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NWN HAKPAKS

- Jump to comments -
Title  Planar
Author  ChaoticStreams
Submitted / Updated  05-22-2003 / 05-23-2003
Category  Creatures
Expansions  NWN - 1.29 or lower
Description
Lupinals, Erinyes, Planetar, Tiefling, Half-Fiend, Githzerai, and Dragonkin. All new models created by myself (chaoticstreams). The Dragonkin Mage and the Planetars have skirts that move with their legs, no clipping. All wing models have full animations. The githzerai are same size as humans but narrower and thinner (with some adjustments to the head). Alot of retexture work for the lupinals, plus they have hoofs. Same for the tiefling and half-fiend models. Erinyes is the baatezu sexy seductress, heavy texture work with alot of subtle model changes (very very different from the model that I started with). Take a look at the screen shot to see what its about. Lot of models to use to add some planar spice to your module.

Files

NameTypeSizeDownloads
chaoticstreams.home.mchsi.comchaoticstreams.home.mchsi.com
Submitted: 05-22-2003 / Last Updated:
com--2350
External Website Beyond Our Control
planar.zipplanar.zip
Submitted: 05-22-2003 / Last Updated: 05-22-2003
zip6.5Mb2678
--
SCORE OUT OF 10
10
2 votes
View Stats
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Comments (16):

Posted by nedcrow at 2010-08-02 10:40:16    
The compressed (zipped) folder is invalid or corrupted.
=(
And i wanted to use them, too.

Posted by Gritboy6969 at 2007-05-29 21:00:13    Voted 10.00 on 05/29/07
Way good work

Posted by Old_Scores_Transfered at 2004-02-20 10:04:28    Voted 10.00 on 02/20/04
This is a compilation of the old system into a single score. There were 1 that made this score of 10.

Posted by Mnementh ( ..xxx.xxx ) at 2003-10-06 12:02:00    
One more thing, then I'll stop pestering this board. It might be simpler to add a static tail, or give people a choice to use a model with a static tail. OK, it won't look too realistic, but the choice is there. Right. I'm going now.

Posted by Mnementh ( ..xxx.xxx ) at 2003-10-06 10:41:00    
Oops, just read your comment that tails were unlikely. Sorry about that...

Must read all messages already posted next time...

Posted by Mnementh ( ..xxx.xxx ) at 2003-10-06 10:38:00    
Nice work with the models, and I hope you don't stop, as you're the best modeller so far. I have just one, minor problem though. The dragonkin don't have a tail, so is it possible for you to add one form the black dragon model or something? Yeah, it's just nit-picking, but that would make them perfect ;) Just a thought...

Posted by Holy Conqueror ( ..xxx.xxx ) at 2003-07-12 14:32:00    
One problem. No combat animations! I'd know, it's in my module! Good work though.

Posted by The Elf ( ..xxx.xxx ) at 2003-07-01 01:12:00    
Anyone that can update this to be compatible with 1.30? Or at least point me in the direction where there is a fix for it?

Posted by The Finn ( ..xxx.xxx ) at 2003-05-25 05:47:00    
Yes, making them dynamic is a large task, which is why CODI's modules will take so long to make =) Having seen their tieflings, I must say that effort is surely worth it.

Posted by Chaoticstreams ( ..xxx.xxx ) at 2003-05-24 11:03:00    
In order to make them equipable they would have to player models (for armor, you can equip weapons). In order for them to be player models, I would have to make each one a phenotype, and readjust all the models for the base races. Not worth all the work. I tried to include several different models (better then just two reskins that come with the game for most creatures). Not to mention, to make each one equipable would make a monsterous hak. You are talking about 8mb per race, half that if they just have one gender. I am working on making the hoofs either a phenotype or more then likely a armor type so you will be able to customize a human npc and equip them with hoofs. After the hoofs, I will try to work with tail models, but there is no gaurantee on that. I have already spent a couple of days (my days are about 10 hours) on them and have had no success so far.

Chaoticstreams

Posted by The Finn ( ..xxx.xxx ) at 2003-05-24 04:23:00    
They are not. For equipable planar races, I guess we'll have to wait for CODI.

Posted by Sparhok ( ..xxx.xxx ) at 2003-05-23 13:58:00    
Very nice work :)
d/ling them now....hope they are equipable :)

Posted by Franz_uk ( ..xxx.xxx ) at 2003-05-23 01:24:00    
Kool. I was thinking of doing a Paladin,planar e.t.c against Evil stuff and this is perfect.
Neat job.

Posted by Dalmir "The Dark" ( ..xxx.xxx ) at 2003-05-22 20:43:00    
These look excellent. I am still at school right now so I haven't seen them in game, but I will definitely be downloading these when I get home. This is a great contribution to the NWN Community. Hopefully your creative talents won't end with the two masterpieces you have given us today.

Thank you for your hard work. I have been waiting for models just like these, and now they are here.

_________________
Dalmir "The Dark"
Black Necromancer of Oerth


Posted by Darkwind_Legion ( ..xxx.xxx ) at 2003-05-22 15:37:00    
These are, in my opinion, the first Celestials that are truly useable.

Others have attempted but there has always been one thing or the other not quite right.

I have been waiting for Celestials a long time, these are the ones I will be using. :-)

Thanks, and good work on the other models as well I'm sure I will find a place for them too.

Posted by Dradjeel ( ..xxx.xxx ) at 2003-05-22 11:48:00    
I have seen worse.

Good work! =)

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