Posted by WaterdeepLord at 2004-02-20 10:37:15 Voted 10.00 on 02/20/04
Overall: 10 Usefulness: 10 Value for Size 10 Ease of Use 10 Quality Control 10
Posted by lord_ardreth ( ..xxx.xxx ) at 2004-01-06 18:47:00
Well, is weird..the regen property is accumulative, in HotU and SoU...for example, i have a custom item that give me regen +30 in each use, is accumulative.
In the game, many propertys are accumulative, and anothers not
Accumulative (short list):
*Regen
*Inmunitys
*Ability Increase up + 12 as maximum
*Decrease Ability
*Bonus Feat / Skill Decrease/Increase
*Arcane Spell Failure
Not Accumulative (short list):
*Enchanment Bonus
*AC Bonus in the SAME TYPE OF AC
*Light
*Reduce Weight
*Double Stack
*SAME ON HIT effect at different DC FOR THE SAME CREATURE/ALIGN
I am making a another set of 2da, perhaps i will put in the vault for this
Posted by Belldandy ( ..xxx.xxx ) at 2004-01-05 15:32:00
Okay, but is it possible to stack 10 or even 20 properties in an item? I mean, at SOU 1.31, when you put a, say, regeneration+5, and you placed 10 of them, atthe game, it reverts it back to one +5 regeneration.
Posted by lord_ardreth ( ..xxx.xxx ) at 2004-01-05 04:45:00
Double Stack is a property for STACK ITEMS, for example, if you made a set of custom arrows at stack 20, this property lets you stack 40, the maximum is 50, as usual.
You cant stack 10 +5 in a weapon, Enchanment Bonus property not is accumulative, if you wish make a weapon +10 use Enchantment Bonus at +10. If you put more Enchantment Bonus only up the item cost/level request not the item power
Posted by Belldandy ( ..xxx.xxx ) at 2004-01-04 15:03:00
Does this make the item property stackable? I mean, like 10 +5 Attack bonus in one weapon or something?
Posted by lord_ardreth ( ..xxx.xxx ) at 2004-01-03 11:26:00
The property Boomerang is inside the game, but i think this property is disabled, i try in a trowing axe, dart, shuriken, bows, etc etc, with only 1 in stack,...nothing, this property is disabled, but the anothers are working, i guess, if you made a custom item with this property in the game cant see in the examine menu, but if you change a line in another 2da file you can see Boomerang in this menu, but nothing, sorry
i downloaded this and have been testing things, 'boomerang' is available as an item property, gave a custom throwing axe this property and was expecting, well, a boomerang effect, as in the weapon returning to the player that threw it, but that was not the case. any idea on what this property does?
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