This is my first retex of the castle interior tileset. I created it for our PW Project (Townsfolk). I replaced nearly every texture and added a few new (to devide the libary, storeroom and jail tiles). It also includes a new 2x3 group with a giant tyr logo and 3 new generic (white) doors.
Posted by Graymaster at 2007-09-08 07:52:41 Voted 9.75 on 09/08/07
One of those smashing little 'speciality' tilesets that come in so very handy now and then. Very nice bit of work and look forward to seeing more from you.
This Hak is now hosted on the Vault. Special thanks to Daemon_Blackrazor for providing us with this file. Thank you! _________________________ QSW -NWVault Reviewers Forum
Posted by Estelindis at 2005-11-16 04:59:12 Voted 10.00 on 11/16/05
This is a fantastic tileset. I'm finding it very useful for the module I'm writing, which is based in a city dominated by the Tyrran faith. I didn't want the Cathedral of Tyr to just look like the same old good temple... and you obliged! Thank you. _________________________ KotOR Heads FR Deity and Faction Cloaks Fall-from-Grace Soundset
Posted by Firefairy at 2005-03-05 12:23:25 Voted 9.00 on 03/05/05
Very, very cool. Will be used as the décor for the home of an eccentric wizard family. :-)
Posted by Anonymous ( ..xxx.xxx ) at 2004-08-16 21:05:00
Looks pretty good to me. Good job. *really hard slap on the shoulder that nearly dislocates the entire arm*
Posted by Dradjeel at 2004-02-20 10:35:49 Voted 8.00 on 02/20/04
Overall: 8 Usefulness: 8 Value for Size 8 Ease of Use 9 Quality Control 7
_________________________ The Power Almighty rests in this Lone Ring.
The Power, alrighty, for Doing Your Own Thing.
This is a compilation of the old system into a single score. There were 2 that made this score of 9.00.
Posted by elandys ( ..xxx.xxx ) at 2003-03-10 06:25:00
Cool, thanks.
Loved the stuff you're working on, too. Keep up the good work.
Posted by elandys ( ..xxx.xxx ) at 2003-03-08 11:53:00
The room with no exit was a unplaced tile... shouldn't
happen during normal use, I wouldn't think.
It was very easy to use; thanks a lot for the hard work.
Getting those textures right must have been pretty time
consuming.
Would you have any plans to release versions in red and
green? Other than the color change (which will involve
every texture bitmap in the tileset, I'm pretty sure - don't
want to downplay the work involved), the only other change
would be replacing the banners and floor tile that show
Tyr's symbol. Coming up with some god/godess or other
symbol would allow these to be used as different 'castle'
decorating schemes. Variety has to be a good thing - More
is better! :D
Posted by elandys ( ..xxx.xxx ) at 2003-03-08 11:27:00
Lots of nice work here; I like the bright blue. And it
looked like there were plenty of new things - a door with a
bolting lock and some new rooms, maybe? At least, they
looked new.
There's a square room between the Great Hall (where you
start, with the emblem on the floor) and the Library. If
you walk in, I found I couldn't walk out... or maneuver in
any way.
Other than that, it looked good. Now to see how easy it is
to use in the toolkit...
Posted by submers ( ..xxx.xxx ) at 2003-03-08 04:16:00
kind of strange when even the cells and the storages are in bright white. but i like the new parts.
Posted by Perth ( ..xxx.xxx ) at 2003-03-08 03:11:00
I said it on the [RPG]Board and I also say it here: Good work!
Posted by Dradjeel ( ..xxx.xxx ) at 2003-03-08 00:30:00
The textures appear a bit too bright but other than that,
it's a nice reskin
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