| ****Filename: SS_Grondol**** CURRENT VERSION: v1 ****This is the 6th tileset in the superset series. I've been wanting to make a superset version of my Deadlands tileset for some time now, so here you have it. What started out as a polishing of Aztec Empires turned into a whole new beasty. It is 100% compatible for use with all of my other tilesets. It includes only 256x256 TGA texture files. Like all of my material, this tileset is designed for the descriminating PW builder seeking the greatest amount of buildable options in a tileset. Unpacked, the file size is near 250mb, and contains over 2100 tiles and 460 placeable groups. Model tileset credits: Yumi Chan's water and Island, Mendeku's fortress walls and ravines, Coulisfu's oriental models (Castles, Ships, Housing), the DLA team's trees, Lord Sullivan's pyramid, Galleons (Shazwoller), Caravels, Airships and Longships (Some_ux), Na (dc_villages marsh and other features), Little Baron's Elven Portal, Adam Miller's & Lucifer Church's Hills, Bloodmonkey's Mountains, Tom_Banjo's Swamp, Daemogorgon's Ruined Castle, Gribo's Drawbridge, Phii's edited walkmeshes and many of MG Skaggs city models. If your content is contained within and you don't see your name here, please leave a note. You can use any collection of superset tilesets together and never have to edit a 2da.**** Update: Fixed broken grass texture associated with pit stairs. |