-RP Mandatory -Open-mindedness to player opinions : tell us what you think and want; we'll see if it's reasonable enough to become part of Twisted Prophecy -Unique setting that allows more free-minded RP -A casino to quench the lofty rogue on his holidays -An automated Custom Subrace system -Balanced XP that attmepts to favor teamplay over soloing -Constant implementation of new features. -Pure Class rewading Advancements, allowing those who opt to play a pure class to still gain pseudo-multiclass abilities -Different settings in one world due to it's nature by plot, most noticeably elements from a Shadowrun world and a Dark-Demonic 'mirror' world for those who wish to live within the darkness. World is still under construction, thus can be tagged beta, but is still playable for characters of level 1-30 (no cap)
Posted by Wiegraf at 2004-10-13 19:43:42 Voted 9.25 on 10/13/04
Twisted Prophecy offers to the player-base a setting that allows imagination, creativity and plenty of Role-Playing opportunities; unlike regular Faerun based worlds, Twisted Prophecy's (aka TP) setiing is of a nexus; it is not a world by itself, but an accumulation of many worlds, fused together by the twisted physics of it's nature.
Thus, Demons, Drows and even mechanical creatures (known as Tetujins) roams the land freely, seeking their own destiny in this realm.
Either you wish to become a villain, a hero or a simple adventurer looking for the coin, Twisted Prophecy allows you to interact in situations that would normally be impossible in a normal Faerun setting.
As well as looking for players, we hope to see DMs and builders offer their services; TP is far from perfect, but people, either their administrators or the population, is what can make the difference.
-Wiegraf
-Head Scripter of Twisted Prophecy
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