Posted by PLUSH HYENA of DOOM at 2009-01-27 07:25:24 Voted 10.00 on 01/27/09
Extremely useful! The smallest spiders are excellent as 'environmental enhancement' scuttling about crypts and such, whilst the really big ones make for perfect 'Spider Queens' and so forth.
The problem that Elvawen describes is due to the fact that the Giant Spiders were based on an older model. It looks like Bioware updated the animations in HotU.
Posted by Ithilcal ( 66.109.xxx.xxx ) at 2004-11-13 07:00:00
Th-that's a really big spider.Where's the Elf?
Posted by No liky spiders ( 66.109.xxx.xxx ) at 2004-10-25 07:09:00
Well,at first I thought,"Oh look!My character can step on spiders and squiiish themm!".Then I though,"Ah,it's just normal sized spiders of doom in NWN.I kill those darned things all the time.".Then I thought, "AAAAAAA!THAT'S A REALLY BIG SPIDER!SOMEONE HIDE ME!!!!!".*sucks thumb*.No more spiders.No more spiders.No more spiders.Heeeeeeelp
Posted by Phelonious at 2004-02-20 10:36:32 Voted 8.00 on 02/20/04
Overall: 8 Usefulness: 9 Value for Size 9 Ease of Use 8 Quality Control 8
Posted by TheDarkOne at 2004-02-20 10:36:22 Voted 9.00 on 02/20/04
Overall: 9 Usefulness: 9 Value for Size 10 Ease of Use 8 Quality Control 8
This is a compilation of the old system into a single score. There were 3 that made this score of 8.00.
Posted by PsychicToaster ( ..xxx.xxx ) at 2003-05-14 20:28:00
Still can't figure out why. I'm getting the names to appear, but no models, and nothing in the dropdown Appearance menu either.
-PT
Posted by PsychicToaster ( ..xxx.xxx ) at 2003-04-29 10:21:00
I can't get the hak to work either. I associate the hak, import the erf, and only the "small spider" appears as an option. Then when I try to place the small spider nothing appears.
Once, I don't know how, I got the full list to appear, but no models appeared when placed.
-PT-
Posted by Detritus ( ..xxx.xxx ) at 2003-04-26 02:49:00
Great Hak.
One thing I noticed though, this hack seems to remove the rat models from the toolset.
Is this something that can be fixed, or have I just done something wrong?
Thanx for any help.
Posted by Jansu MarSyas ( ..xxx.xxx ) at 2003-04-13 01:11:00
Your spider models do not appear. Do you know why this is? My computer tells me the selected model does not exist.
Posted by steven_61 ( ..xxx.xxx ) at 2003-04-04 12:56:00
Now that is one big spider,
im makin a mod about the film 'eight leggid freaks', like the film.
I keep have to rewind it over and over again to get the conversations right, nice spider !
Posted by Sorphales ( ..xxx.xxx ) at 2002-11-24 14:46:00
@ wizbane: Great idea!!!
Sorphales
Posted by Wizbane ( ..xxx.xxx ) at 2002-11-01 03:38:00
Just implemented part of your hak in my module (only the
dire spiders, so I didn't saw the glitches told by the
previous poster).
And now I finally have the web cocoon relaease 1d10+2 small
dire spiders on damaged and disturbed events...nasty!
Thanks Storvik!
Posted by Elvawen ( ..xxx.xxx ) at 2002-10-30 15:51:00
I tried out the hakpak, and its great... however there is
some problems with a few of the models. The Spider,
Giant, Colossal and the Spider, Giant, Gargantuan models
both don't stay flat with the ground, they keep on tipping
left and right which I assume isn't supposed to happen...
as far as I can tell the problem doesn't occur in the
other Colossal and Gargantuan spider models, but I haven't
checked them all. I believe it is just the one type of
spider that has the problem. Try to get your large sized
vermin and other model stuff into an all-in-one pack that
Arcanius releases, I love what you've done with it.
Posted by BloodKnight ( ..xxx.xxx ) at 2002-10-28 20:17:00
Why didn't bioware do all this?
Posted by sewyrn ( ..xxx.xxx ) at 2002-10-28 13:03:00
Get back, you EIGHT-LEGGED FREAKS!
Posted by Jugalator ( ..xxx.xxx ) at 2002-10-28 11:48:00
Always nice to see spiders in "proper" size. If there's
such a thing as "proper" in a fantasy game. :-)
Now if I could only find some time to do a module... :-P
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