We are currently in the process of converting to NWN2. Please visit our forums at www.ardista.org for updates.
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'While the memories of elves span centuries at a time and the caves of the dwarves even longer, not even these ancient races remember the source and destruction of the evil that slowly seeps into their world.
The Lands of Ardista are where all races fled to as the unseen and unknown evil spread across the land like a plague, draining the life from everything it engulfed, mutating the creatures strong enough to survive and leaving empty corpses and living dead throughout the lands.
Standing their cities on the Zinth River, the three great races of Humans, Elves and Dwarves have rebuilt much of what was lost, including some of their own prejudices towards each other, but all are noticing an increasing number of 'tainted' creatures across their lands. All are noticing that sometimes the dead refuse to lie... and all.. above all else... are noticing that even the Spirits they pray to, are becoming restless.
The Lands of Ardista are where all races must make a final stand against this evil before it takes their homes and lives again.
The Lands of Ardista are where this adventure begins.'
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Ardista is a new PW created from scratch and run by dm's/players who wish to give something back to the game and community that brought many of them together to begin with. The PW itself is set around the Zinth river, the lifeline for the great Human, Elven and Dwarven cities, as well as all of the other creatures and species that have retreated to Ardista, their one common goal now being survival.
Ardista has both persistent chests and merchants, along with a banking system that will enable for a fully player run economy. A working and adaptable crafting system will allow for the creation and personalisation in appearance for both weapons and armour, along with personalised rewards from DM's for events and good roleplay from the players. The server also features over 100 animal companions and familiars, a unique player housing system, as well as custom encounter and treasure drop systems.
With caves, dungeons and random encounter spawns designed to cater for all levels, a variety of NPC quests throughout the world and an ever increasing number of areas, Ardista is a work in progress and will continue to grow in both size and depth as the story continues to unfold.
Although the main PW is built in NWN1, NWN2 will be integrated in such a way as to give players the best of both systems. Please visit out forums at www.ardista.org and see what we have to offer.