UPDATED FOR SOU Tired of seeing monster inhabited areas with all the furniture well polished and untarnished? Then you need the Extra Debris #1 hack pack. In this pack, you get 37 debris placeables (with portraits). 4 Broken Barrels 3 Broken Iron bar doors 6 Broken / Upended Chairs 2 Broken Doors2 3 Broken / Upended Dressers 3 Piles of Broken Earthenware Plates 3 Piles of Broken Stoneware Plates 4 Piles Scattered Papers 3 Broken / Upended Stools 6 Broken / Upended Tables The zip file contains: Hak Pack & ReadMe file
This is a compilation of the old system into a single score. There were 20 that made this score of 8.98.
Posted by Knanona ( ..xxx.xxx ) at 2003-07-20 13:05:00
Anyone got a copy of this I can use in non-SoU 1.30? I would love to use this, but it appears I can't. I can't update to SoU yet either...
Posted by Den of Assassins ( ..xxx.xxx ) at 2003-04-08 21:49:00
BR, good fun! :)
Just curious why you included duplicate textures from the game if you didn't change them? Is there a performance hit pulling in a texture from a different tileset?
Would love to see you extend the hak one day to include smashed chests. :p
Posted by DM_Tim ( ..xxx.xxx ) at 2003-03-13 14:36:00
This hak is superb! I really enjoy using it. Something some
of you might find quite amusing is to make some of the
overturned furniture usable and have it's OnUsed event
destory the overturned furniture and replace it with normal
versions to allow PCs to "clean up" an area. It's very cool.
Best Regards,
- DM_Tim
Posted by Baddmojo ( ..xxx.xxx ) at 2003-02-22 01:43:00
I have to say, and totally without shame of repeating what
others have said. This is an absolutely great hakpak,
excellent job.
Posted by Decker ( ..xxx.xxx ) at 2003-02-10 19:01:00
I agree with all the other positive posts. These are
ESSENTIAL to any modules that use any sort of abandoned
farmhouse, dungeon, castle, whatever.
Posted by Shadowcaster ( ..xxx.xxx ) at 2003-01-27 08:27:00
(This Discription is taken from Bio Forums,posted by
Brother Roth)
Here is a description of all 37 placeables:
1 Broken Barrel 1 - laying on side, random missing staves
2 Broken Barrel 2 - half barrel, setting on end
3 Broken Barrel 3 - smashed into pile of staves & hoops
4 Broken Barrel 4 - same as 1 but setting on end
5 Broken Chair 1
6 Broken Chair 2
7 Broken Chair 3
8 Upended Chair 1 - tiped forward laying on its front
9 Upended Chair 2 - laying on its side
10 Upended Chair 3 - layin on its back
11 Broken Door 1 - off hinges, face down
12 Broken Door 2 - off hinges, face down, broken up
13 Broken Dresser 1 - Doors askew and laying on ground
14 Upended Dresser 1 - On side, one door open
15 Upended Dresser 2 - Face down, one door open
16 Broken PlateA 1 - one plate
17 Broken PlateA 2 - three plates
18 Broken PlateA 3 - eight plates
19 Broken PlateB 1 - one plate
20 Broken PlateB 2 - three plates
21 Broken PlateB 3 - eight plates
22 Scattered Paper 1 - 24 pages
23 Scattered Paper 2 - 14 pages
24 Scattered Paper 3 - 8 pages
25 Scattered Paper 4 - 1 page
26 Broken stool 1 - 1 broken leg
27 Upended stool 1 - laying on side
28 Upended stool 2 - laying on top
29 Broken TableB 1 - upside down, 2 legs broken
30 Upended TableB 1 - laying on side
31 Broken TableA 1 - split in the middle and fallen
32 Broken TableA 2 - one leg broken - leaning askew
33 Upended TableA 1 - laying on side
34 Upended TableA 2 - upside down
35 Broken Iron Bars 1 - Upright, askew, bars bent open (you
can step through the holes!)
36 Broken Iron Bars 2 - Face down, bars bent open
37 Broken Iron Bars 3 - leaning 45 degree angle, bars bent,
top torn off, misc bars layin on floor
Posted by Rache Bartmoss ( ..xxx.xxx ) at 2003-01-27 02:12:00
waaaaaah screw my no hakpack policy :D
This is absolutely essential. There are a few things I can
imagine might be nice to add still but this will help SO
MUCH to make those abandoned houses and derelict castles a
little nicer on the eye.
Posted by Shadowcaster ( ..xxx.xxx ) at 2003-01-25 08:38:00
I would like to see a overthrown table lying on his side.Is
this possible? Maybe you could create two versions; a
damaged version and a intact(undamaged)version?? Please?
Posted by Brother Roth ( ..xxx.xxx ) at 2003-01-20 23:14:00
4 Placeable shipwrecks are done - just search the
Hackpacks section for "shipwrecks".
Combine Shipwrecks #1 hackpack and the Extra Debris #1
hackpack for a really nice debris filled beach.
Posted by Brother Roth ( ..xxx.xxx ) at 2003-01-07 11:11:00
Shipwrecks are definately on my list... :) No target
dates yet.
Posted by Tom_Banjo ( ..xxx.xxx ) at 2003-01-05 23:09:00
i wonder if you would be willing to smash up a ship. a few
hunks of hull and a big piece of mast would be great to
place on the beach as wreckage
keep up the good work. i love to see people paying
attention to the little things. they're the ones that
matter the most.
Posted by Brother Roth ( ..xxx.xxx ) at 2003-01-05 18:46:00
Latest version includes shadow fixes for a few of the
models that had shadow problems.
Enjoy.
Posted by Sorphales ( ..xxx.xxx ) at 2002-12-18 05:42:00
Great! This placeables let you have the perfect set for
raided cities! I wished the academy in the OC looked like
this after the attack.
Thank you very much!
Sorphales
Posted by Brother Roth ( ..xxx.xxx ) at 2002-12-16 22:41:00
Added 3 new Broken Iron door models:
1) Broken Off hinges and laying on floor
2) Hanging by one hinge with hole torn in the bars (you
can walk thru the hole)
3) Off hinges, tilted at extreeme angle, bits laying on
the floor (you can walk through the open area).
Enjoy
Posted by atilladahun ( ..xxx.xxx ) at 2002-12-12 13:27:00
Let me just throw my voice in with the rest here Brother
Roth -- really excellent work, and among the most useful
placeables anybody has created yet. These will be going
into all of my dungeons. Thanks a lot.
Posted by Rinathus ( ..xxx.xxx ) at 2002-12-10 05:59:00
Very good Roth!!
Posted by Wolfsong ( ..xxx.xxx ) at 2002-12-09 17:59:00
Wonderful. Just wonderful. This is really needed to bring
the correct mood in some area. Thank you.
Posted by Niz ( ..xxx.xxx ) at 2002-12-09 13:24:00
Good job Brother.
You must be Logged In to post comments in this section.