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NWN HAKPAKS

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Title  HillsandHomes
Author  ThallionStellani
Submitted / Updated  06-25-2003 / 06-25-2003
Category  Tilesets
Expansions  NWN-1.24
Description
This is the original Hills and Homes tileset addon that I created back in November. I had never uploaded here, as I had left links to download it from the bioware forums. I was asked to upload it here so it would be easier to find.

This is verison 1.25 of the Hills and Homes. IT has not changed since November. This hakpak ADDS tiles to the rural tileset, and will work with any version of NWN, up to SoU.

SoU will require the doors to be fixed... I will look into doing this for an update, but version 1.25 does not include those changes yet.


Files

NameTypeSizeDownloads
hillsandhomes.ziphillsandhomes.zip
Submitted: 06-25-2003 / Last Updated: 06-25-2003
zip268.23Kb2444
--
SCORE OUT OF 10
9.54
14 votes
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Comments (22):

Posted by chaos_theocrat at 2007-02-06 04:57:15    Voted 10.00 on 02/06/07
I'm surprised nobody has voted on this in so long... it's the Hak Pak that re-defined Rural for Nwn and inspired the excellent versions of Hills and Homes that followed, including my own pack: Hills and Homes 1.68. Thanks for your creating this to begin with! It was a milestone, for Neverwinter Nights. ;)

Posted by MasterP at 2005-11-03 15:01:54    Voted 9.50 on 11/03/05
nice features

Posted by cakerj ( 200.141.xxx.xxx ) at 2005-02-08 07:45:00    
where can I find some screens of this hak?

Posted by shealladh at 2004-02-20 10:36:26    Voted 9.00 on 02/20/04
Overall: 8   Usefulness: 8   Value for Size 10   Ease of Use 10   Quality Control 8   

Posted by SalvatoreTheBlack at 2004-02-20 10:36:26    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by Nexorcist at 2004-02-20 10:36:26    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by gnomad at 2004-02-20 10:36:25    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by juleslawrence at 2004-02-20 10:36:23    Voted 9.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 9   Quality Control 8   

Posted by Smolin at 2004-02-20 10:36:14    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 9   

_________________________
Live fast, die young, and leave a lootable corpse.

Posted by Martin_E at 2004-02-20 10:35:50    Voted 9.00 on 02/20/04
Overall: 9   Usefulness: 8   Value for Size 9   Ease of Use 9   Quality Control 10   

Posted by dnlmohler at 2004-02-20 10:35:49    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by GodEmperor at 2004-02-20 10:35:47    Voted 9.00 on 02/20/04
Overall: 9   Usefulness: 8   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by DOA at 2004-02-20 10:35:47    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by Ascadia at 2004-02-20 10:35:20    Voted 9.00 on 02/20/04
Overall: 9   Usefulness: 9   Value for Size 10   Ease of Use 8   Quality Control 8   

Posted by aghar at 2004-02-20 10:35:16    Voted 9.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 9   Ease of Use 7   Quality Control 7   

Posted by Smolin ( ..xxx.xxx ) at 2003-07-24 11:25:00    
Awesome hakpak, and it all works great EXCEPT one little detail. When hill slopes intersect with the area boundry, there appears to be no tile where normally it repeats the edge tile off into the distance. So when you look off the edge of the area from a hill, it looks very odd. Other than that, a perfect hakpak.

Posted by Den of Assassins ( ..xxx.xxx ) at 2003-07-05 23:22:00    
Bah... looks like f07_01 is not the culprit but an adjoining tile. Sorry for the false alarm. :(

Posted by Den of Assassins ( ..xxx.xxx ) at 2003-07-05 01:40:00    
Thall, has anyone reported a wokmesh issue with the road crosser tile (f07_01 I believe)? I'm using Vilance's latest city-rural combo which shrinks the rural hill height to 4m and am not sure which version of your set he went off of. BTW I'm fixing it now.

Posted by Rastan2525 ( ..xxx.xxx ) at 2003-06-26 16:52:00    
I was waiting for this to come back to the vault for quite sometime. If you could add the winter textures from shadows of undrentide and package that with this I'm sure the entire vault would thank you...

Posted by Beladan ( ..xxx.xxx ) at 2003-06-26 16:10:00    
Since we're logging IP's - can't we do something about this clown?

Thanks for the update T.

Posted by Spurn ( ..xxx.xxx ) at 2003-06-26 13:42:00    
someone is out to get some massive hate on Lisa I think.

Posted by Lisa is the next god ( ..xxx.xxx ) at 2003-06-26 12:42:00    
I bet Lisa can fix this and make this work no problem! Give her 4 minutes and she'll come up with a solution.

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