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Title  Mythrendale: Age of the Shroud
Author  The Unholy Covenant
Submitted / Updated  04-15-2006 / 01-22-2011
Category  Other
Patch Version  Requires All Expansions (SoU & HotU & CEP)
Website  ttp://www.unholycovenant.com/nwn/nwn.ph
Setting  Mythrendale
Length  200+ Areas
Number DMs  2
IPs  unholycovenant.org
Staff Requirements  Always look for area and quest builders
Scope  Large
Hack & Slash  Medium
Tricks & Traps  Light
Level Range  1-35
Magic Level  Moderate
Schedule  24x7x365
Treasure  High
Number Servers  1
DM Needed  No DM Required
Alignments  All alignments welcome
Experience Rewards  Moderate
Races  All races welcome
PVP  Full PvP
ApplicationReqs  None. Just log on!
Vault Type  Local
Death  Death at -10 implemented through bleeding -1 per heartbeat with a 10% stabilization chance.
3% Gold and XP loss on death. 4% chance of item loss on death.
House rules  Local characters allowed, Legal Characters enforced, Full PVP enabled
8 hours between rests
Content guide  Everyone
Player Requirements  Just be nice and have fun. Everyone is welcome
RolePlay  Light
Description
Lots of action, great story, and fun people!

This project started in November 2005, and we are very please to invite you to visit. We are not an intense role play server, but we stay in character and try to have fun. There is an abundance of things to do, and you don't have to search too far to get started or go through a lot of hurdles to join us!

======================================
The age of the Shroud falls upon us. We live the now, and we know not where we go. We do, however, possess an inkling of our past. In her glorious and infinite wisdom, the Goddess Freya, blessed be her name, endowed the land with life some 15,000 years before this day. The civilization we enjoy on the Island was not always as it is. 500 years before this day, it much resembled the chaos and barbarism that one sees on the continent. Orc hordes and undead plagued the lands, but a civilizing force rose to meet this scourge and drive it from the Island.
King Andolyn Lain, the first King of Mythrendale, provided the organizing force around which the great knights of the Island could rally. 30 years of painful campaigning drove these evil forces from our lands. After careful consideration, King Lain formed a council of advisers which led to the creation of several Duchies. Each duke was responsible for a levy of arms and goods to keep the Kingdom in peace and plenty. Although the campaign had evicted the evil on the island, the source of the evil remained safely tucked away in the bowels of the savage continent.
The Council of Dukes realized that the only way to combat this terror was to push into the heart of the evil to fight it where it lives. Duke Jalal Otteh, renown for the use of his bronze flail in battle, set forth to establish this forward outpost on the continent. The first task appointed to him by the King was the creation of a temple dedicated to Freya. In the pre-dawn hours before the landing, as the fleet stood at anchor off the coast, Duke Otteh, heard a Valkyrie's voice whisper, �name the town Cherub's Abbey � in honor of the angels that will bless it by Freya's will.� The evening upon which he landed unopposed, he marked the land upon which Freya's Temple stands today, and he proclaimed the town to be Cherub's Abbey.
Over the next several hundred years, the Abbey developed into the prime trading post between the Island and the Continent. The Duke and subsequent heirs to the Duchy took the title of Duke of Flail in honor of Jalal Otteh's favored weapon. The Dukes of Flail and their respective heirs created and then maintained a forward capitol city: City Seva in the heart of the Cloudshadow Mountains. Seva Keep stood guard as the only passable way into the valley, but it also served as the transit point for the City's only source of outside supply.
Hundreds of expeditions have set forth from Cherub's Abbey over the years in an attempt to map the far reaches of the continent in detail. Most returned not, but those that have provided the picture of the world that we have today. This picture does not tell us much detail beyond the lands surrounding Cherub's Abbey and the Duchy of Flail. The people of Mythrendale continue to wage war against the forces of darkness, and they persist until the Crusade for Civilization destroys the savagery on the Continent.

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Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
CEP v1.52 Full (exe)CEP Team2005-09-12--** Please note : This is an outdated version of CEP. It does not work with NWN v1.68. **
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Comments (6):

Posted by Anya Serafima ( 69.138.xxx.xxx ) at 2006-04-19 20:30:39    
Mythrendale is awesome. Great story line, tons of quests, lots to explore, role playing and PVP are everywhere. I love the folks that made this world, and there's new content weekly. The crafting system is also very cool. You can wood craft making spears and arrows. Tailoring for healing kits and baking for magical pies are available too. I've been to lots of servers, but this one out classes them all on every level. The regulars on the server are fun, entertaining, and always nice and helpful. Definitely a must play... again and again...

Posted by Traith at 2006-04-18 20:29:26    Voted 10.00 on 04/18/06
This server is one of the best I have been on. The developers are really trying to make something for everyone. Family friendly, PVP open, NPC challenging, Stories to find, follow and have with friends. Keep up the good work.

Posted by Nwfandi at 2006-04-18 20:25:28    Voted 10.00 on 04/18/06
Great server, fun loot, new NPC AI rocks!

Posted by CelticWinter at 2006-04-18 20:15:36    Voted 10.00 on 04/18/06
Very family friendly. New players who want to participate are always welcome. Thanks for the enjoyment.

Posted by xaviermorgan at 2006-04-18 19:18:35    Voted 10.00 on 04/18/06
Brilliant!
_________________________
Link
Mythrendale Persistent World

Gaming Blog
Link

Posted by arrakkx at 2006-04-16 18:21:20    
make this module the greatest.
_________________________
mjsx

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