Ladies and gentlemen - CREATE YOUR ANNAHS! This is a simple update of Lisa's Wearable Tails (What would we do without her? Nothing! That's what!) that uses the player's skin color rather than hair color. I have also modified the texture on the tail to remove the hair-like look, to give it a more generic 'skin' appearance. Wag on!
Posted by Just another Lord of Darkness ( 83.27.xxx.xxx ) at 2004-04-25 00:23:00
Can i have the same tail model for HotU tail slot, not for armor belt slot?
Posted by Lisa ( ..xxx.xxx ) at 2003-12-15 15:31:00
Jeriko,
It the texture is good (and I assume it is), then all we need to do is renumber this one and make a new belt 2da file to make it work with mine. Suggest slot 149 which is right before any of mine.
About HoTU, I have uploaded new 2da files to my 3 main hak pages - the clothing also had baseitems.2da for the parasols and stuff. The only thing not compatible with HoTU yet are the heads - I need to renumber them.
Posted by Jeriko ( ..xxx.xxx ) at 2003-12-15 14:26:00
No, this Hak will not work with Lisa's. They both use the same belt item slot in the armor item maker. This is simply a temporary measure until Lisa can add a skin-color tail to her own hak pack since several people in her Lisa's Wearable Tails page commented that they needed one (I needed one as well). Or if you don't want to require a large hak but still need a skin tail, it functions as a small standalone.
Posted by DonCampbell ( ..xxx.xxx ) at 2003-12-15 11:46:00
Lisa's wearables a.k.a. the SoU padded clothing require no additional update for HotU compatibility. The parts_*.2da files are unchanged between the two. Lisa's placeables and holdable objects might be a different matter, although I know her celtic cross 'torch' makes it over w/o problems.
Posted by Adrian ( ..xxx.xxx ) at 2003-12-15 03:31:00
Does this work on its own or do you have to have Lisa tail's hak as well?
Adrian
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