Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN HAKPAKS

- Jump to comments -
Title  (x_hak heads REBUILT)
Author  Spurn
Submitted / Updated  07-20-2003 / 02-06-2004
Category  PC Parts
Expansions  Works on all versions
Description
Edelbrock intakes, 750 double pumper, 383 stroker...ok so it's not really rebuilt that way. However I did move a lot of the human heads out and put completely new ones in. See the REBUILT.txt file for more info. This update brought to you by the letter D and the number 20. In fact those folks at D20 modern produce some really nice heads (some are hotu reskins sure, but still very well done)I assume the reskins were taken from Noviere's HOTU reskin pack. But assuming could be my downfall. I also took Sebastian Cain's elf heads, he does such good work I had to thief them. Also added a few dwarven bearded ladies from Nitocris&Finniska's pack.

CREDITS FROM PREVIOUS VERSIONS__________ Here are the people who deserve the real credit: Lisa -- Kaczor and the D20 team -- Bear Thing -- THE FACE -- Atherrath -- Nathraiben -- Arii -- Sedos -- Pierre_Dupac -- Daigoro -- Guitarmate -- (If I missed you I am sorry, send me an email and I will update asap)


Files

NameTypeSizeDownloads
x_hak_heads_REBUILT.rarx_hak_heads_REBUILT.rar
Submitted: 07-20-2003 / Last Updated: 02-06-2004
rar15Mb21870
--
SCORE OUT OF 10
10
5 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS





You Must Be Logged In to Participate.
Comments (60):

  1  2 Next>

Posted by Aldark at 2010-07-08 00:50:58    Voted 10.00 on 07/08/10
It is cool thing, realy! Thank you, author!
_________________________
One, who knows the ways of C, C++, PHP and ASM code...

Link - Russian Baldur's Gate, Icewind Dale and Neverwinter Nights community.

Posted by otto43 at 2009-11-01 03:48:33    
damn! i am looking for a good patch with new faces and hair for almost a year now and i am sure that this is what i ve been looking for..but i put all files (without the folder) in override folder and i get nothing new when i go to create character in a module.why to me??? please help!!!!

Posted by DoN at 2006-03-20 07:33:34    
I have placed all your files in the Override folder, but they won't show up in game, and the characters remain simply 'headless'!

Posted by Anonymous ( 66.52.xxx.xxx ) at 2004-10-03 14:17:00    
this pak sucks where i love your older version. Just cant believe you took out the spiky hair guy for the human head. Spiky hair guy and with a mask. You add too many of legolas like hair.

Posted by Deus ( 12.219.xxx.xxx ) at 2004-09-21 14:39:00    
I have been useing this hak for awhile now and it is excellent work. *applauds*

But I have recently run into problems with this hack and CEP servers . . I think.

Ok, here it is . . the heads appear in character creation, and I choose the one I want, but when I log into the server, it is replaced with another head. (from spurn to a CEP head?)

I was wondering if anyone has ever run into this issue and if they have found a way around it.

Thanks,
-Deus-

Posted by Deus ( 12.219.xxx.xxx ) at 2004-09-21 14:38:00    
I have been useing this hak for awhile now and it is excellent work. *applauds*

But I have recently run into problems with this hack and CEP servers . . I think.

Ok, here it is . . the heads appear in character creation, and I choose the one I want, but when I log into the server, it is replaced with another head. (from spurn to a CEP head?)

I was wondering if anyone has ever run into this issue and if they have found a way around it.

Thanks,
-Deus-

Posted by jaedin01 at 2004-07-30 12:12:00    
I extracted everything into the override folder (both plt and mdl), and there's only one folder so I must not have a backup override. My problem probably has something to do with the Gold edition. Do you know if your hakpacks are compatable with it?

Posted by jaedin01 at 2004-07-29 20:32:00    
Oops. . . sorry about the double post. I'm a newb.

Posted by jaedin01 at 2004-07-29 20:28:00    
Arrrrggg! I can't get this to work! I just don't get it. . . I have WinRar and I extracted the actual head files, not the containing folder (though I tried that too), into the override and hak files but its not working. I can use the heads in the toolset but they don't show up in the character creator in-game. I don't know if it's because I have NWN Gold, but I can't help suspecting that it's some painfuly obvious detail I overlooked that will make me look like an idiot.

Posted by jaedin01 at 2004-07-29 20:27:00    
Arrrrggg! I can't get this to work! I just don't get it. . . I have WinRar and I extracted the actual head files, not the containing folder (though I tried that too), into the override and hak files but its not working. I can use the heads in the toolset but they don't show up in the character creator in-game. I don't know if it's because I have NWN Gold, but I can't help suspecting that it's some painfuly obvious detail I overlooked that will make me look like an idiot.

