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NWN HAKPAKS

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Title  Werebat
Author  Dangermouse
Submitted / Updated  11-14-2003 / 11-14-2003
Category  Creatures
Expansions  SOU-1.32
Description
Lycanthrope, Werebat in hybrid form. Essential critter in any Ravenloft campaign. Werebats view humans and demihumans as animals to be devoured. They�re not evil just higher in the food chain, flying mice they are not! First go at modding for nwn and had a lot of fun with the skinmesh... clipping be damned!

Files

NameTypeSizeDownloads
werebat.ZIPwerebat.ZIP
Submitted: 11-14-2003 / Last Updated: 11-14-2003
ZIP911.93Kb749
--
SCORE OUT OF 10
10
3 votes
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Comments (13):

Posted by PLUSH HYENA of DOOM at 2009-12-21 17:33:36    Voted 10.00 on 12/21/09
A useful addition to NWN's Creature list. I've made a few new versions of it, including a soon to be released vile, undead one in "PHoD Undead Animals 3", so this vote is more than overdue...
_________________________
[PHoD Metal Wastelands Tileset] [PHoD Gross Undead Animal Invasion Pack] [PHoD Metal City Tileset] [PHoD Cityoid]
[PHoD Loathsome Undead Unicorn] [PHoD Metal Crypt Tileset] [PHoD Starship Walls and Pillars] [PHoD NEW VFX]
[PHoD Metal Vaults Tileset] [PLUSH HYENA of DOOM Vault Interview] [PHoD Metal Placeables of Doom]
[PHoD Big Bag of BUGS] [PHoD Sinister Sack of SPIDERS] [PHoD Mechanical Animals] [PHoD H.R.Giger Stuff!]
[PHoD Mummified Animals vs Hound of Anubis] [PHoD Gelatinous Mass] [PHoD UNDEAD ANIMALS 3]
[PHoD Sinister Spleen Surgery] [PHoD Magic Blobs!] [PHoD Bunkers] [PHoD Stone Vaults] [PHoD Spleen Creatures]
[PHoD Psycho Vixen Attire] [PHoD Obelisks & Pyramids] [PHoD Female Stingers]

Posted by Khuzadrepa at 2008-04-21 10:41:19    Voted 10.00 on 04/21/08
Great critter! Have always loved this model... SUPERB WORK!

Posted by Nexorcist at 2004-02-20 10:36:53    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 10   Quality Control 10   

Posted by Tiger ( ..xxx.xxx ) at 2003-11-28 06:01:00    
Thanks. The werebat is cool. Hey you should make a weretiger. I know they have werecat and Rashakshas (or whatever) but a weretiger would be cool.

Posted by Dangermouse ( ..xxx.xxx ) at 2003-11-25 16:08:00    
Tiger: Put the erf into nwn/erf folder then when in the toolset import it and the creature will be available. Otherwise when you create a creature with the wizard change the appearance to Werebat which should be there erf or not.

Posted by Tiger ( ..xxx.xxx ) at 2003-11-24 16:49:00    
I downloaded this model, put it into the hak folder, loaded it onto my module....now what? I went to standard monsters/shapechangers and it wasn't there. Where is it???

Posted by Q ( ..xxx.xxx ) at 2003-11-16 16:46:00    
sorry i know only how to make simple placeable and reskin

Posted by Dangermouse ( ..xxx.xxx ) at 2003-11-16 12:58:00    
Thanks for the comments everyone:
Q, I hadn't even thought of using the gargoyle (good idea), if it has similar objects i can import the animations right? Where do i find information on how to do that?
Hydromancerx, You are very welcome to use this. You might be interested to know that I had a few thoughts on how to do a Werebadger. The Grey Render has the same basic shape and animations with a few tweeks who knows.

Posted by Hydromancerx ( ..xxx.xxx ) at 2003-11-16 12:11:00    
Very very nice. When i was making the lycanthrope pack i was thinking about making a werebat but could not figure out how to do it. It apaears you have done it brilliantly. :)

Do you mind if i add this to the lycanthrope pack so the community can get all of the were creatures in one download?

Posted by Hydromancerx ( ..xxx.xxx ) at 2003-11-16 12:11:00    
Very very nice. When i was making the lycanthrope pack i was thinking about making a werebat but could not figure out how to do it. It apaears you have done it brilliantly. :)

Do you mind if i add this to the lycanthrope pack so the community can get all of the were creatures in one download?

Posted by Kurgan ( ..xxx.xxx ) at 2003-11-15 22:52:00    
Bah! BATS!

Posted by Q ( ..xxx.xxx ) at 2003-11-15 22:27:00    
GREAT USEFULL CREATURE
2 suggestion to improve it
1: it should move exactly like Nwn gargoile (fly when it moves and fly/jump when it does bite attack)
2: bit smaller head and bigger ears

Posted by Legacy ( ..xxx.xxx ) at 2003-11-15 22:19:00    
Brilliant stuff! Just what I needed.

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