6 non-replacing Gnoll NPC's used in the Manor module. Skins by Tyranni, model modifications and compiled by Quan. Other bits from Lisa�s stuff, bioware and Kaldais cloaks who because of those cloaks set this whole hak into action. I though my main Gnoll NPC would look better with a cloak so I tried my hand at altering a model. This properly won�t be the last Gnoll pack. I would like to make the females more female and you can never have enough Gnolls ;) Tested to work with and with out SoU.
With HoTU it's possible that the gnolls
may have overriden some of the new
creatures. I've had this prob with several
pre-HoTU haks. All you do is open the hak
with the editor find the appearance 2da file
and export it. Open the 2da file with notepad
and find the entrys for the gnolls select all
of them and copy. Now find the original appearance
2da file (I don't know exactly where it is)
open it with note pad. Now paste the gnoll entrys
to the bottom of the list and renumber them
consecutivly.
So if the last entry in the original app.2das is 940
the first gnoll would be 941 and so on
hope this helps
Valot
Posted by Alexander Vanderwolf ( ..xxx.xxx ) at 2004-01-11 02:59:00
lol my bad i think i got it, learning everything the old trail and error way of things, lol still would like to get more gnoll char to use in normal game, lol as is i cant find a way to change graffics on them yet, really nice work really enjoyed it, lol at moment trying to get a mod for a friend to mess with him because last time we played d&d i played a gnoll pc so got to try to get a gnoll pc that looks cool. lol
Alexander Vanderwolf
Posted by Alexander Vanderwolf ( ..xxx.xxx ) at 2004-01-10 23:25:00
I have a small problem, trying top get this to work like everything else i try to get to work, the download gave 3 files, 1 erf which put in erf file, 1 hak which got put in hak file, and a read me, tho when i imported the erf i cant get the premade npc's to show up, no bodies, any help would be cool and really looks cool, want to try it out.
Alexander Vanderwolf
Posted by Tyranni ( ..xxx.xxx ) at 2003-12-12 21:01:00
For anyone who's interested the Curvy more female gnolls are now under construction and testing. I think they're looking kinda cute...
Posted by Quanhan ( ..xxx.xxx ) at 2003-11-30 14:53:00
I have though about doing that myself as well, a Gnoll PC head. Just haven't tried to see what would happen. Also not sure if the jaw could still be animated.
I'll give it ago and see what happens.
Posted by Wolfsong ( ..xxx.xxx ) at 2003-11-30 02:58:00
Nice job!
When we are talking about customizable gnolls:
Always wanted a gnoll head without the hair on top as a head for the human body. Need it to make kobolds in the Forceria world setting. If you're up for it I'd be happy. :)
Posted by Hugh "Nomad" Hancock ( ..xxx.xxx ) at 2003-11-25 03:32:00
Nice-looking models. I'll be downloading them ASAP.
Posted by Allyndn_The_Beggar ( ..xxx.xxx ) at 2003-11-17 13:25:00
*Finally* someone is doing something to make both genders of humanoids. Gnolls have always been my favorite. What would it take to make gnolls "clothable"--like the PC races are? I'd love to have a PC or NPC gnoll who could wear a custom-designed suit of armor, for example.
Posted by Nowan ( ..xxx.xxx ) at 2003-11-15 06:54:00
Wow, I really like this hak pack. I'm making a module where the races are anthropomorphic animals, not humans, elves, etc. I've been searching for a hak pack to use for it, and this might very well be great for it. :)
Posted by Hambo ( ..xxx.xxx ) at 2003-10-15 21:08:00
This should make some nice changes to the Manor Module. Hope to see the new gnolls in action soon Quan :)
Well done.
Posted by Starron ( ..xxx.xxx ) at 2003-10-14 02:12:00
Great work Quan and Tyr! Heh, I love everyone of em. I know you both put lot of effort into it=)
Starr
Posted by CruSadE ( ..xxx.xxx ) at 2003-10-14 00:53:00
hey great work! I really like how much Red Moon looks like the Black Gnoll of the 'family.' Finaly the gnolls have a personality. I was sick of them being just gnolls with armor or gnolls with pants. Keep em comming Quan and Tyranni
CruSadE
Posted by Tyranni ( ..xxx.xxx ) at 2003-10-14 00:38:00
Speaking of extra bits... (I have been pondering this all day)
Should they have two or six?
Posted by Quanhan ( ..xxx.xxx ) at 2003-10-13 17:35:00
Glad you liked the silly pic.
At the moment I have done the Disney approach to female characters, make them pink and throw a skirt on them, but I am working on making a new model for them with extra bits etc, maybe a little smaller, diffrent hair.
Posted by gina lenthelo ( ..xxx.xxx ) at 2003-10-12 16:32:00
why arent there ever female gnolls and goblins and orcs LOL
i'd surely like a few models of female ones plzz see if you can cook someup TY
Posted by ReAver ( ..xxx.xxx ) at 2003-10-12 12:38:00
ROTFLMAO OOoooh, this is the best thing besides flying fanged monkeys. I simply love the pic. Just for that you get a 10.