Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN HAKPAKS

- Jump to comments -
Title  ath's geisers
Author  ath
Submitted / Updated  08-12-2003 / 08-14-2003
Category  Placeables
Expansions  NWN-1.30
Description
includes 4 crater placeables to add geiser , volcanic and 2 gas sources includes portaits and simple scripts ( in the demo module ) if you come near the combustible gas source woth a torch equiped ,it will explode.(i wanted to make it work too with any fire damage source but i m new at scripting) if you come near the venom gas source without a protective mask equiped ,u will suffer poisoning like effects.(the 'anitivenommask' is included in the module ;)) note: the scripts work onenter / onexit , something didnt work to make areatriggers work on heartbeat (i m no good at scripting) PS: put any sugestion or bug in the comments; thanks.

Updated. fixed the problem with the pwk , now u can use the placeable. new texture so it looks more like the caves tileset ground.


Files

NameTypeSizeDownloads
aths_geiserUPD.raraths_geiserUPD.rar
Submitted: 08-12-2003 / Last Updated: 08-14-2003
rar344.1Kb737
--
aths_geisers_readme.txtaths_geisers_readme.txt
Submitted: 08-12-2003 / Last Updated: 08-14-2003
txt2.56Kb748
--
SCORE OUT OF 10
8.13
2 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS





You Must Be Logged In to Participate.
Comments (10):

Posted by thistos at 2004-11-08 23:30:44    Voted 7.25 on 11/08/04

Posted by Gestalt at 2004-02-20 10:36:23    Voted 9.00 on 02/20/04
Overall: 8   Usefulness: 9   Value for Size 10   Ease of Use 9   Quality Control 9   

Posted by W E R E W O L F ( ..xxx.xxx ) at 2003-10-09 19:29:00    
I like it.. they are cool.

Posted by ath ( ..xxx.xxx ) at 2003-08-14 18:43:00    
update
unreachable problem if fixed.
texture changed.

Gestalt: i added a new pic, i didnt find the shadows if u can take a pic and letme see it maybe i could fix it :)

Posted by ath ( ..xxx.xxx ) at 2003-08-14 13:59:00    
i will check if i can make the onhit in some way
i wanted to make it explode if u had a fireweapon(firesword)or some fire spell/effect is used, but i have no time to begun with scripting .....the exams are coming >_<
so i will fix the useable stuff and make a texture transition with the cave texture and release my last hack until mid september.
have fun ;)

Posted by Gestalt ( ..xxx.xxx ) at 2003-08-14 12:37:00    
ath - "you can fix it making a faction hostile to all the factions so it would even damage other placeables for "chain explosion" effects"

Bwuhaha. Brings back fond memories of exploding barrels in Doom. :)

Posted by Tegyr ( ..xxx.xxx ) at 2003-08-14 12:16:00    
They are very nice, like them alot! geez more placeables, not that i don´t have more then 1000 already lol ;)

i agree with gestalt about the texture, at the bottom standard cave ground and then blend to your texture. No mushrooms or moss tough, keep them clean.

Also it would be great if you could fix the usable problem and the shadow problem.

Very nice, i have one idea or 2 for them :)

Posted by ath ( ..xxx.xxx ) at 2003-08-14 12:00:00    
if someone wants a new texture/(+model) that has some mushrooms or plant to contrast less with the tiles
comment it here.
thanks.

Posted by Gestalt ( ..xxx.xxx ) at 2003-08-14 09:53:00    
Oh, and if you set them to be static the gas / steam casts a shadow, which looks rather odd. Not sure if it's possible to fix that?

Posted by Gestalt ( ..xxx.xxx ) at 2003-08-14 09:45:00    
Ooh, these make a perfect companion for the lava tiles in my Gestalt Caverns tileset. I think I'll be using them for the fire caves in Lord of Blight: Chapter Three. :)

Couple of quick things -

1) The texture looks a bit odd jutting out of the floor. I retextured them to use the standard cavern floor texture so they would fit in better, but ideally they'd have the cave floor texture at the base and then blend into your crater texture towards the top maybe.

2) If you make them useable the walkmesh seems to stop you from getting close enough to actually use them, so your character runs around the vent trying to find a way in.

3) Maybe for the explosive gas one you could write an OnDamaged script to check for fire damage, and make the gas explode that way? Then you could set them off from a safe distance using a fire arrow. :)

Great work on the emitters, btw! They really make it look like the placeables are venting some kind of gas / steam.

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Tutorials


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters