling a thief to give back what he/she stole for any reason. Or told not to steal too much. And everything should be policed by the game it self, Like using guards and scripts.

10. Experience and Rewards should be Moderate/not too low or high and should be gained by both Hack and slash and all and any other ways like completing quests and doing deeds.

11. You should have many choices & consequences in the Game world to add to your ability to Role-Play.

So on and So forth, I hope you get the idea.

I will keep posting an updated map of the world so far

If you want, give me some feed back on it, at my Forum listed below. You can register or not it is ok at this time either way.

Thanks. And look back for updates because they will come often. like once a week at least.

Game Rules: For Example, no stupid rules like a thief having to give back what he/she stole for any reason. Or told not to steal too much. The goal here is that anything goes as far as gameplay. And everything should be policed by the game it self, Like using guards and scripts.

*** Hak Packs Needed for v. AP on up ***

1. CEP v1.51
2. DOA city/rural builder base 2.1 & LOK XP1, XP2 and fixed hills
3. Rocky Mountains Final v1.02
4. Elven City Tileset
5. Elven City Expansion
6. Elven City Interiors

So far the tile sets are working nicely.

Files

NameTypeSizeDownloads
View.php?view=Modules.Detail&id=8527&id=4070View.php?view=Modules.Detail&id=8527&id=4070
Submitted: 11-22-2003 / Last Updated:
Deta--152
Go here in NWVault to download the latest version of the Shadows Call PW Module, your suggestions are welcome.
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SCREENS

Partial Map of the Shadows Call World put together so far





 
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