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NWN HAKPAKS

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Title  Male elven heads
Author  Nathraiben (Alvarhyn)
Submitted / Updated  11-15-2002 / 11-16-2002
Category  PC Parts
Expansions  NWN - 1.29 or lower
Description
Those are Nirijans male elven heads reskinned, so they look more like what I'ld call an elf ;o)

They don't replace anything, but they'll be chooseable during char creation. In the toolset just look out for head 13 through 19.

Once again, I only reworked the .plt files, those great models are Nirijans work... :o)

Files

NameTypeSizeDownloads
alvaelfsmale.zipalvaelfsmale.zip
Submitted: 11-15-2002 / Last Updated: 11-15-2002
zip70.08Kb3779
--
SCORE OUT OF 10
9.5
5 votes
View Stats
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Comments (25):

Posted by Velexia at 2009-02-03 14:44:12    Voted 8.00 on 02/03/09
It is always nice to see new heads. I found one or two of them to fit in rather well with the rest of NWN. A few of the heads are a bit smaller than your standard elf head, which gives a weird look. Overall, the hair is done very well and I plan to use at least one of these heads in my Vault Compilation.
_________________________
The VIVE NWN Project.
A Neverwinter Nights Vault hak Compilation. To be resumed again! -Vex, 2011

Posted by Detha ( 24.175.xxx.xxx ) at 2004-12-22 15:55:00    
I just have one question? How the he--eeeck... ehh-- do you get this to work? I can't see the heads during the character creation... how annyoing!

Posted by Poecile at 2004-05-25 19:50:00    Voted 10.00 on 05/04/04
Hey! I know what I did wrong. I made all the edits, renaming the references to pfe0_head013, in Notepad and when I went to save the mdl file, I forgot to use quotation marks--> "pfe0_head020.mdl" Now I can renumber all of those elven heads so they won't bump out the male elven HoTU head models!

Posted by Poecile at 2004-05-24 11:02:00    Voted 10.00 on 05/04/04
So, how do you rename the head models so that they won't override the newer HoTU elven (elfen) head models?

I tried to edit the .mdl file using a text editor, to replace all instances of the text pme0_head013 to pme0_head020. But the renamed head, say-pme0_head020, crashes in the toolset.

I have renamed both mdl and plt files to pme0_head020.

What is the best text editor to use? Notepad? Wordpad? Word? Is there an application around that will edit mdl files without reformatting the text?

Posted by Poecile at 2004-05-04 19:45:58    Voted 10.00 on 05/04/04
A great group of head models that capture a more classic elven appearance.

Posted by dalbayob ( ..xxx.xxx ) at 2004-04-15 13:54:00    
tis stuff is +blocked+in awesome! standart heads look even more patethic standing next to those!

Posted by Finniksa at 2004-02-20 10:35:56    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 9   Quality Control 9   

Posted by dobervich at 2004-02-20 10:35:44    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by Old_Scores_Transfered at 2004-02-20 10:04:19    Voted 8.50 on 02/20/04
This is a compilation of the old system into a single score. There were 10 that made this score of 8.50.

Posted by Phoenix Flamehart ( ..xxx.xxx ) at 2003-08-30 16:44:00    
Oh man, I've been trying to track down these heads for MONTHS. They're the original, and the best. Thanks for putting them up, and of course, thanks to Nirjin for making them :)

Posted by Finniksa ( ..xxx.xxx ) at 2003-07-02 02:11:00    
Wow, it's so freaking nice to have elf heads that actually LOOK like elves. It's really cool that you got it to work for PCs also.

For the people who can't get it working, you have to make a module using the hak, then play that module and you can use the elf heads in that module only.

Posted by Ander ( ..xxx.xxx ) at 2003-06-28 09:35:00    
sorry but i don t undestand how i can select the elf's heads...
where i have to put the file?
plz contact me on ICQ if you can number:214712397

Posted by Katal the Dawnshade ( ..xxx.xxx ) at 2003-05-17 10:05:00    
Please do me a favor, if and when you update add the large phenotype models
and E-mail me the results.
Its for a mod.
Thanks

Posted by Yanah ( ..xxx.xxx ) at 2003-03-07 14:43:00    
You have to add them to the mod in Module Properties in
the toolset

Posted by RaZeL ( ..xxx.xxx ) at 2003-03-04 17:57:00    
I'm a total newb in nwn but how do i make those heads work
i putted the hak file in the hak folder.Then What am i
supposed to do i tried starting the game and created a new
char and there were no new faces. Please need help ? :(

Posted by Hakkiri ( ..xxx.xxx ) at 2003-02-19 15:19:00    
I dont get it..How do I add these files to the override
folder?

Posted by Anonymous ( ..xxx.xxx ) at 2003-02-05 01:17:00    
Terron just so you know you can use hack combine to
seperate individual files then rename the file the same as
the head you want to override.

Posted by Terron ( ..xxx.xxx ) at 2003-01-23 19:22:00    
Very nice work...only thing i want are the individual files
for each head. Then you can add them to override and use
them in other games.

Posted by Anonymous ( ..xxx.xxx ) at 2003-01-20 07:40:00    
I only a couple gripe with these heads. A few of them have
visable lines running down the center of the face. The
resolution isn't great when viewed up close yet that really
makes no difference since it can only really be noticed in
the toolset. Also on the long hair models when you look
down the hair tilts with the head while it should stay down
on the back. Just look at an item on the ground with these
heads if you don't know what I mean. Still these are much
better than biowares. I would love to see these heads in a
RAR file so they can be used without the hackpack. Also if
you would fix the line problem and the hair animation that
would be nice. Still great work by you and Nirijan.

Posted by HappyZergling ( ..xxx.xxx ) at 2003-01-19 08:56:00    
Ooo, I like these heads. Only gripe- they seem a little
overly feminine- for the female heads, just lengthen the
hair. Still, Nirijan did very well with these heads. I'd
like to see more.

Posted by jon the warrior ( ..xxx.xxx ) at 2002-11-22 20:40:00    
this is very very awesome but when i play on the internet
the heads dissapear it would be alot better if somehow you
could make it so it will stay on your char while on the
net i dont know if its possible but it would be very
awesome the heads are very good and im amazed

Posted by jon the warrior ( ..xxx.xxx ) at 2002-11-22 20:40:00    
this is very very awesome but when i play on the internet
the heads dissapear it would be alot better if somehow you
could make it so it will stay on your char while on the
net i dont know if its possible but it would be very
awesome the heads are very good and im amazed

Posted by Nathraiben ( ..xxx.xxx ) at 2002-11-21 14:30:00    
Read, then talk ;)

I've stated those are Nirijans heads, I only reskinned
them, for I don't think the original skins looked elven at
all...

And it seams more like the Shadows of Faerun people
included Nirijans head (with the original skins) in their
hak pack.

But, I know, hissing is much more fun than just reading
someones credits...

Posted by Sam the Sorcerer ( ..xxx.xxx ) at 2002-11-20 02:18:00    
I'm afraid (d'j00 MoFo's) this was made a while ago, check
out The Shadow's of Faerun module, it had those male elven
heads + new female elven heads, new human male heads and
new human dwarf heads... This may or may not have been made
by Nath- whatever, but my theory is he/she has ripped it
from The Shadows of Faerun and reskinned it slightly.

Posted by Dalmir "The Dark" ( ..xxx.xxx ) at 2002-11-16 18:53:00    
Very nice work. When viewed closely, the heads seem a
little bit blurry, but overall these still will look 10
times better than the standard heads that were provided
with the game.

Finally some elves with hair!

_________________
Dalmir "The Dark"
Black Necromancer of Oerth

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