Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN HAKPAKS

- Jump to comments -
Title  Superset Portraits *SS_Portraits*
Author  Lodrezzon
Submitted / Updated  01-17-2004 / 04-12-2004
Category  Portraits
Expansions  Requires Both Expansions (SoU & HotU)
Description
****Filename: SS_Portraits**** Current version: v2 ****This is a custom content portrait collection with added portrait references for my Creature Collection (It saves a little time on editing the master portrait 2da). It also works fine as a stand alone custom portrait hak specifically designed to add tons of extra portraits during character creation. It is HOTU/SOU compliant with accompanying 2da. No new content added, so I would like to thank the many people who made these portraits available thru postings on the vault. File size is 77mb packed / 171mb unpacked. As with all haks I post, I prefer not to compromise on content so the files are rather large. Enjoy!

I've included a short tutorial on how to make custom portrait haks in the 'Read Me' section. Hope it helps.

This file: SS_Portraits v2 is now compatible for use with my SS_Creatures v2 hak. To use the two files together, simply add both files to your custom content hak list, BUT MAKE SURE THIS FILE sits in a HIGHER priority in the hak list than Creatures hak. Both files contain all of the creature portrait references from SS_Creatures, but only the SS_Portrait's 'Portrait 2da' contains all the character customization portrait references also. If SS_Creatures sits higher in the hak list, all of the content from SS_Portraits will be unavailable.


Files

NameTypeSizeDownloads
SSPortraitsv2.rarSSPortraitsv2.rar
Submitted: 01-17-2004 / Last Updated: 04-12-2004
rar75.6Mb1543
--
NWN_portrait_explan.docNWN_portrait_explan.doc
Submitted: 01-17-2004 / Last Updated: 01-20-2004
doc24.5Kb1369
--
SCORE OUT OF 10
10
2 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (12):

Posted by Mercury at 2004-04-19 11:15:00    
After All That My Email Wasn't In there. Here it is [email protected]

Posted by Mercury at 2004-04-19 11:12:00    
After All That My Email Wasn't In there. Here it is [email protected]

Posted by Mercury at 2004-04-19 11:06:00    
To Every Lodrezzon Fan

I ve started a Epic Module With ALL of Lod's Haks. This is My way of actually making a module and showing off Lodrezzons work. This has to be a massive mod to justify the massive downloads that Lodrezzon has graciously supplied to us modders. Why Am I telling yall this? Because I'm certain fail without help. If any Modders Good or bad wish to assist Email me. I don't wantt top of the line modders I want people that wish to learn and have fun Like Lodrezzon. I would even love to wrangle Lodrezzon for this but he's probally busy enough. (I WOULD NOT TURN YOU AWAY THO) So Emial Me if your interested. I'm going to post this in all of Lod's hak pages to get more people interested and to let Lod know this being done. And To Lodrezzon, If you want the post to go elsewhere IE not on your pages let me know I'll go elsewhere. Be cool Folks

Posted by Lodrezzon at 2004-04-12 20:03:00    
Mercury.... I just downloaded both this file and Netherwind and used them in a module. The vault may have been acting a little skitish for you during DL attemps. I know I was having problems earlier, but things seem to be smooth now.

Posted by Mercury at 2004-04-12 17:39:00    
Tis dl and Netherwind don't seem to work. Thought I d let you know. Good work Lodrezzon!!!!!!!!!!!!!!!!!!

Posted by Mercury at 2004-04-12 17:39:00    
Tis dl and Netherwind don't seem to work. Thought I d let you know. Good work Lodrezzon!!!!!!!!!!!!!!!!!!

Posted by Kerith at 2004-04-04 14:31:28    Voted 10.00 on 04/04/04
Good work. Thank you very much.

Posted by Lodrezzon at 2004-03-28 18:47:00    
OOPS! Made a mistake... this is the real one =).

****** For everyone making PWs and Online Mods who want their players to be able to download tileset/hak updates from my pages without experiencing name conflicts or omissions*****

From now on, I will be keeping with a standard filename naming system for all of my haks. This will allow you to have your players download any updates from me, and the MOD/PW they have downloaded from you will stay completely compatible. (PLEASE NOTE! I am referring to the ACTUAL filename after the file is unzipped (the one you see in the hak list). NOT, the name of the Zipped file!).

