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NWN HAKPAKS

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Title  Montlethia Dynamic Goblins
Author  EvilAsmo&SebastianCain
Submitted / Updated  04-13-2004 / 08-05-2007
Category  Creatures
Expansions  Works on all versions
Description
Originally created some 6 months for our pw, Montlethia Under Siege, these models got some use before sitting on our drives. However, not wanting some good things go to waste, we are releasing a ton of custom content over the next week or more and this is the first. These custom, dynamic goblins are based off the Halfling model. TO USE: add the hak to the module in question, go to the creature palette and create a creature or edit copy an existing one. Choose appearance �Halfling�. Go to the appearance tab and use the drop down menu�s to select the goblin parts and change color as needed. These dynamic goblins can wear any and all items a normal Halfling can including any custom content items so long as they�ve been run through the armory first. They can also be used for dynamic races. Please visit www.swordandclaw.com for news and information on our next ambitious project. Enjoy!

Files

NameTypeSizeDownloads
EvilAsmoSebastianCain1081889612187Montlethia_Goblin.rarEvilAsmoSebastianCain1081889612187Montlethia_Goblin.rar
Submitted: 04-13-2004 / Last Updated: 04-13-2004
rar313.17Kb2446
--
SCORE OUT OF 10
9.72
31 votes
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Comments (52):

  1  2 Next>

Posted by NineCoronas at 2012-05-01 14:08:53    Voted 9.75 on 05/01/12
Beautiful :) In an ugly sort of way
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Posted by Henesua at 2011-02-06 08:32:14    Voted 10.00 on 02/06/11
Excellent project. Are those the original goblin heads for this project? I've seen them on Lord of Worms goblins. Great model.
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Posted by McV at 2008-11-30 20:40:55    Voted 9.50 on 11/30/08
These are wonderful. Well done, still very usable as a monster, but in dire need of an update before they can be used with 1.69.
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Posted by AnthroPlayer at 2007-09-02 00:58:24    Voted 9.75 on 09/02/07
Although the items when equipped on them looks odd, following that the continuous angry expression which quickly becomes dull, I enjoy this type of dynamic model very much, and as thus am voting quite high for both fun factor, and detail. Afterall, it's dynamic, what could be more detailed?
_________________________
@===============================================@
Vinchenzo made a post here.
Plz check out my entries. I'm currently making a few simple modules, designing 3 special characters, and hope to someday be good this stuff.

This is Vinchenzo, finishing his post with the following advice:
Don't use Latin improperly (Lupis means grey, Rufus is red, Canid is dog, so on.) Furries annoy me with their improper usage of such. And I'm a furry!!! Ugh...
Don't vote for Beta things unless told they are finished, unless posted specifically by the author.
Don't abuse the vote and post function, don't vote for your own/friends stuff just to get a high vote. Don't flame vote either just to be an ass.
There is a voting system for how the points are used, even I forget, but we should follow it (and tattoo it to our forehead, lol)
@===============================================@

Posted by Toro2 at 2007-08-06 20:14:52    
Who updated this?? what was updated??

Posted by Keltic_Oryantal at 2007-03-01 22:17:28    Voted 10.00 on 03/01/07
:) Great use of the halfling model!
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Posted by Alabore at 2006-12-06 02:41:11    Voted 10.00 on 12/06/06
Missing one vote?
Here's mine. Voting on idea alone, love the scowls and the hoods.

Hope this gets merged with CEP 2.1 or something.

:)

Posted by Golgaron at 2006-12-05 12:18:19    Voted 9.50 on 12/05/06
Thank you for your work.

Posted by Estelindis at 2006-11-28 14:25:04    Voted 10.00 on 11/28/06
Very useful, very cool - adds a lot of colour to the tried and tested goblin-slaying adventure. ;o)
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Posted by Mikel of Avalon at 2006-11-22 00:52:50    Voted 9.00 on 11/22/06
It's a excelent work - hope someone can merge all the dynamic races available into one hak, possible cep2 compatible...
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Kalandur - Die vergessene Welt

Posted by CRT_Hero at 2006-11-14 16:58:20    Voted 10.00 on 11/14/06
We've been using these guys for years, and love 'em. May they mug many more adventurers in the years to come! 10!

