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NWN HAKPAKS

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Title  CODI-Daggerdale Swamp set
Author  Ilmater
Submitted / Updated  09-29-2003 / 09-29-2003
Category  Tilesets
Expansions  Works on all versions
Description
The new version of the Daggerdale Tileset. With a little help from CODI, Ilmater has made many drastic improvements to this tileset. Many issues have been fixed including shadows and pathing as well as the addition of some new tile groups grace this update. If you discover any problems or issues please report them to http://tracker.city-of-doors.com instead of posting them here or in email. Thanks! Main addons include: - Minimap icons - new features: ruins door, small hut, ruined tower and Ilmater's statue - some new tiles for more variety (I'll add more as it progresses) Thanks also to ReAver for his minimap icons which served me as an example, and of course all who downloaded the last version, enjoyed it and posted their comments on the vault. -CODI and Ilmater

Files

NameTypeSizeDownloads
CODIDDSwamp.rarCODIDDSwamp.rar
Submitted: 09-29-2003 / Last Updated: 09-29-2003
rar4.1Mb19352
--
SCORE OUT OF 10
9.65
36 votes
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Comments (75):

  1  2  3 Next>

Posted by Steve_Savicki at 2012-06-15 20:42:23    Voted 10.00 on 06/15/12
For Saleron!
_________________________
Steve's Characters - please don't forget to vote on them if you play them.

Thanks,
Steve

Posted by Cataurus at 2008-09-16 06:04:25    Voted 9.25 on 09/16/08
For the Door "RuinDoor2" in the doortypes.2da missing Model-File TDD_UDoor_03.mdl in your Hak-File.

Sorry for my bad-english.

Posted by Khuzadrepa at 2008-04-24 08:49:34    Voted 10.00 on 04/24/08
This is the one of the best tilesets ever released, and really pioneered and opened the door of possibilities in realism for NWN areas. Spectacular work!

Posted by zsola007 at 2006-09-22 02:38:01    Voted 10.00 on 09/22/06
Great!! THX

Posted by voze ysmhpi ( 67.52.xxx.xxx ) at 2006-07-24 10:32:45    
kplizag yksfczbl zvuny aflebu ukxh iawzu wyuqng

Posted by OmegaDM at 2006-01-21 10:28:05    Voted 7.50 on 01/21/06
Very Nice work. One suggestion, fix the backdrop. Like the forest tileset, the backdrop has no trees, just a flat plain. There is a fix for the forest, could this possibly be used for the swamp as well...
_________________________
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Posted by MasterP at 2005-11-06 08:29:43    Voted 10.00 on 11/06/05
awesome tileset!

Posted by Wolfsong at 2005-07-06 02:32:54    
Like all tilesets that are not reskins it doesn't substitute any of the original ones.
_________________________
// Wolfsong

Posted by cakerj ( 200.164.xxx.xxx ) at 2005-05-12 07:04:13    
does this tileset substitute a normal NWN tileset or it enters as a new tileset so we can use both (the normal NWN tileset and this one)?

Posted by Anonymous ( 82.66.xxx.xxx ) at 2004-11-14 06:09:00    
Hello,

How to make to correct the problem of roof of the hut for the tile of marsh (casucha1) please?

Thx ;)

Posted by thedude ( 172.186.xxx.xxx ) at 2004-09-07 17:52:00    
no Siran Dunmorgan, the toolset DOESNT "come with a swamp tileset".
granted, it is possible to create a fairly convincing swamp enviornment, the forest tileset is not a brand new swamp tileset. sorry its just not : )
No matter how you dress a standard bioware tileset, you get the same old feeling you have after spending 2 years staring at the same old tilesets. (like the many other quality tilesets out there) this is a breath of fresh air for people who want to create, original classy modules for poeple to download. This is great work Ilmater well done!

Posted by Siran Dunmorgan ( 206.55.xxx.xxx ) at 2004-09-05 11:37:00    
Jorune, you may not believe that NWN comes with a swamp tileset, but: using the Forest tileset with streams everywhere, a high fog density with dark gray or brown fog, and low lighting makes a very convincing swamp indeed.

