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NWN HAKPAKS

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Title  Evil Dead Hak
Author  Aramis SyX
Submitted / Updated  06-14-2004 / 06-21-2004
Category  PC Parts
Expansions  HOTU-1.62
Description
The Evil Dead hak contains varies pc parts, weapons and placables to help start up your own Modules based upon the Evil Dead/ Army of Darkness movies starring Bruce Campbell. If you haven�t seen the films, then most of this won�t make sense to you, like why Ash has replaced his hand with a chainsaw. Check the README file for full list of contents & info.

Garland's Ash voiceset: http://nwvault.ign.com/Files/sounds/data/1069294554343.shtml


Files

NameTypeSizeDownloads
evildeadhv25.rarevildeadhv25.rar
Submitted: 06-14-2004 / Last Updated: 06-21-2004
rar3Mb1135
--
README25.txtREADME25.txt
Submitted: 06-14-2004 / Last Updated: 06-21-2004
txt7.46Kb1009
--
SCORE OUT OF 10
10
5 votes
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Comments (40):

  1  2 Next>

Posted by Henesua at 2012-09-22 08:25:18    Voted 10.00 on 09/22/12
awesome
_________________________
Vault Submissions | Arnheim | Beyond Vives

Posted by Saduj at 2012-05-08 05:26:19    Voted 10.00 on 05/08/12
So Epic :D
_________________________
Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by urel-ye at 2008-12-10 17:09:12    Voted 10.00 on 12/10/08
After playing around with this hak for a while I give you a 10. Pretty cool hak. Thanks for the work.

Posted by Cold_Justice at 2007-07-04 06:00:03    Voted 9.50 on 07/04/07
Very good. Now, I'm off to kill some Deadites.

Ta ta!

Posted by kronos389 ( 24.58.xxx.xxx ) at 2006-05-13 16:26:55    
...first off, this is already made. go to Link and go to features and game mods. there it is. second i cant figure out how to do this.

Posted by Remir Arnom at 2005-07-04 14:57:39    
This hak is groovy! I've been trying to make an Evil Dead mod that covers all the movies and a little more, but it was too damn hard! (no chainsaws, no shotguns, no cars). Thank you soooooooooooooooooooooooooooooooo much! Hail to the king, baby!
_________________________
"Inconceivable!"
"That word... I do not think it means what you think it means."

Posted by Garland_Zeromus at 2004-10-10 20:15:52    Voted 10.00 on 10/10/04

Posted by marnaren at 2004-08-27 23:13:00    
DAMMIT! DAMMIT TO HELL! I just realized this is *ahem* HotU only. Which means I can't use it. Yet. Oh, well. Whoever, makes the mod eventuallu, keep it so the underpriviliged can use it, eh?

Posted by marnaren at 2004-08-27 23:11:00    
Funny enough, I did build a Evil Dead mod. It was crap, horribly undersited (I really could use some help with the finer points, like scipting). luckily, I based the mechanics of the mod on the PS game, so there wasn't too much "character interaction" and fancy movements and costom models and items. With, this, I'll go back and remake it, and post it. Who knows, I might get something, at least.

Posted by jules at 2004-06-26 04:42:00    
Copule of ideas- Add Ryuujin's "Creepy Flying Book" hak for the Army of darkness graveyard scene and make the Evil Ash head available as a helmet so it can be taken on and off... Nice work. I hadn't ever considered making an evil dead mod- but it seems a a shame not to considering your hard work!!

Posted by Gordzylla ( 68.148.xxx.xxx ) at 2004-06-22 17:18:00    
Hey nice work. I sent you an E-mail the other day dont know if you got it. It is an invitation to join the Deadworld project at Bioware. I am building a PW based on all your favorite horror movies, but zombies are the main focus. I could really use someone of your considerable talent to assist in the zombification of a bunch of creatures. We have a bunch already and there are some pix at the Deadworld guild at Bioware. If you get a chance stop by and check it out. Thanks
Gord

Posted by Aramis SyX ( 216.193.xxx.xxx ) at 2004-06-21 10:06:00    
Hak updated, added double barreled shotgun, pistols, and a Remington Repeating rifle ,use the rapid shot mode for this baby! Fixed the texture on Ash's Car.

Posted by Dalmir_The_Dark at 2004-06-19 12:26:00    
I would pay money for an Evil Dead mod if a company were ever to make one!!!Dalmir "The Dark"
Black Necromancer of Oerth

Posted by Aramis Syx ( 216.193.xxx.xxx ) at 2004-06-18 21:03:00    
Hak has been updated. Enjoy

Posted by aramis syx ( 216.193.xxx.xxx ) at 2004-06-18 11:25:00    
The 2da for the voiceset needs to be updated. I'll include an updated 2da next time around four use with it.