Posted by Spurn at 2004-06-01 21:37:00    
The other players have to have a heads pack in override, preferrably mine. I assume that if they have another heads pack they may see your head, but it would be whatever number head they have in their override. So your human head 36 may be a pirate, yet their human head 36 may be chef from southpark.

Hello there children.

Posted by Anonymous ( 152.163.xxx.xxx ) at 2004-05-09 05:34:00    
I have a problem with the head hak. No one sees the same head that I do when I make a character. Any idea what I can do to fix this? I have deleted and downloaded the hak several times now and nothing seems to fix it.

Posted by Murdin ( 80.48.xxx.xxx ) at 2004-05-08 10:57:00    
Cheeers laddy, have a drink.... *salutes with hes mug*

Posted by SilverLady at 2004-03-11 19:22:00    
Are you doing requests? I was wondering how difficult it is to remove the face peircings from a head model. Just one in particular... oh pleeeeze? ;)aka "Miri Rawnie"

Posted by SilverLady at 2004-03-11 19:02:00    
Hey, Clah, I've got SOU and HOTU and so far its working great on mine. ;)

Posted by clah at 2004-02-27 07:27:00    
Hi,
Is the 2.2 version works on HotU?

Posted by Finniksa at 2004-02-20 10:36:24    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 9   Quality Control 10   

Posted by Stinkypants at 2004-02-20 10:36:18    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by Rasha at 2004-02-20 10:36:16    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by koipond at 2004-02-20 10:36:14    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by Pogo at 2004-02-06 09:33:00    
God bless you man! *wipes a tear*

Posted by Spurn at 2004-02-06 07:25:00    
well well

Posted by Spurn ( ..xxx.xxx ) at 2003-09-09 15:53:00    
going to update..honestly

I am busy working on the semi-persistance bundle of joy. aka my own world, thank the gods I have a talented artist. That's one thing I am not good with just yet.

Posted by Spurn ( ..xxx.xxx ) at 2003-08-20 12:43:00    
so you opened up the RAR file and extracted all of the heads to the override?

If you did that you should have no problems.

I personally just open it up select them all and click and drag into the override.

Let me know

Posted by Lankas ( ..xxx.xxx ) at 2003-08-20 09:44:00    
I've downloaded the pack (it looks very good!) but I don't know how to use it:
I've decompressed everything in the folder "Override" but I can't choose the heads when I'm creating a player.
Can somebody help me, please? :)

Posted by Finniksa ( ..xxx.xxx ) at 2003-08-17 21:58:00    
Just wanted to say the head collection rocks. I have been looking for a good combo for a PW I work on, but most of them are outdated or they include buggy heads, etc. Shazbot let me know about this hak and it's a definate thumbs-up. :) Hope to see more from you.. all your x_haks are great, honestly. I don't know why you get "you suck" emails, but just ignore them!

Posted by Spurn ( ..xxx.xxx ) at 2003-08-17 05:04:00    
thanks shaz :)

Doesn't matter what PW allows them, you can see them no matter what. The only thing that will happen if another player doesn't have them? You will appear headless.

The PW doesn't have to have them attached to the module.
Thanks for the words of support btw, it helps. :P

Posted by Shazbot ( ..xxx.xxx ) at 2003-08-16 22:15:00    
I'm not scared of using the override folder, but using the override folder is risky at best when playing PWs because it's difficult to know which PW allows which heads. I have never had a problem with heads in a hak though, so I made this into a hak for the PW I am working on instead. It works beautifully for the entire PW team and our playtesters.

I appreciate your efforts in this hak, it's a very nice collection and everyone I work with loves them also.

Posted by Spurn ( ..xxx.xxx ) at 2003-08-16 16:25:00    
No I dislike the helmets but when I renamed them I was not aware of what exact number the helmet heads started. Now I know (and knowing is half the battle).

Of course I can rename them so as not to put all those stupid helmet heads in the way.

The bottom line for those that have no clue what we are talking about it: There aren't any missing heads, every head I intended for use is there. The helmets are not covering up any head that would be otherwise useable to a PC.

Posted by Cain ( ..xxx.xxx ) at 2003-08-16 16:02:00    
NP :)

Just fixed all the human/half-elf head models so they don't show those helmets during character creation yet they show up in the toolset for builders. The naming is specific and stops at 048 (049 causes the strange helmets) and you must carry on past the default Bioware standard, renaming them all (in this case past 145 I think). Anyways, you can wait till mine is posted on the vault or fix this yourself if you wanted to (unless you liked the helmets).


  1  2 Next>

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Plug-Ins


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters