| Originally created some 6 months ago for our pw, Montlethia Under Siege, these models got some use before sitting on our drives. However, not wanting some good things go to waste, we are releasing a ton of custom content over the next week or more and this is the second. These custom, dynamic gnolls are based off their own model which uses a human base. TO USE: add the hak to the module in question, go to the creature palette and create a creature or edit copy an existing one. Choose appearance �EA_gnoll�. Go to the appearance tab and use the drop down menu�s to select the gnoll parts and change color as needed. NOTE � Due to the gnolls legs, it is advised to not put on armor that has shins and legs with it. Yes, this will mean you will have to create some easy custom armor for them. These dynamic gnolls can wear any and all items a normal race can including any custom content items so long as they�ve been run through the armory first. They can also be used for dynamic races. ADDITIONAL INFO: At the time these models were built and run through the armory, HOTU had not been released, and subsequently, the new robes. This means that they will need to be run through the armory and perhaps a small patch released by some nice community member to add robe functionality. To add to it, I have long since lost the *.ini file for the armory for these creatures, so if anyone knows how to get or construct a new one, I hope it�s not a bother. Thanks, and I do hope this eventually gets done as this is really the only thing they�re missing. |