There are two main continents in the world of Alandria. The primary one is Arkon. This is the center of commerce and is a great place to get started. The continent of Sudak is very dangerous, but contains great treasures.
IPs
70.86.71.154:5121
Scope
Epic
Hack & Slash
Heavy
Level Range
1-40
Magic Level
Moderate
Schedule
24/7
Experience Rewards
Moderate
PVP
Mixed
Vault Type
Server
Death
There are exp and gold penalties for death. There are no hardcore rules.
Soul Forge is one of the oldest and most popular persistent worlds on listed on Gamespy, having been active and blooming since June 2002.
We have a very experienced and friendly staff and player base combined with a vast continent waiting to be explored by you and your fellow friends and adventurers.
Soul Forge is available 24/7, so whenever you feel the urge to play, we're here for you and you are very likely to find friendly players willing to chat with you or help you out in getting started.
For many of us, players and staff alike, Soul Forge is much like a second home and an alternate reality. Whether you wish to become a great and powerful adventurer, a wealthy capitalist, or just sit around the tavern telling your tales over a hearty ale, Soul Forge offers you all these opportunities plus countless more. Because at its heart, Soul Forge is a persistent world created for every gaming type, we welcome everyone and are happy to be home to both serious role-players and skilled power gamers.
Currently our world offers the gamer many things of which a few are listed below:
- A unique setting with an ancient and ever growing story, written and experienced by both DMs and players. As there are few limits to the human mind, so is the storyline of Soul Forge you can participate in any day.
- A reasonable and steadily increasing level and wealth progression. Soul Forge offers a reasonable pace of experience and gold/equipment where you cannot build your character to 40 in a day, but need weeks of playing. In addition, gold is not as abundant as on many other PWs but leads you to making decisions instead of buying everything.
- A modified CNR tradeskill system. For those players who wish to progress as capitalists and businessmen, our tradeskill system allows you to make gold either selling your wares in game to PC's or NPC's. To allow for selling of wares to NPC's, we have developed item pricing that allows to make a steady living as a crafter without being the ultimate source of gold. To make crafting more attractive, experience is awarded at a reasonable level for reaching the higher stages of a craft.
- Although equipment can be bought from shops and made via tradeskills, the best equipment is not shop bought but acquired from vanquishing the greater evils of the Soul Forge. In your travels, you may come across one or the other very rare items.
- An attentive staff that listens to player suggestions. We are happy to listen to players suggestions as long as they presented in a non-abusive manner. We have, over time, implemented many player suggestions into Soul Forge. While we will not implement or change things we feel are not needed or benefit the player base as a whole, we will gladly take your suggestions into account and discuss them amongst us and other players.
- Interesting and numerous magic items. You will find few to none standard BioWare created items on Soul Forge, as we have put a lot of our time into making magic items that are not overpowering, yet give the players access to useful and needed equipment. We have also created a custom ILR system that allows us to make epic items that players can work toward, and also items that attempt to make all classes enjoyable and useful to play. Whichever path you choose, you will have something to strive towards and work for.
- Many different dungeons and terrains for combat. We offer challenging dungeons for every level and type that have well defined back stories and plots. Travel to lost elven cities, bandit lairs, the Underdark, and kingdoms on other planes. We also have epic dungeons for the truly powerful that take players to long forgotten ruins, ancient temples, vampire keeps, and into the bowel of the abyss itself.
- A modified spell system that allows casters to be efficient past 20 and up until 40 by uncapping most spells and adjusting others.
- Soul Forge offers many means of transport across the realm as perma haste is not an option here due to balance reasons. Thus we have implemented horses to carry you to your destination, wherever it may be and portal stones which bring you back to safe havens should things go bad or you just wish to regroup with your party. Further instruments of travel are available as well, such as coaches which link towns with each other and boats that take you from one island to the next.
- Party play is greatly encouraged on Soul Forge as you will receive no experience penalty whatsoever for being in a party. While parties are only possible across certain level ranges for anti-powerlevelling reasons, they will enable you to travel with your group from 1 to 40 in a few weeks and convey a sense of accomplishment to you.
- We want you to enjoy our PW as much as you can and for that we are constantly available and there to help you not only in game but also on our forums. Our players welcome those who are new and are likely to talk to you extensively and do what they can to get your started. Also, the server will reset every 4 hours to reduce any lag that should occur and area clean up scripts are in place to tidy up junk that has been dropped. Between server resets, messages will be sent out to all players to warn of the upcoming reset and a PvP minigame lasting at most 10 minutes will run for the so inclined. If you don�t wish to participate, you won�t have to as it is entirely optional.
- All areas have been designed with great detail and care so you will find detail rich and picturesque places along your travels which drive you onwards in your adventures. To achieve this, several small sized haks had to be used which are even downloadable by modem users.