These are the utilities I used to create the tilesets posted in the vault (Cobblestone, Mirador and Aztec). Despite all being available for free, it took some rooting around to collect them. I figured I'd save someone the effort of having to scrounge around. You'll have to search the net for tutuorials, but they are all pretty painless once you get used to them. (God knows I hate complicated programs). This pack does not include a graphics program, and you will need one if you plan on doing any image editing. I use Picture Publisher 6.0, though Photoshop seems to be the program of choice. Utility contributors are listed below. Hope it helps. Credits: Justin's PLT editor, Nerwen's Talk Editor, Pasus Nauran's Loadscreen Pack, Robius's NWN Explorer and GFF Editor, Zoligato's NWN Viewer, Velmar's Tileset Tutorials 1 & 2, Texture Discovery Texture Viewer, BK Replace, Bulk Rename Utility, NWNcompDcomp.
Short description of each program: Justin's Plt Editor (Great for adjusting the color masks on PLTs. Can't import BMPs for creating new PLTs), Nerwen's Talk Editor (the only dialog.tlk editor I could get to work on my system, so it's a safe bet it will work on yours too),Robius' NWN Explorer (Whether you need to find a file in a hak fast, view a model or export it, this is your baby. Also the only way to access SOU and HOTU content.), Robius' GFF Editor (Put down your old ITP editor, and move up to luxury! This program is beyond wonderful), Texture Discovery (a wonderful little Texture Viewer).
BK Replace (If you don't have a great text editor, look no further than BK Replace. NOTHING I have done would have been possible without this program), BRU - Bulk Rename Utility (The companion to BK Replace. BK replaces text references INSIDE your files. BRU changes the NAMES of the files themselves.), NWNcompDcomp (Bioware packs their model files in Binary format. NWNcompDcomp lets you decompress these binary files so you can edit them in ascii format. A godsend). I'm not a programmer, nor a glory hound. These programs were developed by others, and all of them were FREE on the internet. Nobody is losing a dime because I collected them and have posted them here. Enjoy em, I know I do!
I ve started a Epic Module With ALL of Lod's Haks. This is My way of actually making a module and showing off Lodrezzons work. This has to be a massive mod to justify the massive downloads that Lodrezzon has graciously supplied to us modders. Why Am I telling yall this? Because I'm certain fail without help. If any Modders Good or bad wish to assist Email me. I don't wantt top of the line modders I want people that wish to learn and have fun Like Lodrezzon. I would even love to wrangle Lodrezzon for this but he's probally busy enough. (I WOULD NOT TURN YOU AWAY THO) So Emial Me if your interested. I'm going to post this in all of Lod's hak pages to get more people interested and to let Lod know this being done. And To Lodrezzon, If you want the post to go elsewhere IE not on your pages let me know I'll go elsewhere. Be cool Folks
Posted by Kerith at 2004-04-04 14:58:56 Voted 10.00 on 04/04/04
Thank you very much.
Posted by Anonymous ( ..xxx.xxx ) at 2004-03-31 09:38:00
Sweet. Thanks a lot.
Posted by Anonymous ( ..xxx.xxx ) at 2004-03-31 09:38:00
Gmax requires Win2k or higher. My hardware refuses to let me upgrade my OS past Win98a (from the original HP software bundel that came with the comp). Thus, until I build my new comp in May, I'm stuck with simply retexturing.