Posted by NoOneReally at 2006-10-14 14:51:46    Voted 9.75 on 10/14/06
The dynamic haks add so much diversity to creating new beasties, and these guys are definately one of the best. Well done!
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Posted by Endoora at 2006-10-11 10:54:50    Voted 9.50 on 10/11/06
Defenetly worth my vote. Thanks guys!
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The Glory and Freedom Chronicles
A Neverwinter Nights Persistent World Project
*****
Development resumed as of 2009-JUN.
Hail all inspirational contributors!
*****

Posted by Tiberius_Morguhn at 2006-10-07 10:32:49    Voted 9.75 on 10/07/06
Very nice to give some variety to the baddies.
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Posted by Lorimar_Sultir at 2006-09-27 06:57:01    Voted 10.00 on 09/27/06
These little buggers are awesome!

Posted by Rendarkin at 2006-08-20 08:08:27    Voted 9.50 on 08/20/06
Very nice. Easy to install and use. I've always had BLUE goblins in my campaigns. Such a tiny thing, but until I found this guy, I couldn't have them. Thanks.

Posted by ghowriter at 2006-08-16 21:00:38    Voted 8.00 on 08/16/06
I havent tried it yet, but the idea is worthy of an 8!

Posted by djeber2004 at 2006-08-09 22:09:49    Voted 10.00 on 08/09/06
Absolutely fantastic. I wish all the humanoids in the game could be customized like this.

Posted by Dradjeel at 2005-07-04 01:37:15    Voted 9.00 on 07/04/05
One of the more underappreciated creature haks in the game.
_________________________
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The Power, alrighty, for Doing Your Own Thing.

Posted by CRT_Hero at 2005-04-18 12:01:04    Voted 10.00 on 11/14/06
I've never voted on the Vault before, but these lil buggers have prompted me to. Fantastic! You couldn't have given a better gift to the community. They remind me of the goblin illustrations in the D&D Basic module

Posted by Anarch Cassius ( 68.124.xxx.xxx ) at 2004-09-04 23:43:00    
It's actually relatively simple to do it yourself. I am working on a general dynamic race pack that will work with the CEP and include most of the custom races avalible (except the Wemic and Brownie that are already in there of course). I would be more than happy to share it when finished.

Posted by balders at 2004-06-04 15:03:44    Voted 10.00 on 06/04/04

Posted by Wolfsong at 2004-05-26 01:39:27    Voted 6.00 on 05/26/04

_________________________
// Wolfsong

Posted by jsg- ( 80.164.xxx.xxx ) at 2004-05-05 07:18:00    
This is superb! i love it!
im having trouble with the dynamic gnolls tho, when used with CEP :(
ive been looking for something like this since nwn was released. this sets a new standard!

humble requests:
The dynamic Gnolls & Goblins ( and possibly others? )
in one release that doesnt conflict with CEP (maybe its just me having a prob?)

I love you ppl!

two thumbs up from Denmark!

Posted by Toro at 2004-04-26 08:57:34    Voted 10.00 on 04/26/04

Posted by WanderingTraveler at 2004-04-18 12:34:53    Voted 10.00 on 04/18/04

Posted by Anok at 2004-04-18 12:29:12    Voted 10.00 on 04/18/04
Great!!!

Posted by Anok at 2004-04-18 10:18:00    Voted 10.00 on 04/18/04
Wonderful Wonderful I made a small module to test them
Can't stop making Goblins
Goblins,Goblins,Goblins,Goblins,Goblins,Goblins,Goblins,Goblins,Goblins,Goblins,
Goblins,Goblins,Goblins,Goblins,Goblins,Goblins,GoblinsGoblinsGoblinsGoblins,Gob
lins,Goblins,Goblins,Goblins,Goblins,v,Goblins GREAT WOOOHOOO

Posted by SebCain ( 68.68.xxx.xxx ) at 2004-04-16 07:53:00    
There seems to have been a problem with the last update. I'm showing everything fine on my end and in emails as well as using my username and pw to log in and see the two different haks, but it just seemed to have not posted right. I'm talking with Maximus about it now and hopefully we'll get it resolved shortly. Sorry for the inconvenience.

Maybe its because I named them similarly. Dynamic Custom Goblins and Dynamic Custom Gnolls. We'll find out soon.

Posted by Kendaric at 2004-04-16 01:24:47    Voted 10.00 on 04/16/04
Excellent work, this is an extremely useful hak.

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