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NWN HAKPAKS

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Title  TCC - Interiors
Author  The_NWNCCC
Submitted / Updated  06-17-2003 / 01-01-2009
Category  Tilesets
Expansions  Works on all versions
Description
[UPDATED]: Changed to v.05. New cellar tiles from Adam Miller. [UPDATED]: Changed to v.04. Change .set to use transition 4 same as city interior. [UPDATED]: Changed to v.02. Added additional tile group by Velmar that I didn't have when I posted the first time, in addition a few more placeables, also by Velmar. Changed credits from MWK to gnomad as it should be. [FIXED]: The space issue with placeablesentries.txt

The NWN Custom Content Community is happy to provide a new micro tileset of nothing but house and small temple interiors. Everything from the one room cottage to the multifloor upperclass craftsman hut. This is the work of a loose collaboration by several members of the NWN CC folks and is being released as is for your use. Enjoy. Read the readme enclosed in the archive.


Files

NameTypeSizeDownloads
TCCInteriorsv05.rarTCCInteriorsv05.rar
Submitted: 06-17-2003 / Last Updated: 06-30-2003
rar1.7Mb4061
--
SCORE OUT OF 10
9.42
26 votes
View Stats
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Comments (67):

  1  2  3 Next>

Posted by Iskadrow at 2006-08-30 13:44:59    Voted 10.00 on 08/30/06
Very useful :)

Posted by SilverLady at 2005-12-07 06:14:16    Voted 10.00 on 12/07/05
;)

Posted by Ciuleanu Adrian at 2005-12-07 01:32:15    Voted 9.00 on 12/07/05
I'm using this in my mod so you have my vote.
Cheers!

Posted by Vaei. at 2005-11-26 21:30:57    Voted 8.75 on 11/26/05
It offers additional choices... but not as many / versatile as one would like. Some of the interiors (like the cellar 1x1) is awesome.
Quality: 9Usefulness: 8Ease of use: 8

Posted by Calanar at 2005-10-21 08:25:12    Voted 9.50 on 10/21/05
This tileset has many missing interiors that are sorely needed to keep area fresh. Otherwise you keep entering the same boring buildings and see the same boring rooms. Now I can create interiors that match the exteriors. Thank you for doing this.

Posted by Tiberius_Morguhn at 2005-10-09 00:17:02    Voted 9.00 on 10/09/05
Nice work. Using in a module under development.
_________________________
[ More TNO Placeables ] [ Community Music Pack ] [ More Doors ] [ My Other Custom Content ]

Posted by Mara at 2004-09-29 10:21:31    Voted 10.00 on 09/29/04

Posted by Raiser at 2004-08-10 13:22:24    Voted 10.00 on 08/10/04

Posted by arkanadia at 2004-03-16 10:37:36    Voted 9.00 on 03/16/04
This good work and deserves a "9" ;-)

Posted by Civious at 2004-03-15 10:52:55    Voted 9.00 on 03/15/04

Posted by MidnightPiper at 2004-02-20 10:36:18    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by Devan_Crowe at 2004-02-20 10:36:03    Voted 9.00 on 02/20/04
Overall: 9   Usefulness: 9   Value for Size 10   Ease of Use 10   Quality Control 8   

Posted by Racerblue at 2004-02-20 10:35:59    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 9   Value for Size 9   Ease of Use 10   Quality Control 10   

Posted by Danmar at 2004-02-20 10:35:58    Voted 9.00 on 02/20/04
Overall: 8   Usefulness: 10   Value for Size 10   Ease of Use 9   Quality Control 9   

Posted by Papermonk at 2004-02-20 10:35:57    Voted 10.00 on 02/20/04
Overall: 9   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 9   

_________________________
Papermonk - Mighty, yet flamable

Posted by Simon199 at 2004-02-20 10:35:57    Voted 8.00 on 02/20/04
Overall: 8   Usefulness: 8   Value for Size 8   Ease of Use 9   Quality Control 9   

Posted by Finniksa at 2004-02-20 10:35:57    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by TheKross at 2004-02-20 10:35:56    Voted 9.00 on 02/20/04
Overall: 9   Usefulness: 10   Value for Size 8   Ease of Use 9   Quality Control 8   

Posted by dobervich at 2004-02-20 10:35:56    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by Tegyrion at 2004-02-20 10:35:56    Voted 9.00 on 02/20/04
Overall: 9   Usefulness: 10   Value for Size 9   Ease of Use 7   Quality Control 9   

Posted by ccunnin71 at 2004-02-20 10:35:55    Voted 9.00 on 02/20/04
Overall: 9   Usefulness: 10   Value for Size 9   Ease of Use 8   Quality Control 9   

Posted by Lathspell at 2004-02-20 10:35:54    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 9   Quality Control 10   

Posted by juleslawrence at 2004-02-20 10:35:54    Voted 9.00 on 02/20/04
Overall: 9   Usefulness: 10   Value for Size 10   Ease of Use 8   Quality Control 9   

Posted by Dradjeel at 2004-02-20 10:35:46    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 9   Quality Control 10   

_________________________
The Power Almighty rests in this Lone Ring.
The Power, alrighty, for Doing Your Own Thing.

Posted by Bloodmonkey at 2004-02-20 10:35:13    Voted 8.00 on 02/20/04
Overall: 9   Usefulness: 9   Value for Size 9   Ease of Use 8   Quality Control 5   

Posted by Old_Scores_Transfered at 2004-02-20 10:04:30    Voted 8.83 on 02/20/04
This is a compilation of the old system into a single score. There were 6 that made this score of 8.83.

Posted by D.C. ( ..xxx.xxx ) at 2003-08-22 09:29:00    
Alright, update on the below message: The cellar stairs tile now shows up as a random tile that appears when you use the eraser, for some screwed up reason.

New problem: the Haunted_Door like has no walkmesh to the right side of the door. You cannot go for more than about 1/2 of an inch towards the wall onscreen. Ideas?

Posted by D.C. ( ..xxx.xxx ) at 2003-08-15 17:21:00    
Found a strange problem while using this hak pak. When I first installed it, it worked like a charm, but a couple of days ago I got an error message saying that the Adam_Cellar_Stairs model did not exist and "will be treated as a null model" and now every time I open an area using the CC_Interior tileset I get this message.

Any ideas on how to fix this?

Posted by Midnight Piper ( ..xxx.xxx ) at 2003-07-31 05:22:00    
Best interior tileset I've found; if I could get duplicates of the haunted tileset in a range of textures(trying to work out how to do that myself), I would never use any other interior tileset.

Posted by garahir ( ..xxx.xxx ) at 2003-07-22 06:25:00    
The "this model does not exist" warning seems to come up on various tilesets- I've discovered that if you completley ignore it and carry on building an area transition as normal it works ok anyway ( at least thats the case with the tilesets where I've had that problem).

  1  2  3 Next>

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