NOTE: This will be the new standard file download naming system for my files (Which absolves me of all guilt, =P):

SS_*content*

That means from now on my current haks will be named thus:

SS_Aztec
SS_Mirador
SS_Cobblestone
SS_ClothesExp
SS_ClothesLim
SS_Heads
SS_Armory
SS_Portraits
SS_Creatures

(New files will be noted in their descriptions when I upload them)

Feel free to change your hak filenames now while you are making your MODs or PWs. I will stay with this naming system till death do us part. I will also post ALL HAK UPDATES, so that you will always have a reference version number to compare to your version. I will still have version numbers associated with the ZIPPED files, just not on the actual files themselves.

I will be changing the names of all my haks this evening to these new names, zipping em, and uploading them as the standard version of the file. (Please allow 24 hours. This is a lot of zipping and uploading, and the vault uploads rather slowly)

PLEASE KEEP THIS IN MIND! Should you create a MOD/PW using a NEWER version of the hak, and someone playing your MOD/PW has an OLDER version of the hak installed on their computer, and they attempt to play your MODULE or PW, their game COULD crash if the NEWER hak version you've used to create your MOD/PW references new models or features. They can always fix the problem by downloading the newest version of the tileset from my pages, but because my hak files now will NOT contain version numbers, it may be VERY difficult to know which version you are working with, or which one your players are using. Please keep your players informed of your hak updates, so that your version and their version are the same! Remember, I will sill have version information associated in the ZIPPED form, but the ACTUAL filename will not have that information.

Posted by Lodrezzon at 2004-03-28 18:09:00    
****** For everyone making PWs and Online Mods who want their players to be able to download tileset/hak updates without experiencing name conflicts or omissions*****

From now on, I will be keeping with a standard filename naming system for all of my haks. This will allow you to have your players download any updates from me, and the MOD they have downloaded from you will stay completely compatible. (PLEASE NOTE! I am referring to the ACTUAL filename after the file is unzipped (the one you see in the hak list). NOT, the name of the Zipped file!).

NOTE: This will be the new standard file download naming system for my files (Which absolves me of guilt, =P)-

SS_*tileset*
(For all my tilesets)

That means from now on my current tilesets will be named thus:

SS_Aztec
SS_Mirador
SS_Cobblestone

Superset_*content*
(For all added material - Heads, Armory, Creatures, Portraits, and Clothes)

That means from now on my current add-on haks will be named thus:

Superset_ClothesExp
Superset_ClothesLim
Superset_Heads
Superset_Armory
Superset_Portraits
Superset_Creatures

Feel free to change your filenames now while you are making your MODs or PWs. I will stay with this naming system till death do us part. I will also post tileset names with each new tileset so that you can always have a reference to look at.

I will be changing the names of all my haks this evening to these new names, zipping em, and uploading them as the standard version of the file. (Please allow 24 hours. This is a lot of zipping and uploading, and the vault uploads rather slowly)

PLEASE KEEP THIS IN MIND! Should you create a MOD/PW using a NEWER version of the hak, and someone playing your MOD/PW has an OLDER version of the hak installed on their computer, and they attempt to play your MODULE or PW, their game COULD crash if the NEWER tileset version you've used to create your MOD/PW references new models or features. They can always fix the problem by downloading the newest version of the tileset from my pages, but because my hak files now will NOT contain version numbers, it may be VERY difficult to know which version you are working with, or which one your players are using. Please keep your players informed of your hak updates, so that your version and their version are the same!

Posted by supernicus at 2004-02-20 10:37:25    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by Lodrezzon at 2004-01-21 08:42:00    
I have 4 combo packs out at the moment (Weapons, Heads, Portraits, and Creatures). The idea behind them was to offer content that had a large variety and was "solid as a rock", so that the average player didn't have to worry about 2da conflicts when they were used together. They could just add the content and be good to go. As soon as these 4 packs are working smooth as silk for users, I have 5 tileset combos I'll be uploading (Stone Interiors, Forest and Swamp, Fives Cities, Mountain and Mine, and Sand and Stone). Because of the unexpected problems arrising from a bad model and gap filled 2da on the creature pak, I really want to make sure everything works perfectly before offering it as content here. I'm more interested in people knowing my haks are perfectly safe rather than buggy. I've spent countless hours trying to consolidate these hacks, and errors drive me crazy. But, the tilesets will be comming soon.

Posted by Foodstamp ( ..xxx.xxx ) at 2004-01-21 02:36:00    
Downloading this right now, TY for fixing the monster hak and a big thanks for putting all this stuff together. You have saved me quite a bit of time and know that your efforts are greatly appreciated! Any chance we are going to see a tileset combo? =)

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Models


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters