World Of Torr is created and run by one DM - DrDread
IPs
64.235.44.50
Scope
Large
Hack & Slash
Medium
Classes
Balanced for all classes
Tricks & Traps
Light
Level Range
1-40
Magic Level
Low
Schedule
24/7 365. Goes down for a few mins for updtaes once a week
Treasure
Moderate
Number Servers
1
DM Needed
No DM Required
Alignments
All supported, including horrifically Evil
Experience Rewards
Low to Moderate
Races
No restrictions on race
PVP
Full PvP
ApplicationReqs
Open to the public. No application required.
Vault Type
Server
Death
Very small amount of XP and Gold but item loss on respawn. Percentage based on level.
Connection
10 Mbps
House rules
If the players you are 'playing' with are not having fun, play with someone else. Blatantly annoying the hell out of other players is the only way to get banned.
Most of the emphasis in developing the World Of Torr was placed not in the content but in the features that make a persistent world playable for a long time. The game world was not designed to be full of static D&D quests that just happens to be played with 100 other people on it. World of Torr was created more like a fantasy 'playground' for the players to have fun with the different activities while they are here. We've put in many different kinds of systems that allow for many different kinds of game play, essentially setting up various 'Jungle Gyms' and 'Sandboxes' (not to mention a few dark alleys) of a fantasy RPG world. The players can have fun with the 'equipment' in whatever way they choose whether that be role-play, power gaming, Tradeskilling, exploring and adventuring with friends or stealing from and killing people.