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NWN HAKPAKS

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Title  Forge Asian weapon pack version 1.2c
Author  Forge
Submitted / Updated  07-03-2003 / 01-25-2004
Category  Weapons
Expansions  HOTU-1.59
Description
A set of 30 Japanese, Chinese and Indian weapons ready for use in NWN. New in 1.2c: A fourth colorslot!

Files

NameTypeSizeDownloads
fawp12c.zipfawp12c.zip
Submitted: 07-03-2003 / Last Updated: 01-25-2004
zip828.1Kb10616
--
FAWPv12c_info.txtFAWPv12c_info.txt
Submitted: 07-03-2003 / Last Updated: 01-25-2004
txt3.88Kb9968
--
SCORE OUT OF 10
9.27
13 votes
View Stats
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Comments (121):

  1  2  3  4  5 Next>

Posted by Othergear ( 70.179.xxx.xxx ) at 2005-04-07 21:04:00    
I've been trying to load modules with this file imported and it always freezes up toward like the last eighth of the way. I put the hak file in the hak folder and the erf in the erf folder. Am I missing anything?

Posted by Anonymous ( 217.75.xxx.xxx ) at 2005-02-24 08:17:00    
Genji:
you only see the bags when you have not attacked the hakpacks to your module.

Posted by The_Great_Genji at 2004-12-12 02:25:00    
How do I get the weird bags to actually look like weapons?

Posted by Reyveign_Wolf ( 65.130.xxx.xxx ) at 2004-11-01 03:57:00    
You put the hak files in the hak folder. To get the item to show up in the module you need to go into Edit/Module Proporties/Custom Content Tab/ then use the arrow to select the hakpak. Or just use the nwhak program in the utilities folder to extract the files themselves and put them in your override folder, so you don't even need to use the hak to get the items in the game.

Reyveign_Wolf

Posted by Vucky at 2004-08-24 08:18:00    
Well ive looked at this many times and im to stupid to learn this! where do the haks go in haks or modules!!! and how do u open them�Vuck¥�

Posted by Venom ( 142.173.xxx.xxx ) at 2004-06-29 03:16:00    
Can someone point me to some big/large/epic modules that use this weapon pack? I want to dual wield nunchaku! :)

Posted by Venom ( 142.173.xxx.xxx ) at 2004-06-29 03:15:00    
Can someone point me to some big/large/epic modules that use this weapon pack? I want to dual wield nunchaku! :)

Posted by Orylin ( 68.51.xxx.xxx ) at 2004-05-08 21:13:00    
Did some further testing...clean 1.62 mod.
Everything but the Bow shows up as a bag in preview or equiped and weapon sketch is also missing.

Reverted back to V.12 and everything is clean as a whistle.
Since theres no 2da or anything Im trying to think if this is an iternal naming issue with the files.

Nothing non-standard (short of CEP tlk in tlk folder) on my install to throw this for a loop that I know of.

Any ideas?

Thanks

Posted by forge ( 213.112.xxx.xxx ) at 2004-05-08 05:33:00    
oops forgot to type my name in that last post

Posted by Anonymous ( 213.112.xxx.xxx ) at 2004-05-08 05:32:00    
orylin: running 1.62 and it ... works.. either there is a newer patch or something else is wrong.. like you forgot to add the hack in module properties

noname: I know.. at the time I made this I didn�t know how to fix that.. but Ill give it a second look.. might be clearer now..

Posted by Orylin ( 68.51.xxx.xxx ) at 2004-05-07 22:42:00    
Has this been broken by a recent patch?
Tried this on both workstation and server and weapons are showing up as bags.

Posted by Anonymous ( 212.202.xxx.xxx ) at 2004-05-04 15:31:00    
Assuming these are the same models that are included in superset and cep, then a lot of the vfx emitters are buggy. (I am not sure if that's the right terminology.) For example on the scythe based two-handed blade (whatever the name), if you enable a vfx (acid, whatever) it "floats" next to the blade in scythe-blade shape...

Otherwise really great work, these are SO stylish.

Posted by Dark star "the funky brutha wi ( ..xxx.xxx ) at 2004-04-03 12:24:00    
hey like you should make a 3 Sectional staff and and maybe some crouching tiger gowns if you know how to make cloths ooh ooh or long pony tails like crouching tiger but with out the front bald....

Posted by Dark star "the funky brutha wi ( ..xxx.xxx ) at 2004-04-03 12:24:00    
hey like you should make a 3 Sectional staff and and maybe some crouching tiger gowns if you know how to make cloths ooh ooh or long pony tails like crouching tiger but with out the front bald....

Posted by Wufei at 2004-02-29 16:48:58    Voted 10.00 on 02/29/04
Overall: 10 Usefulness: 10 Value for Size 10 Ease of Use 10 Quality Control 10

Posted by Drake22 ( ..xxx.xxx ) at 2004-02-21 12:01:00    
If you use the hak in your module, do you still need to import the erf file?

Posted by daniel_g at 2004-02-20 10:36:37    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by koipond at 2004-02-20 10:36:23    Voted 10.00 on 02/20/04
Overall: 9   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 9   

Posted by Draggar at 2004-02-20 10:36:16    Voted 7.00 on 02/20/04
Overall: 9   Usefulness: 10   Value for Size 7   Ease of Use 7   Quality Control 4   

Posted by dobervich at 2004-02-20 10:36:15    Voted 9.00 on 02/20/04
Overall: 9   Usefulness: 9   Value for Size 9   Ease of Use 9   Quality Control 9   

Posted by Margorach at 2004-02-20 10:36:15    Voted 9.00 on 02/20/04
Overall: 8   Usefulness: 9   Value for Size 10   Ease of Use 9   Quality Control 9   

Posted by Taoin at 2004-02-20 10:36:14    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by Phelonious at 2004-02-20 10:36:14    Voted 9.00 on 02/20/04
Overall: 9   Usefulness: 9   Value for Size 9   Ease of Use 9   Quality Control 9   

Posted by Maedros at 2004-02-20 10:36:12    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by Nazrohn at 2004-02-20 10:36:02    Voted 9.00 on 02/20/04
Overall: 10   Usefulness: 9   Value for Size 10   Ease of Use 8   Quality Control 8   

Posted by YoshikoWashima at 2004-02-20 10:36:01    Voted 9.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 8   Quality Control 5   

Posted by SicJake at 2004-02-20 10:35:59    Voted 7.00 on 02/20/04
Overall: 7   Usefulness: 7   Value for Size 8   Ease of Use 7   Quality Control 6   

Posted by kavonra at 2004-02-20 10:35:59    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by forge ( ..xxx.xxx ) at 2004-02-16 23:19:00    
Importing the .erf file? This is just a visual hack so you won't get any new type of weapons just alternative looks for the old ones..

/forge

Posted by Chemiclord ( ..xxx.xxx ) at 2004-02-15 07:21:00    
One problem...

I've hacked the files into my override as suggested... but when I open a module, I can't create any of the new weapon styles... what am I missing?

  1  2  3  4  5 Next>

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