Now, that said: the present work is absolutely marvelous. It makes me wish that the module series I'm currently working on required a swamp...

Maybe next time.

�Siran Dunmorgan

Posted by Elidrin at 2004-09-01 11:02:49    Voted 10.00 on 09/01/04
Very well done.

Posted by monele at 2004-07-24 18:18:15    Voted 10.00 on 07/24/04
I just can't believe such a beauty exists! I truely love this tileset which is perfect for what I wanted to do in my next module. Amazing work!

Posted by Luusah ( 217.224.xxx.xxx ) at 2004-07-22 15:47:00    
Hi,

this is the tileset I was looking for. Great work!!

Posted by molo67 at 2004-05-26 00:35:21    Voted 9.00 on 05/26/04
This is one of the best tilesets around. I prefer closed-edge maps, i.e. trees, cliffs, etc. so that's the only personal drawback keeping this otherwise fantastic hak a perfect 10.
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Posted by Nazrohn at 2004-05-21 09:10:21    Voted 10.00 on 05/21/04
FANTASTIC!

Posted by shadguy at 2004-05-09 07:51:00    
With a bit of research, it is possible to fix this to behave with desert doors; you need to update the doortype.2da and the .set file in the hak. I've done this and it seems to work fine, but I'm not planning to release it as

1) I don't have permission and
2) I don't want to support it :-)

I'll make a note to contact CODI and see if they want my version of the HAK.

As for edge tiles, I've been happily using the "Pit" tile around the edges of my swamp areas. If I could suggest any changes, it would be only to make it easier to see Pits in the toolset - they show up well in game in the minimap though.
_________________________
Dreu Noctem Server Featuring arQon's EMS spell system and over 100 new spells!

Posted by Mr_Dave at 2004-05-04 00:05:20    Voted 10.00 on 05/04/04

_________________________
Me go beer!

Posted by DevaWinblood at 2004-04-26 18:34:00    
I have played with this swamp and like it a lot. It only has two things I can see that need to be addressed. the first is a bug.

BUG: It destroys the doors and transitions for Desert. Temporary solution is to use area transition triggers instead of the doors built into the desert tileset.

the second is a request.

Trees or cliffs at the edge so, the swamp can be terminated in some more believable manner than running off into infinity. :)

Otherwise, a great tileset.

Posted by kcarr ( ..xxx.xxx ) at 2004-04-04 15:13:00    
This thing is gorgeous.

Does anyone know is the "ruin" tile that is used here has been tranferred to a Forest or Rural tileset?

Posted by Silver_Eye at 2004-03-25 08:11:27    Voted 10.00 on 03/25/04
What is an adventure without a good swamp ? While most tilesets are reskins , this one is really unique and very small compared to other non-replacing tilesets
2 thumbs up !

Posted by Bane_Moonglum at 2004-03-23 01:14:26    Voted 10.00 on 03/23/04
Sweet!!

Posted by lordroy at 2004-03-19 21:12:00    
I read a rumor that there was a new version of this somewhere... anyone got any ideas?

-R

Posted by King_Richard at 2004-03-18 09:23:37    Voted 9.00 on 03/18/04
Overall: 9

Posted by Civious at 2004-03-15 10:51:26    Voted 8.00 on 03/15/04

Posted by Trelantris at 2004-03-13 18:25:10    Voted 10.00 on 03/13/04

Posted by Anonymous ( ..xxx.xxx ) at 2004-02-29 22:42:00    
This is a GREAT addition but could someone please make an add-on with the cliffs or even tree tiles, I like to close off my areas.
-
This however is still a killer tileset.

Posted by jGGG at 2004-02-20 10:37:24    Voted 10.00 on 02/20/04
Overall: 10   Usefulness: 10   Value for Size 10   Ease of Use 9   Quality Control 10   

Posted by Jorune at 2004-02-20 10:37:04    Voted 9.00 on 02/20/04
Overall: 8   Usefulness: 9   Value for Size 9   Ease of Use 9   Quality Control 9   

  1  2  3 Next>

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