This is a set of 2da files that will make Exotic Weapon Proficiencies truer to PnP. This means when you select the Exotic Weapon Proficiency, you are then given a list of weapons to choose Currently: Bastard Sword Two Bladed sword Dire Mace Double Axe Kama Katana Kukri Scythe Shuriken This contains changes to: baseitems.2da - Altered the ReqFeat 44 to the corresponding feat index in feat.2da cls_feat_*.2da - ****'ed the existing WeapProfEx line and added the 9 new feats to the end and reindexed feat.2da - ****'ed the exising WeapProfEx line (44) and padded to 2000 and added the 9 new feats masterfeat.2da - Added the WeaponProExotic master feat at index 9 All 2da's used came from version SOU 1.31. Until Bioware provides a method for user talktables, the 2das reference the generic Exotic Weapon Proficiency description when selecting a feat, the Exotic Weapon names are used to select. The in-game item retains the 'Required Feat: Exotic' caption.
Posted by Dur at 2004-03-06 11:13:52 Voted 10.00 on 03/06/04
Posted by Electric Boogyman ( ..xxx.xxx ) at 2003-09-23 19:52:00
Cool, thanks for the link! I'm going to be uploading the padded versions of the 2das tonight. I'll fix the description above to be more user friendly as well. I can't even follow what it says and I wrote it.
Posted by Electric Boogyman ( ..xxx.xxx ) at 2003-09-23 09:04:00
Well, the description up top does not read all that well, I'll have to update that.
Also, was noted that cls_feat_*.2das and the masterfeats.2da are not padded. Will pad those and re-upload.
First custom content I have submitted, sorry about that =)
Posted by Danmar ( ..xxx.xxx ) at 2003-09-23 06:16:00
Nice one. I never liked this decision on BW's part.
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