This tileset adds a dry mud terrain to the rural tileset. It can be used in conjunction with the raised terrain. There is no readme included with version 0.4. The readme can be opened/ downloaded directly from this page.
There is a chance that my computer may die in the very near future. As a result, I'm putting the update on the vault now. Version 0.4 = Added cavern huts, thallions hills and homes changed to mud texture, changed mud texture, added danmar's fixed waylands hills and included all the edge tiles. My apologies for rushing this but I think it is done. If I have forgotten anyone or anything, please post below and I will rectify the situation. Lastly, I changed the model name of the ramp so delete the ramp from any areas before switching into this newer version.
Please download the fixed edge.2da. It has some of the edge tiles that were originally omitted. Update: The new edge.2da is included in version 0.5 which is the only thing updated from version 0.4
Thanks Rigel. Positive feedback is a great inspiration to do more.
Speaking of which, I'm a fan of zdaddy's mini-river. You may find it creeping in to the next update. It may save on your placeables count for your area.
Umm. I just had a look at the version changer program and I was wrong. It can only be used to change modules and erfs so i'm afraid it will require both expansions. Sorry...
Greetings, I am the author of this little hak aka Banshe.
I hope you enjoy it.
While waiting for my hak to load onto the vault I have already created an update. Therefore, if you just want to see what this looks like go ahead and download it. However, if you plan on using my hak in your module/ pw I believe you have to wait for the update. The reason being, in the updated version 0.2 I changed the model file names to make them more consistent. The other change I made is to turn the slope of the ramp from grass to dirt.
This hak CAN work on all versions IF you get Lilac Soul's "version changer" from the vault.
Lastly, I am leaving to go on vacation to Jordan tonight so I will address any bug reports and comments in eight days when I return.
Check for the version 0.2 update which should be here quite soon.
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