The DLA Sewers tileset has been assembled specifically to work with Shadows of Undrentide or with Neverwinter Nights ver 1.30. You�ll need to have one (or both) of those installed to run the hak pak properly without doing some editing on the included files to get it to work.
The DLA Sewers have been created to be used with an unlocked camera and as a result all geometry is modeled within the tileset. That means that each Sewer pipe tile has a roof. Using an unlocked camera in �drive mode� such that the camera is more or less over the shoulder of your character, you can see all of the geometry in the Sewer tileset. The effect can be claustrophobic at times.
Contents:
1 Tileset in 2 versions (DLA Sewers and DLA Sewers No Maps)
2 new TilesetSpecific Doormodels
3 new Generic, but still very specific doormodels
25 new Placeables
3 new ambient sounds
4 loadscreens
all 2das preloaded
Extensive PDF documentation.
New UPDATED Version 1.2 Version 1.2 of the DLA Sewers adds nine new 3x3 feature groups to the sewers. These new round chambers have various platforms and centre drainage systems and are reminiscent of the sewer layouts found in Baldur's Gate 2. Like the rest of the DLA Sewers, they are modelled with a ceiling which automatically goes transparent and non-obscuring to the player by zooming outwards. Version 1.2 2das have been updated for HotU.
Posted by Quillmaster at 2007-05-27 06:57:06 Voted 9.50 on 05/27/07
I should have voted on this a long time ago since I've seen it so ofen in other creations. A much more realistic sewer system well worth the download. _________________________ View my blog regarding the Relbonian Chronicles project --> Link
Posted by ShaDoOoW at 2005-12-12 17:11:30 Voted 10.00 on 12/12/05
first let me say that I think this tileset is _fantastic_! :-)
Because I like it such much, I used the sewers in my newest module, "Lords of Darkness 3 - Alanya's Secret" which was published about a month ago. Some players then have reported walkmesh issues to me (most of them I was able to reproduce), especially henchmen often seem to get stuck in the round rooms and in T-intersections. Sometimes, henchmen even fall in the pit in the middle of the rounded room... :-)
Is there already a fixed tileset that I could use to update my tileset hakpak with? I really want to use your sewers in my upcoming forth chapter of the series as well...
And: Keep up the good work!!!
Regards,
Fantus
Posted by XiDragon at 2004-07-06 09:18:57 Voted 8.00 on 07/06/04
Nice, claustrophobic tileset. Good atmosphere.
Lacks a little of tile diversity. Some bugs with doors. _________________________ Ever wanted a hotbar for party commands, or a separated Bard bar, or ... ? xUI - Major NWN2 UI Enhancement
Posted by Wolfsong at 2004-05-26 01:41:33 Voted 7.00 on 05/26/04
_________________________ // Wolfsong
Posted by Teron at 2004-05-20 02:04:21 Voted 9.00 on 05/20/04
Posted by Teron at 2004-05-20 01:56:00 Voted 9.00 on 05/20/04
Love this Tileset!
Was wondering if we may see a CEP compatible version? yes i admit i am DARN lazy. If not i will just bite the sour apple and check the 2da files myself...
Posted by MindFlayer at 2004-04-07 04:24:13 Voted 10.00 on 04/07/04
Posted by Arawen at 2004-04-06 16:54:33 Voted 9.00 on 04/06/04
I love the classic RPG sewer look of this tileset, though the narrow tunnels seem to affect pathfinding and make it burdensome for lower end machines.
Posted by Ivendar at 2004-04-06 10:54:44 Voted 10.00 on 04/06/04
nice ;)
Posted by GhostBear_74 at 2004-04-03 04:46:24 Voted 10.00 on 04/03/04
Yeah... great... whatever...
Posted by Jackal_GB at 2004-04-03 03:23:49 Voted 10.00 on 04/03/04
What can you say about DLA sewers? It's just great s***!! _________________________ Overhead Placeable Water
Posted by cathoris at 2004-04-01 14:39:08 Voted 10.00 on 04/01/04
Overall: 10 Usefulness: 10 Value for Size 10 Ease of Use 10 Quality Control 10
Posted by Silver_Eye at 2004-03-25 08:07:09 Voted 10.00 on 03/25/04
Posted by Mulahey at 2004-02-20 10:37:17 Voted 9.00 on 02/20/04
Overall: 9 Usefulness: 9 Value for Size 9 Ease of Use 8 Quality Control 10
Posted by elandys at 2004-02-20 10:37:16 Voted 7.00 on 02/20/04
Overall: 7 Usefulness: 8 Value for Size 7 Ease of Use 8 Quality Control 6
Posted by Velmar at 2004-02-20 10:37:14 Voted 9.00 on 02/20/04
Overall: 10 Usefulness: 9 Value for Size 8 Ease of Use 10 Quality Control 10
Posted by some_ux at 2004-02-20 10:37:13 Voted 10.00 on 02/20/04
Overall: 10 Usefulness: 10 Value for Size 9 Ease of Use 10 Quality Control 10
Posted by drgngold at 2004-02-20 10:37:08 Voted 10.00 on 02/20/04
Overall: 10 Usefulness: 10 Value for Size 8 Ease of Use 10 Quality Control 10
Posted by Seryn at 2004-02-20 10:36:58 Voted 10.00 on 02/20/04
Overall: 10 Usefulness: 10 Value for Size 9 Ease of Use 10 Quality Control 9
Posted by Nexorcist at 2004-02-20 10:36:54 Voted 10.00 on 02/20/04
Overall: 10 Usefulness: 10 Value for Size 10 Ease of Use 10 Quality Control 10
Posted by Randy at 2004-02-20 10:36:54 Voted 10.00 on 02/20/04
Overall: 10 Usefulness: 10 Value for Size 10 Ease of Use 10 Quality Control 10
Posted by olafquimbyII at 2004-02-20 10:36:48 Voted 10.00 on 02/20/04
Overall: 10 Usefulness: 10 Value for Size 10 Ease of Use 10 Quality Control 10
Posted by Kern at 2004-02-20 10:36:41 Voted 9.00 on 02/20/04
Overall: 9 Usefulness: 8 Value for Size 7 Ease of Use 9 Quality Control 10
Posted by RedR at 2004-02-20 10:36:35 Voted 10.00 on 02/20/04
Overall: 10 Usefulness: 10 Value for Size 10 Ease of Use 10 Quality Control 10
Posted by TheDarkOne at 2004-02-20 10:36:22 Voted 10.00 on 02/20/04
Overall: 10 Usefulness: 10 Value for Size 9 Ease of Use 9 Quality Control 10
Posted by nexusjnr at 2004-02-20 10:36:19 Voted 10.00 on 02/20/04
Overall: 10 Usefulness: 10 Value for Size 10 Ease of Use 10 Quality Control 10