Posted by Stingray ( 139.55.xxx.xxx ) at 2004-06-18 10:13:00    
Garland

I downloaded your Ash voiceset last night. And I'm sorry to say, but it caused my game to freeze up. I don't know if you'd want to update it, but if you did, now would be a good time.

Posted by Anonymous ( 24.196.xxx.xxx ) at 2004-06-18 06:57:00    
So Ash's head is for PC?

Posted by Aramis SyX ( 216.193.xxx.xxx ) at 2004-06-18 04:50:00    
Attaching the chainsaw to the wrist doesn't sound like a bad idea, maybe I'll put it in next time around. I am not a scripter though and won't be able to get any in there unless someone out there could do it.
As of now I have about dozen things done for the hak already and prob 6 more to finish up, I was working on some of this weeks ago but decided to wait and see how this much would do before finishing everything else.
Thanks for all the comments.

Trapped in Time... Surrounded by Evil... Low on Gas

Posted by Garland Zeromus ( ..xxx.xxx ) at 2004-06-18 01:45:00    
Yeah, I made a voiceset quite a while ago, should still work I'm thinking. Cool chainsaw!

Posted by Anonymous ( 24.168.xxx.xxx ) at 2004-06-17 23:39:00    
"Also during many animations and in combat, the chainsaw bends at the wrist. Hopefully I'll find a way around these soon."

It's definitely easy to do if it were an NPC (via a revised superset model), but since this appears intended for use as a PC model ... (mind you I haven't downloaded it to look at what you did) one possibility around this is to have the chainsaw as part of the arm model and use an invisible+no shadow right hand model.

Of course there's the problem of equipping anything to that arm (as it's perma-equipped) but a little script magic (OnEquip) can resolve that.

Posted by PeregrineBF at 2004-06-17 23:11:00    
Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you!
Etc.
Great one, by the way, in case you haven't noticed, I love it.

Posted by Dalmir_The_Dark at 2004-06-17 22:08:00    
To all of the non-believers, and non-supporters out there -

WHO WANTS SOME?!

All of the die hard Evil Dead fans - you know who you are.

To the creator:

I can't believe my eyes!!! This is the best thing to land on this page since Bioware gave us robes!

Aramis Syx - YOU RULE!!!

'Bruce "Don't call me Ash" Campbell' would be proud!!!

Thank you Aramis!!!!!!!Dalmir "The Dark"
Black Necromancer of Oerth

Posted by Ronnan ( 24.62.xxx.xxx ) at 2004-06-17 20:07:00    
I want to have your children

Posted by The Raging Parabola ( 24.196.xxx.xxx ) at 2004-06-17 19:38:00    
I love you.

Posted by Dogmeat ( 64.175.xxx.xxx ) at 2004-06-17 19:24:00    
This is Sweeeeet! =D

Posted by Anonymous ( 172.174.xxx.xxx ) at 2004-06-17 19:10:00    
The D&D world has countless Prime Material Planes. Some have to be more advanced than others and we all know that in D&D people can traverse the different planes. So, it's no so out of place as one might think.

Posted by Stingray ( 139.55.xxx.xxx ) at 2004-06-17 18:35:00    
You know, I don't want to start a fuss here. But I am really getting tired of people left and right saying things don't belong in NWN. OK, fine. If you don't like something, shut up about it, and don't download it. But a lot of people out there like this stuff, and want it in their games. This is what makes NWN so great. As long as a modeler is willing to do it, it belongs in NWN.

Posted by Drakulakun at 2004-06-17 18:06:00    
for the noname guy below me:

I find your comment "it's completely out of place in NWN" a bit... er... out of place. What stop someone using it on a project like D20 modern? Or even, what stop someone from making a character that went back in time? (I barely remember that on Evil Dead 3 the main character went back in time, but I dont remember if he had the chainsaw or not). Anyway, there are lots of possibilities, and w/ NWN, "almost" everything is possible. Please, open your mind.

Anyway, the hack is awesome. I can't wait for the fixes. :) Good job man, that is indeed a great idea!

Posted by TheSnotGoblin at 2004-06-17 15:40:00    
It's no more out of place in NWN than the d20 Modern project... And would make a perfect cameo in any Ravenloft Campaign. :D

Posted by Anonymous ( 24.163.xxx.xxx ) at 2004-06-17 15:19:00    

Hey, hey. Ash did get teleported to the middle ages, along with his car, chainsaw, and shotgun. It fits.

  1  2 Next>

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