| Title | Escape from Undeath: Mistlocke | | Author | EfU DM Team | | Submitted / Updated | 01-16-2006 / 07-05-2011 | | Category | Roleplay | | Patch Version | Requires Both Expansions (SoU & HotU) | | Website | Link | | Number Players | We routinely hit a cap of 50 players nightly | | Setting | Non-canon sections of the Forgotten Realms universe, including the Shrouded Archipelago and Underdark | | Length | Persistent World, 24/7 | | Number DMs | 15+ | | IPs | efu.us.to Gamespy PW Story | | Scope | Large | | Hack & Slash | Medium | | Classes | Prestige Classes Restricted | | Tricks & Traps | Heavy | | Level Range | 2-12 | | Magic Level | Low | | Schedule | 24/7 | | DM Needed | No DM Required | | Alignments | All alignments welcome. | | Races | Many subraces available through application | | PVP | Full PvP | | ApplicationReqs | No application required for standard play. Applications required for faction admittance, subraces, unusual backgrounds or concepts. | | Vault Type | Server | | Death | Harsh. | | Connection | 100 Mbps | | House rules | See forums and website for more information. | | Content guide | Teen | | Player Requirements | Polite and mature player-base. | | RolePlay | Heavy | | Description | Escaped from Undeath: Mistlocke
The EFU franchise has successfully moved on to chapter 3, "Escape from Undeath: Mistlocke."
Describing EFU:M is difficult to do, except to say that it is a labor of love designed for those interested in an action-packed, meaningful, cooperative story-telling environment.
If you've tried EFU (Escape from the Underdark) or EFU:A (Escaped from the UnderdarK: Archipelago) in the past, we encourage you come and try out EFU:M, as we have made a wide variety of improvements.
Our website has now been updated and contains relevant information on the Setting and the many features we offer, and we highly suggest that if you may be interested in a project of this kind, that you review it thoroughly.
Although our playerbase is large, we are extremely motivated and interested in welcoming new players to our world.
Please note - due to the IMMENSE changes this server has gone through, the associated review is not really valid anymore.
We highly recommend visiting Link for more info on this server. Below is an incomplete list of what we have to offer.
Scripted Quests
The primary means of XP gain in EfU is through cooperatively tackling any of our hundreds of unique scripted quests. Wandering through areas and mindlessly farming monsters is not an efficient way to advance or level.
Instead, characters can band together to cooperatively tackle challenges: anything from storming well defended fortresses and castles, delving into mysterious crypts, doing battle with hideous jungle beasts, defending a point from ravenous hordes of zombies, or rescuing hostages. Our quests are generally fully repeatable, setting-appropriate, artfully designed, and often "spiced" or adjusted by DMs on the fly.
Lore
Considerable effort has gone towards ensuring that the setting and history of EFU/EFUA is fully developed and compelling. There are in-game stores that sell dozens of extensive books discussing histories and various theories as to some of the mysteries of the EFU/EFUA/EFUM setting.
While taking advantage of the Forgotten Realms setting, we've developed non-canon regions and details that incorporate themes and characteristics from some of our favorite works of fiction, including: Lovecraft, George R. R. Martin, Robert Howard, Tolkien, Kafka, the Wachowski brothers, Mieville, and others -- as well as some from popular Black Isles Titles such Planescape: Torment, Fallout 1 and 2 and Baldur's Gate.
Metaplots
DMs are not just referees and builders, but also story-tellers. Metaplots are a major part of the EFUA experience. In the past, examples of major plots include: plagues, rebellion, invasion, the acquiring of important magical relics, political crisis, vampires, gang wars, and much more.
Character Conflicts
A major part of EFU has traditionally been that of the role-played conflict that occurs between characters. Examples of this might be: a thief running from the Watch, the consuming hatred between two rival wizards, a subtle war between merchants, bloody conflict between gangs, a Kelemvorite hunting down a necromancer, a paladin dueling a blackguard, a politician scheming against an opponent, or countless other examples.
In EfU, this conflict is resolved by characters through their RP. We do not encourage mindless PvP, but rather an environment that resembles the best of fantasy fiction and cinema. Just as with fiction, there is meaningful conflict between characters. Unlike fiction, there is no set-winner, and the victorious are separated by the defeated through what they do In-Character (sometimes this might be straight PvP, in other cases it will be who out-schemed, out-thought, out-planned, or out-tricked the other).
DM Quests
The DM team regularly runs DM quests and DM events. Sometimes these will be planned and advertised on our forums, sometimes they will be spur-of-the-moment or secret. DM quests could just be a simple event to kill some monsters and earn some special DM loot, or they could relate to a complicated faction rivalry or metaplot.
DM Team
The EFUA DM team tries to be highly responsive to the needs of players. We work hard to make ourselves available for NPC possessions and assist with a character's goals or needs, as well as being capable and fair administrators and referees. It is worth noting that we hold ourselves as a team to a very high standard of conduct in terms of not being biased, of not punishing characters for OOC reasons, of not cheating in any way, and of not having any kind of advantage when and if we play as a normal character.
Exploration
Exploration is a major part of EFUA. Characters will receive a one-time XP bonus for entering certain areas, and we've tried very hard to make a server that is fun, challenging, and rewarding to explore.
Module Updates
Tens of thousands of man-hours has gone into building EfU, and much of this has simply been updating the module to reflect the changes that have happened (often through the efforts of characters). Factions rise and fall, NPCs die, districts are invaded or built, buildings are burnt down, and the world is constantly evolving and changing - all of which is updated in a timely manner by the DM staff.
|  |
Reviews| Date | Reviewer | Final Score | Quick Pros | Quick Cons | | 2006-06-16 | Gevaudan | 7.65 | Near endless quests, great community of roleplayers, and unique prelude events | DM attention seemed lacking at times, not that much action, and somewhat frustrating death system |
|
Files| Name | Type | Size | Downloads | NO FILES |
|
|
|
SCORE OUT OF 10
|
9.96 60 votes View Stats Cast Your Vote!
AWARDS
|
|
PORTFOLIO
|
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one. |
|
SCREENS
|
 Ruins surrounding the Sharboneth Colony For three years, EFU existed as a popular and fully fleshed out Underdark server. Most of our Underdark content remains for those daring enough to delve into the depths.
 An epic, story-driven duel might be the culmination of a long-term rivalry between two characters. EFU:A is a server where role-played conflict and responsible PvP is enjoyed by many of our players.
 Joining DM-run and Player-run factions can be a fun part of EFU:A. Players can join the Colony Guard, Mercenary Company, Druidic Circles, an order of religious Knights, work at a tavern or become part of other, more subtle groups.
 Stygian Cavalry and desperate adventurers battle the orcish hordes.
 Our highly advanced server set up allows for epic battles with hundreds of NPCs and 30+ PCs all in a single area with minimal lag and extreme stability.
 Who knows what mysteries await the intrepid adventurer?
 Pit fights and arena battles can be a part of the EFU:A experience, whether as desperate participant or bloodthirsty spectator.
 There's always something more to explore in EFU:A, whether it be dank crypt or peaceful tree top village.
 A Map of the Isle of Ymph
 The Archipelago is a place where everything can be dangerous - even the plants.
 The ruins of the Sharboneth Colony are crawling with dangerous undead.
 What matters in EFU:A is often the personal touch, whether it's the customized DM-quest for your character or the IC friendship he develops with other characters in the game world.
 EFU:A includes full support for underwater swimming and exploration.
|
|