UPDATE/WARNING: I appear to have made a minor error in my haste to get this out to the community. I believe my parts numbering system may be too close to Thallion's on his Leg Pack (made an error when renumbering files...Arg..). There is no overlap now, but future releases could cause problems. As a result, I'm conferencing with him by e-mail to be safe, and am likely to make a quick Version 2 of this hak with renumbered parts to avoid possible future conflicts with Thallion's excellent work. So stay tuned, an update version of this may be on the way by the weekend. ************************************ This is an update of Robert Burson's Necromancer Pack 1, Padded according to Bioware's specifications and compatible with 1.30/SoU/Future Expansions, created with his blessing. The file names have been numbered such that it should also not conflict with many other HAK files currently in existence, so only a new 2DA file is needed to use it in combination.
Further posts of Robert's and others' work to follow. It is my hope that mod builders will be able to use these non-conflicting 1.30/SoU/Future Expansion compatible versions to create modules using standard haks without the constant need for massive custom haks. This way builders can pick and choose which HAKs they want, and just make a master 2DA file to link them. Thus players will only need to download a hak containing (for example) Robert's Necromancer models ONCE, rather than possibly having them in both (For example) their copies of the PC Pack and someone else's 1000in1 Megahack. I list my e-mail above since I compiled this current version from Robert's older Hak PAK, so it is possible he wouldn't know the exact answers to questions regarding problems like 'File X has a bad name' as I renamed them all. Readme file in the ZIP.
Padded for 1.30/SoU Compatibility, works with Lisa's and Other HAKs
Posted by Whalebones ( ..xxx.xxx ) at 2003-08-10 01:31:00
yes the download work now but do you correct the "corrupt files" in it that made the necropack 1 useless ? (remember, see below)
Posted by whalebones ( ..xxx.xxx ) at 2003-07-29 11:03:00
ok.. before, we can download something... now, even the zip is corrupted...
Posted by Loki Hakanin ( ..xxx.xxx ) at 2003-07-26 05:18:00
Hrmm...interesting. It wasn't doing that before, but I've just duplicated your crash. I've also found the source of the problem (looks like one of the files in the HAK that was uploaded here was mildly corrupted during build), and I'll be uploading a patch shortly. Keep in mind this will be replaced once more once I confirm some numbers with the CEP team (hadn't realized at the time of this HAKs re-release that they were already assigning indexes nad the like).
Thanks for reporting that,
Loki Hakanin
Posted by whalebones ( ..xxx.xxx ) at 2003-07-25 00:33:00
This pack didn't work...
make a fresh new module
put hack in it "necro pack 1"
put a NPC
change is appearance to one of the 3
save
play
cracs when the PC see the NPC
i try with the two necro pack hack, always crash when you take one the three base appearance from the pack one
work well in aurora but not in game
the pack two work well...
the pack one need some update to wipe this bad bug...
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